Showing posts with label Justice League. Show all posts
Showing posts with label Justice League. Show all posts

Saturday, 18 November 2017

Movie Review: Justice League


Justice League [2017]


Image result for justice league posterSo I watched Justice League today. The internet is pretty divided, with some reviews calling it a shit 2/10 movie or whatever, and some people calling it a 8/10 9/10 movie. The thing is... I really do think that people get caught up in the Marvel-vs-DC lambasting war a bit too much for their own good, and I certainly thought that Justice League is a perfectly good and serviceable superhero movie. It's entertaining as hell. Does it do anything particularly new or revolutionary in the ever-diluted superhero genre? No. Is it a good, solid movie regardless, though? I genuinely do think so.

And yes, the bar was set pretty low since Batman v. Superman and Suicide Squad are pretty much barely better than disasters, and I don't think it's better than its direct predecessor, Wonder Woman... but it's still a good movie nonetheless. It's certainly not perfect. There are many moments that I thin could've done well with extra editing. But there isn't a huge moment that made me go "come on, this is fucking stupid" like the Martha moment or the random 'Knightmare' sequence in BvS. And the fact that I want them to simply add things to the movie as opposed to removing scenes or subplots really speak to the fact that, yes, it's a good movie. It's definitely flawed, don't get me wrong... but calling it a 'mess', 'stumbling' or worse than its predecessors honestly isn't particularly accurate. I'd accept average or mediocre -- which I personally feel this movie rises above -- but I'll fight anyone who calls this movie outright bad.

Am I slightly biased? Definitely so. I've been a huge, huge DC fanboy since I was a kid. I grew up with Batman and Justice League cartoons. And seeing the League assembled in a live-action movie, all of the main big dudes (and Cyborg) assembled and fighting a huge threat is still worth the price of admission. But I really am very pleased to find out that it's a good movie nonetheless.

Let's talk about the bad parts of the movie first, really, before we go to the good parts, if only so that I can tick them off of my list.

The lack of a huge 'HELL YEAAAAAAAH' Justice-League-all-assembled scene is a bit sad for me. For all its faults BvS had this great moment of Batman, Superman and Wonder Woman assembled before Doomsday as the music ratchets up and Diana slowly lowers her hands and we have a slow pan zoom-in of the DC trinity -- and that single moment probably redeems BvS a lot more than it should in my eyes. Avengers has this great scene of turning around the main six Avengers in the New York city -- you know the shot. The Flash's first season finale had that great lineup of Firestorm, Flash and Green Arrow assembled in a team-up as the music and tension builds up. Civil War had that scene of both Team Cap and Team Iron Man assembled, slow-walking towards each other. Sure, we get many scenes of the Justice Leaguers assembled together or in a badass line, but it never quite manages to build up the way that other superhero team-ups have. Small complaint, perhaps, but it's definitely a bit of a shame for me. The big beats of the League forming together or Superman returning back from the dead or Steppenwolf being felled didn't quite have the huge impacts that those scenes deserve, in my opinion.

Steppenwolf is one hell of a flat villain, and the Mother Box plot device is, well, plot device-y as all hell. Cyborg is also more of a plot device than a character in the third act, but it's not as terrible as it seems. Steppenwolf is at least decently acted, and the plotline is easy enough to follow without being a convoluted mess (BvS, Age of Ultron, hello?). But Steppenwolf is threatening enough, Ciaran Hinds' performance is great and gives him an aura of malice, and while he's undoubtedly a flat character I don't think that's a problem that Justice League has alone -- really, any superhero movie villain not named Loki tends to be a one-note hammy villain anyway. If anything, I'm glad he's at least not as dumb as Doomsday was. I did wish he did do a little less 'ooo mother calls' thing, though.

Related imageThere were some moments that I feel was weird and kind of took me out of the movie for a while. First is the weird super slo-mo scene in the opening of some thug kicking a bunch of oranges, which felt absolutely unnecessary, and the constant cutting back-and-forth to the random family in Russia that are hiding in their house as Steppenwolf's Parademons fly around it... I really felt that that was a huge distraction that could've been better spent doing literally anything else. There were also a couple of scenes that I'll criticize -- Steppenwolf using the random abandoned nuclear plant as a staging ground wasn't really explained that much, and for a moment I thought that was where humanity's Mother Box was. And Aquaman going from being chastised for being a broody antisocial dude by Mera to randomly showing up when Steppenwolf traps the League in a flood is pretty odd.

And I really wished Steppenwolf was built up to be even more ridiculously powerful so the climax is 'oh my god, is the combined League enough to take Steppenwolf down?' and not 'oh my god, can they wake up Superman in time?' but that's not that big of an issue for me, honestly, and considering how poor of a showing Superman has been given in BvS it's really pretty fucking great.

All the other problems that other people have about this movie, I think, is otherwise just nitpicking. Superman's badly-CGI'd mustache removal is barely noticeable, and I was paying attention. The huge 'tone imbalance' between the Zack Snyder and Joss Whedon parts of the movie isn't that jarring. And the fact that Justice League has a generic sci-fi plot is honestly pretty much the plot of half of the superhero movies out there, and when you're introducing a slew of new characters to an audience you don't go for a ridiculously complex philosophical plot.

Oh, and the absolutely cheesy flowers blooming all over the dead town is honestly a bit too cheesy for me... although it certainly didn't ruin the movie.

So yeah. Time for me to praise the movie.

Because I like it. It's not the best work DC has ever done (that award still goes to The Dark Knight and Wonder Woman) but it's still a good movie.

The plot was... fine. It's just basically an alien invasion, with Steppenwolf being nigh-unbeatable and tossing around everyone until the League is properly assembled. It's a simple three-act movie, with the first act being a neat montage of Batman and Wonder Woman collecting heroes all over the world while Steppenwolf arrives, and beats up the Amazons of Themyscira and the Atlanteans to steal the two Mother Boxes that they keep. Four of our heroes manage to team up and fight against Steppenwolf in an absurdly wide sewer-chimney system and didn't defeat him. And the second, shorter act is basically them bringing Superman back to life. It's actually relatively well-paced, and while Superman does go crazy for a bit, bringing Lois Lane back to calm him down is a great emotional beat. And not as stupid as Martha. It's absolutely chilling to see Superman be confused and out of control, without the silliness of having him flip-flop between good and evil (Transformers 5, looking at you). The third act is a simple extended climax which kind of drags on for a bit too long, and both Cyborg and Superman being kind of plot devices hurts it somewhat, but it's otherwise a pretty simple yet satisfying end.

Oh, and the score! Before we go anywhere, the score's just amazing. They even added a lot of tracks that take directly from Christopher Reeve Superman films, and Batman: The Animated Series' main opening theme, and I just shivered when I heard the all-too-familiar DUNNNN DUNNNNNN DAAAA DAAAAAAAAAA DAAAAAHHHHHHH blare out.

And a lot of the action scenes are awesome -- I'm just sad that a lot of the key Aquaman scenes are already shown in the trailer, so sequences like Aquaman's airborne battle against the Parademons and slamming one down onto a building, or his underwater scuffle with Steppenwolf, or his holding a wave of water back with his quindent didn't quite have as big of an impact as they probably should... but it's partially because of me watching the trailers a bit too much than I should.

But the rest of the action scenes are pretty great! Batman with the thug on the rooftops of Gotham City was just amazing and I was instantly enraptured by it. Wonder Woman and the terrorists and just how quickly she deflects everything was a huge, huge 'holy shit!' moment. The Amazons' game of hot potato with the Mother Box as they go through elaborate maneuvers to toss the plot device around as Steppenwolf chases them is one of the best action sequences in the movie. The underwater swirling sea-storm created by Mera is amazing. And that's just the first act. Superman facing off against the League is perhaps my favourite action scene, with a special highlight to Flash running towards Superman while the world around him goes to slo-mo... and then Superman follows Flash's movement and the 'OH CRAP' realization and Superman going wild, keeping pace with Flash, is just great.

Related imageSuperman pounding Steppenwolf to the ground in the climax? Also amazing. The Batwing swooping in and just missile striking everything? Flash and Superman's team-up in saving the civilians? Wonder Woman and Aquaman holding off Steppenwolf? Superman's arctic breath? Superman holding Batman by his throat? The flashback with a motherfucking Green Lantern and Zeus, the God of Thunder, fighting against Steppenwolf? Batman's Knightcrawler kicking all sorts of ass? All amazing action scenes.

And thankfully, the movie isn't dour. It's not a laff-a-minute moment like Thor: Ragnarok was, and I'm actually thankful for that. It's not forced, because there's still this huge opera-esque dramatic tension behind it... but the heroes are wisecracking and having fun. Most of it is from Aquaman, the bro-iest bro ever in the world of bro, and Flash, who's even goofier and awkward than his TV-series version, but everyone gets their moment. Even Superman, who spent his last movie being a brooding sack of sadness, smiles a lot in this movie and I'm so thankful. He even cracks a joke! This is the Superman we need. The course correction was definitely needed, in my opinion.

I'm going to try and not ramble about too much, and go through each character separately. That, I think, is the beauty of this movie. Each character has their own personal arcs, and it's gradually shown to us. No one gets their origin story displayed a lot -- even the three newcomers -- but we do sort of learn who they are and what they are. Aquaman is mentioned to come from Atlantis, he's the royal son but has some emotional issues. Flash's whole 'trying to clear my dad's name' origin is mentioned and we see Henry Allen in prison talking to Barry a couple of times, but we don't get pointless foreshadowing to Reverse-Flash or whatever that won't be followed up here. Cyborg's backstory is described in greater detail, but only because his father Silas's involvement in obtaining one of the Mother Boxes is crucial to the Steppenwolf-and-Boxes plot. And I like that it makes the movie self-contained, while still building on to the mythos.

Batman's the first Leaguer we see, and after that awesome beat of a one-on-one against a Parademon, we get to see that he's been preparing for the invasion, trying to find out what's going on, and ends up trying to recruit people. Most of all, he's trying to atone for his sins in being a paranoid shit who tries to kill Superman, and tries his best to play well with others. He's patient with the hyperactive Flash, and his whole 'save one person' speech to the Flash is mentoring and well-delivered -- perhaps one of the most effective scenes in the entire movie, to be honest, with the whole "I have never fought, I just run fast and push people over." "Save one person. One. You'll know what to do next."

Batman and Wonder Woman also get a lot of great scenes together, because, of course, they're the only two members of the main five members that actually fought together before this. And Diana's not wrong in pointing out Bruce's obsession with bringing Superman back being perhaps based on a bit of a guilt complex. In conversations with Diana and Alfred, though, we get to see Batman as acknowledging how much of a shit people person he is (Flash joins because he's just more excited about the cause that Batman's own sales pitch, Aquaman refuses outright and later joins on his own whim, Cyborg was brought in by Diana's talk) and he knows that both Wonder Woman and Superman would make for far better leaders than he is. This road of sacrifice and atonement is definitely well-delivered, and this type of Batman that's equal parts broody and equal parts self-sacrificial for his friends, being motivated by making the world a better place and protecting his allies and friends, is far more Batman than the paranoid chessmaster that he was in BvS.

He's borderline suicidal in places here, between his talk with a memory-confused Superman ('do you bleed?') and his one-man charge to draw the Parademons away while his allies take down Steppenwolf, knowing full well that he can't last against the Parademon swarm? Yeah, Bruce's on a bit of a self-destructive, self-sacrificial bit here, and he's eventually reminded that, yes, he has friends. And that absolutely dopey grin he has when Superman shows up to whack Steppenwolf in the climax? That's absolutely great. (Bruce buying the bank is also amazingly hilarious)

Related imageWonder Woman, meanwhile, is basically being groomed by Batman as a leader. She doesn't do quite as much as she does in her solo movie, but she still delivers a pretty great showing here. Between kicking ass (and she does a lot of ass-kicking here, from single-handedly defeating a bomb attack to single-handedly challenging Steppenwolf multiple times to the headbutt-battle with angry evil Superman), Wonder Woman also proves herself to be the most compassionate of the group. She connects with the self-loathing Cyborg very well, she admits her own problems -- Batman brings up Diana shutting herself from the world for hundreds of years when she could've been a symbol of hope like Superman was, and she definitely wants to stop Batman from pulling another Steve Trevor. The final shot we see of her is Wonder Woman once more being a hero in the eyes of a group of children, embracing the fact that like Superman flying in the sky, she, too, is a symbol of hope and courage. Diana is perhaps the most static character out of the main members of the League, but that's okay. She just had a whole movie to herself, and she's definitely still got a lot of great scenes here.

The Flash, a.k.a. Barry Allen, is perhaps the most vocal and most well-developed out of the three newcomers in this movie. And while it's perhaps tempting to go Ezra Miller vs. Grant Gustin... I love both Flashes, and I think both actors are great. Flash here is a lot more inexperienced and scatterbrained, far younger than the other five members of the Justice League, and is honestly just trying to get his shit together. We get to see him geeking out over Batman and trailing off on tangents during their first meeting on the... Flashcave? We get to see a more somber side to the bubbly boy when he meets Henry Allen, trapped in prison for a crime he didn't commit, and while he does fine standing next to Batman, Wonder Woman and Cyborg, when push comes to shove Flash panics, freaks out over the alien army, and as Batman tells him to just 'save one person', Flash ends up realizing what he has to do.

And no, Flash doesn't actually fight a lot, and he's the easiest to point out as the 'support' member of the group. Even Batman kicks more ass than the Flash with a combination of his Knightcrawler, Batmobile, Batwing and the stolen Parademon gun. But I think it's actually pretty appropriate for this incarnation of the Flash, with how he's established to honestly just be a kid. He ends up getting more confidence, more friends, and delivers a whole ton of fun jokes on the way.

Cyborg is perhaps a bit more plot device-y than he should have been, but we actually did get a pretty large mileage out of his story than I expected to. It's perhaps a bit predictable, but it's delivered well and Ray Fisher definitely makes a pretty good Cyborg. Cyborg's origin was always slightly more dark, even in the Teen Titans comics he comes from. Cyborg is still full of loathing -- both at himself for what he's became, and for his father for making him into, well, a machine. Yes, he ends up being kind of a huge walking plot device due to how he's a robot that can access anything. He's crucial to the climax because he's the only one who can hack the united Mother Box, and he's the one that malfunctions and antagonizes confused-Superman. But at the same time, Cyborg does get a couple of great scenes. The first scene he has with Silas is predictable, yes, but definitely touching. His scene with Diana and how he was initially refusing to work with anyone is also neat. At the end, bonding enough with his friends to trade wisecracks with Aquaman or Superman, and fist-bumping the Flash despite refusing to do so earlier, is definitely a neat little character arc for Cyborg. All the moments he interacts with his aloof father is definitely great parts.

I was definitely losing my shit over that 'boo-yah' too.

Related imageAquaman is... really interesting. His character arc was one who went from a loner who physically assaults Bruce when he tries to recruit him, and we learn later on that he's running from all responsibilities. Not wanting to be tied to the land or the sea, he refuses Bruce's call to be a superhero, and he refuses Atlantis's demands that he be a king, feeling rejected by everyone -- especially for the mother who he thinks threw him away and abandoned him. And being played by Jason Momoa makes him badass as all hell, likable even when he's being kind of a dick.

And while the lasso of truth scene was hilarious, it also shows that Aquaman hides a layer of vulnerability beyond his huge bluster and testosterone-laden act. He probably could have stood to have gotten more scenes, really, but while he perhaps could've had more character beats, the character is just so damn badass and charismatic it's practically impossible for me to dislike him.

And lastly, Superman. His death is definitely felt by all. Batman, Lois and Martha mention it at different parts of the story, and after the League bring him back, Superman ends up being confused and after a bit of a weapons mishap by Cyborg, Superman ends up showing his worth as the strongest being on Earth... and that's a spot that I absolutely love. Aquaman and Wonder Woman might match him blow-for-blow, but Superman quickly tosses Aquaman around, shrugs Cyborg's blasts, and is fast enough to keep up with Flash. Wonder Woman gets knocked down when it comes to a one-on-one between them, and Batman is just not at all committed to even raising a hand at Superman. And it's just amazing. Yes, perhaps it sort of kills part of the tension how Superman just ends up being so freakishly powerful, but I feel that after his last two appearances not quite getting Superman right, this is definitely something I prefer compared to his prior DCEU appearances. A Superman that breaks away from the fight to help Flash rescue civilians? Hell yeah. After the DCEU mishandled Superman so badly, this is definitely a direction I support wholeheartedly.

He ends up calming down when he sees Lois, and returns to his old farmhouse. They have a couple of short scenes as Superman remembers who he is, and reiterates why he loves Lois... but those scenes are short, and make sense (unlike Ghost!Jonathan in BvS), and Superman shows up with an appropriately cheesy "I like justice! And freedom!" or some line like that... and I am absolutely fine with cheesy Superman. Hell, Evil!Superman was far more charismatic than the brooding mopey dude we got from BvS! This is how Superman should be. Like Cyborg, he's more plot device than character, with the biggest beats he has is reiterating his friendship with Batman and Wonder Woman, and his little friendly rivalry with Flash. But still, pretty damn great.

The other big player who get a lot of screentime is Steppenwolf, who... other than huge hammy talks about how he is THE END OF WORLDS and a couple of foreshadowing about the world he comes from, isn't particularly that interesting. He's threatening and hammy enough to be a proper comic book villain, and that's fun enough. And, again, Ciaran Hinds gives a pretty great performance.

Alfred acts like the ultimate support role, as Alfred is supposed to. He's just so dry and wisecracking and I'm just a huge fan of it. Lois does Lois stuff -- being a love interest and everything, and while she doesn't get to do much, she's pretty great in the few short scenes she shows up in, and I completely buy the romance between her and Clark. Lois also narrates the final speech for the movie, and that 'up in the sky' is just amazing as hell. Silas ends up being an aloof but well-meaning father, and acts more as a relative-in-distress for the rest of the movie. He's got a couple of great lines too, though.

The Parademons were.. okay. It's kind of compulsory for most team-up movies to have an army of disposable minions anyway, and the Parademons were serviceable. The whole 'feeding on fear' thing and how they turned on Steppenwolf was slightly sudden, but it's not a particularly bad twist.

Related image
What else? Mera, Gordon and Hippolyta all have short roles. Gordon's little more than a cameo, and we've seen most of his scenes in the trailers. It's definitely a great Gordon, though. I think Atlantis's introduction ends up being a bit too rushed and underwhelming for my taste, and Mera ends up being simply a tool to introdump Aquaman's backstory... but at least she gets to fight Steppenwolf and gets a few cool action beats because of it. Hippolyta ends up being a badass herself, and while she doesn't really do much beyond the action scenes, her trusting that Diana will stop Steppenwolf when she warns her with the flame is definitely an effective heartwarming moment.


We get Zeus and, unexpectedly, a fucking alien Green Lantern in the little flashback to Steppenwolf's war against the races of Earth in the First Age. I definitely lost my shit when the Green Lantern starts whacking around Parademons with his giant hammer construct. Well, at least the Justice League movie had a Green Lantern in it. Steppenwolf also mentions 'the world I come from', name-drops Darkseid, name-drops the 'New Gods' and hints that the Boom Tubes lead elsewhere, and while Darkseid himself isn't shown -- a decision I'm definitely a big fan of -- it's clear that he serves someone bigger.

http://static.tvtropes.org/pmwiki/pub/images/justice_league_final_poster_1039055.jpegWe get a couple of post credits. The first is Flash and Superman racing, and the second? The revelation that Luthor (still bald, thank god) has did a little switcheroo by putting some bald dude in prison, and is now on a yacht... with mother fucking Deathstroke! I love Deathstroke, and no amount of Deathstroke can ever be enough, and I was absolutely surprised by this particular part of the post credits. I believe the proper term for my reaction was 'fangasm'.

So... yeah. The movie as a whole definitely was enjoyable. It's definitely a good movie -- although I will freely admit to some DC bias, being a fan of the comics. It's not great, though, and there were many parts of it that it could improve on. So yeah. Definitely a good-but-not-super-great movie for me, but far, far from the 'mess' so many review outlets call this movie. It's just really kind of a shame that the DCEU really has quite literally finished all of the audience goodwill that they might've afforded this movie, since the DCEU really didn't do the build-up properly, and the string of relatively unimpressive movies (Wonder Woman aside) hasn't been impressive in brand-building. Throw it into the fact that Justice League shows up in a time where superhero movies are the norm rather than the exception, and it is really kind of unfortunate that this otherwise average superhero movie ends up having so much going on against it. Throw in, again, the very unfortunate rewrites and the gajillion different directions that the movie's pulled in, and it's no wonder that the movie's budget and earnings didn't match up.


DC Easter Eggs Corner:
  • Not gonna do origin posts for all the characters, because it's late -- I've probably done all of them at one point or another in the Justice League or Teen Titans episode reviews, though. 
  • Alfred mentions that in the past, all Batman has to worry about are 'exploding wind-up penguins', a reference to the Penguin, one of Batman's most famous enemies.
  • Among Flash's many talents is 'sign language... gorilla sign language', which is likely a reference to his own famous enemy, Gorilla Grodd. 
  • Danny Elfman, composer of the score, takes a lot of iconic beats from Superman: The Movie, the 1989 Batman movie and Batman: The Animated Series
  • A red-skinned alien Green Lantern makes a brief appearance before being slain by Steppenwolf in the flashback war. Like Abin Sur's iconic ring, after the alien's death, the power ring flies into the air and zig-zags away to presumably select its successor. The unnamed alien Lantern has a cape, perhaps a nod to the only Green Lantern to have a cape -- the Golden Age Green Lantern, Alan Scott.
  • Cyborg's line after they beat Steppenwolf is a 'booyah', a reference to the Teen Titans cartoon's Cyborg, who popularized it as the character's catchphrase.
  • The skies turn red around Russia. Popularized by Crisis on Infinite Earths, the skies will turn red whenever a huge world-threatening crisis happens in the DC comics.
  • Superman and the Flash racing to see who's faster is a plot repeated several times in the comic books, once in Superman: The Animated Series, and once by Flash and Supergirl in Supergirl.
  • Superman calls back on Batman's (in)famous, often-quoted line from Batman v. Superman: Dawn of Justice when the two stare each other down in their first confrontation: "do you bleed?" 
  • One of the buildings in Gotham has 'Janus' written on it. Batman villain Black Mask owns the Janus Cosmetics company. 
  • Aquaman off-handedly saying that the Atlanteans and Amazons were once at war might be a little reference to a how the two were at a huge, bloody war in the Flashpoint maxi-series alternate universe. 
  • Flash is left baffled when Gordon turns back and talks for a while and every other hero is gone -- Batman's disappearing trick on Gordon is a common trope in Batman stories, and it appears Cyborg and Wonder Woman has picked up on it as well. 
  • At the end of the movie, Cyborg is shown to develop new armour plates for his chest and shoulder, making his appearance far more similar to his classic, original comic-book appearance as opposed to the far more streamlined form he has in the movie. 
  • The one bit of continuity oddity in the movie -- Cyborg claims that the Mother Box transformed him from human to cyborg the night Superman died... but Batman saw the video of the Mother Box transforming Cyborg during the events of BvS, so... um... yeah. 

Wednesday, 12 July 2017

Justice League Unlimited S03E13 Review: The End of All

Justice League Unlimited, Season 3, Episode 13: Destroyer


All good things must come to an end, and this episode was the final episode not only of Justice League Unlimited, but the juggernaut that is the DC Animated Universe, the house that was built by Batman: The Animated Series. Yet at the same time, it went out with a bang and not a whimper, and to this day I still really like the final episode of Justice League Unlimited. Yes, the Darkseid conflict kind of came out of nowhere last episode. And yes, a good chunk of the episode is just pure-on superhero action. But man if it isn't awesome.

Nowadays the plotline of an alien invasion invading Earth and superheroes having to band together isn't something new. The Avengers did it. The (at the moment of writing) Justice League movie did it, and to boot it's an army of Parademons, just like this one. Hell, even this cartoon has done aliens-invade-Earth twice. Three times if you count Superman: The Animated Series. But it's still pretty awesome simply because of the fact that, lack of buildup aside,  Darkseid is still a pretty awesome and terrifying adversary in the context of the show's rich history.

And yes, the main characters of this episode boils down to Superman, Lex Luthor and Batman fighting Darkseid at the center of Metropolis, but the episode is amazing enough to give many side-characters a chance to shine, even if they don't necessarily do much. We do get a brief recap at the beginning of the episode, as well as the darkly hilarious revelation that Luthor's group beat the fuck out of New Genesis's Lightray (remembered within the DCAU as 'that douche who slapped Wonder Woman's ass') and stole his Mother Box, explaining how they got to Earth so fast.

The Leaguers agree to have the villains fight alongside them (Atomic Skull is very excitable about this) and Wonder Woman shows some savviness by splitting the villains up. And it's an awesome scene as Mr. Terrific orders an 'Omega-Level Alert' and we get the montage of superheroes suiting up and being teleported into various places on Earth. That's just an awesome scene.

Darkseid and Superman fight and trash the Daily Planet in the process, while Batman and Luthor try their best to help with batarangs and laser pistols. There's a nice moment when Batman refuses to take Luthor's gun, there's the awesome moment of Darkseid echoing Superman's "let's go" line from their last stand-off, there is Batman buying Superman time to get up by distracting Darkseid and evading his Omega Beams. Metron, the plot device man, is a little strangely incorporated and I really would've liked to have an earlier episode foreshadow this, by having Metron appear to someone or something. It's one of the weaker parts of the episode, certainly, and the sudden introdump about the Source Wall, while making a lot of sense for DC fans familiar with the comics, is probably very weird for cartoon-only watchers. Metron introdumps, of course, but it's a little inelegant in an otherwise seamless episode.

And, yes, it's a bit dickish for them to leave out Wonder Woman from the final conflict, but the DCAU's backbone has always been Batman and Superman. From when they graced our televisions in their own respective series, to their first team-up in "World's Finest" (an episode I can rewatch any time, any where) to their founding of the Justice League, in terms of the DCAU Batman and Superman are the heart and soul. And as much as I adore the DCAU's version of Wonder Woman, she isn't any more prominent than Hawkgirl or Green Lantern as far as the DCAU universe is concerned. (Which is a shame -- I would totally love a Wonder Woman cartoon in the DCAU style, alas that is not to be)

Superman then unleashes a can of pain on Darkseid, delivering an epic "world of cardboard" speech that's delivered spectacularly by voice actor George Newbern, talking about how none of his fellow teammates will quit, not even when faced against insurmountable odds, transitioning smoothly into how he's always guarded his strength while on Earth, always exercised restrained every single time, even when fighting criminals, but right here, right now, Darkseid is going to feel the full fury of motherfucking Superman, and it is such an epic beatdown of Darkseid as Superman unleashes the full force of his speed and strength. Darkseid only wins by cheating, activating a pain field and a kryptonite blade at the same time... and then Luthor shows up with the thing that Darkseid wants. I feel like it's important to note that Luthor shows up in his business suit instead of any of his supervillain costumes -- he makes Darkseid a deal he cannot refuse, the Anti-Life Equation, and after Darkseid takes it, the two disappear.

Is it a satisfying end? Maybe not. Superman and Batman both get their kickass moments, but it was Luthor that saved the day, bringing his character arc somewhat full circle. Darkseid is dealt with, though the manner that he is leaves things open for a possible sequel (which didn't happen).

One thing I know, though, the best line in the episode goes to Luthor. Metron tells Luthor that to comprehend the Anti-Life Equation, one must be a 12th level intellect to have the slightest hope of surviving... to which Luthor gives a cocky "then I'm overqualified."

But as badass as the world of cardboard speech is, the true appeal of the episode is the huge, huge brawl between superheroes, supervillains and Darkseid's Parademons. I really wished we could've had even more cameos, with the absence of the New Gods (despite Orion appearing in the background of last episode!) and Huntress being particularly noticeable, and the fact that Darkseid's named generals like Kalibak, Granny Goodness, Kanto and the rest didn't really end up making an appearance in this episode -- despite them theoretically being more epic enemies for Wonder Woman, Green Lantern etc to take out instead of just the siege engines.

The battle against the forces of Apokolips is decidedly epic, though, and I'll try to go through the montage of awesome action scenes and briefly touch upon their significance, because, hell,  it's the last episode and I'd be remiss not to at least be more comprehensive. From the awesome teleportation montage, as well as the montage of the Parademons assaulting every single city in the world, we then cut to Hawkgirl, Atomic Skull and Commander Steel defending the white house, a scene that has Hawkgirl kick an ungodly number of Parademon ass, Hawkgirl using Atomic Skull as a portable flamethrower (and later actually pull off a heroic rescue, good job!) and Commander Steel finding his inner Steve Rogers.

We cut to great action pieces as we have Giganta swatting Parademons off the Eiffel Tower, Vigilante and Shining Knight running across the Great Wall of China like the bros they are, Green Arrow and Black Canary fighting back-to-back, Bizarro finally embracing his inner Superman as he fights Parademons in a way similar to how Superman does it usually... we've got an Apokoliptan dragon-headed war engine marching through a city, and then a bigger dragon swoops in and it's revealed to be Sinestro's construct, we've got motherfucking Question charging a swarm of Parademons on a car, and then punching one nonchalantly as it tries to grab him, we have the Toyman shooting Parademons with a Nerf gun  seemingly harmlessly before the bullets blow them up as they hit the ground, Killer Frost sliding around on an ice slide in Venice, Hawkman armouring up and then joining the fight alongside Stargirl and STRIPE, Luthor machinegunning Parademons without flinching, Batman using electrocuted gloves to kung-fu punch Parademons, Zatanna turning Parademons into birds and sucking them into her hat, before turning them into fireworks, Steel whacking Parademons with his hammer and discovering how to destroy the doomsday devices...

Green Lantern and Flash take out one of the doomsday devices by Flash creating a trench and Green Lantern making a catapult, which I thought was actually one of the low-key bits for the original seven considering how epic Hawkgirl's awesome-warrior-leader bit was. Wonder Woman proves unstoppable, literally tearing her way through warships where other superheroes deal with mere soldiers. But in one of the best moments of the episode, a random old Chinese man tells his wife that he needs to do this, walks up into the chaos as Wonder Woman, Star Sapphire and Shining Knight are fighting a gigantic swarm... before kung-fu-punching one of the Parademons, turning into a gigantic Chinese dragon, and revealing himself to be J'onn J'onzz. That is, no lie, a moment that got me absolutely cheering when I saw it as a kid, showing how much J'onn has apparently developed off-screen to be more caring. Note that he returns Wonder Woman's hug immediately and smiles more.

And yes, while the action of the final episode is still focused on the DC universe's big boys, it doesn't mean that the lesser characters are left out of the action as well. But the central Superman story in this finale is definitely told well, despite the rather deus ex machina-y solution to the problem of Darkseid. The ending is awesomely bittersweet as Batman, with a cocky grin, lets the villains have a five minute running head-start, and Wonder Woman notes about how the adventure continues, getting the last line in the DCAU.

And, of course, the adventure does. Justice League Unlimited, or the DCAU as a whole, is hardly the only good DC comic series out there. But the adventure does continue, be it in comic books, newer iterations of the cartoons, live-action movies, live-action TV shows or video games, and the DCAU itself has stayed with me for more than a decade, and has by large shaped the definite portrayal of many of these characters for me. The DCAU carved a new niche, the fact that a superhero cartoon can be fun for children while being equally thrilling for both long-time fans and adult sensibilities, a balance that I absolutely appreciate.

God, it has been so long since I last watched the Justice League Unlimited finale on a hotel room during a vacation, on a special screening by Cartoon Network as they aired 'Alive!' and 'Destroyer' back-to-back, as I sat glued onto the television screen while my parents complained about how I should get to sleep because tomorrow's a big day or whatever... but it's the conclusion of so many episodes and so many hours of superheroing, the big, epic, final conclusion. And seeing it now in HD on my laptop screen as I boot it up on my DVD, it's just an absolute blast to see that, yes, this is actually pretty fucking awesome even more than a decade down the line.

That's it, folks, for the Justice League Unlimited reviews. I may continue doing DCAU material in either finally finishing Superman: The Animated Series or Batman Beyond, having recently being super-invigorated by reviewing this series, or maybe I'll do Young Justice, an equally tantalizing prospect. As Wonder Woman says in the final line of this episode, the adventure does continue indeed.


Justice League/Secret Society Roll Call:
  • Speaking Superheroes: Superman, Batman, Wonder Woman, Green Lantern, Mr. Terrific, Vixen, Blue Devil, Hawkgirl, Flash, Martian Manhunter, Steel, Metron
  • Non-Speaking Superheroes: Lightray, Red Tornado, Atom Smasher, Captain Atom, Metamorpho, Dr. Light, Green Arrow, Aztek, Booster Gold, Gypsy, Crimson Fox, Crimson Avenger, Vigilante, Dr. Mid-Nite, Starman, the Atom, STRIPE, Stargirl, Question, Ice, Fire, Hawkman, Commander Steel, Shining Knight, Black Canary, Hawk, Dove, Creeper, Zatanna, Thunderbolt, B'wana Beast, Elongated Man, Hourman, Wildcat, Dr. Fate, Vibe
  • Speaking Supervillains: Darkseid, Lex Luthor, Atomic Skull, Giganta
  • Non-Speaking Supervillains: Bizarro, Evil Star, Volcana, Cheetah, Heatwave, Killer Frost, Toyman, Sinestro, Star Sapphire

DC Easter Eggs Corner:

  • Discounting 'guest members' like Speedy, Captain Marvel or Deadman, there are a couple of JLU members that didn't show up for the finale: Etrigan the demon, Mr. Miracle, Big Barada, Orion, Waverider, the Ray, Rocket Red, Sand, Nemesis and Obsidian. Huntress, too, but she's technically not a member, and Aquaman, due to the odd embargo on Aquaman-related characters in season three.
  • Superman and Darkseid refer to their previous encounter in "Twilight", paraphrasing the lines they said to each other before they fought in that episode. J'onn has been absent since "To Another Shore".
  • Commander Steel launching a spinning shield (stolen from a Parademon) is, of course, a nod to the Marvel superhero Captain America, who, like Commander Steel, is dressed up in a full-body costume with a cowl based on a flag.
  • Bit of a dark comedy bit, but Darkseid's comment about how Batman is the first being to avoid the Omega Beams becomes hilarious when you consider a couple years later, the comics version of Batman would be killed by said Omega Beams (well, kinda) in the Final Crisis mega-arc. Cartoon Batman > Comics Batman, apparently.
  • That "why don't you just throw it into the sun" line is definitely a rib at Superman IV: The Quest for Peace, isn't it?
  • The 12th Level Intellect bit is a reference to how Brainiac often refers himself to (the average Coluan is an 8th Level Intellecct) in the earlier Golden/Silver Age comics, and perhaps Luthor's brief bond with Brainiac is what elevates him into such an intelligence state and explains his survival beyond main character syndrome.
  • Several groups and team-ups in the battle and the final 'run down the stairs' sequence is a nod to various affiliations of the characters in the comics:
    • B'wana Beast and Metamorpho are created by Bob Haney
    • The Question, Captain Atom, Creeper, Hawk and Dove are created by Steve Ditko.
    • Stargirl, STRIPE, Crimson Avenger, Vigilante and Shining Knight are five members of the Seven Soldiers of Victory.
    • Hourman, Dr. Mid-Nite, Wildcat and Dr. Fate are all prominent members of the Justice Society of America (though why is Sand absent here?)
    • Vibe, Vixen, Gypsy and Commander Steel are introduced in the Justice League Detroit era.
    • Booster Gold, Fire, Ice and Elongated Man are prominent characters in the Justice League International era.
    • Zatanna, Atom, Red Tornado, Green Arrow and Black Canary represent the Justice League Satellite era, but these five are also very common side-members of various incarnations of the Justice League 
    • The final seven members are, of course, the seven that founded the DCAU's Justice League, with the last three heroes being DC's trinity of Wonder Woman, Superman and Batman, with Batman's symbol being the last thing to grace the camera as a reference to how the DCAU begun with Batman: the Animated Series.
  • J'onn's transformation into a dragon during the fight is, of course, a reference to the opening credits of Justice League where he transforms into an oriental dragon, something he's never done until this episode. 

Tuesday, 11 July 2017

Justice League Unlimited S03E12 Review: Secret Society - Civil War

Justice League Unlimited, Season 3, Episode 12: Alive!


Oh man. Justice League Unlimited's second season, in no uncertain terms, is the epitome of superhero cartoon serialization, with very few, at least from the DC side of things, to ever come close to it. Young Justice, maybe. And while season three of Justice League Unlimited has less overt serialization beyond the themes that every crime in the season has been related to the Secret Society.

But god damn did season three go out with a bang.

Cover"Alive" is the first episode in Justice League Unlimited's final two-parter episodes, and it's an amazing one. Sure, the sudden reintroduction of Darkseid into things is a little iffy, but it's one that made relative sense for long-time watchers of the series, harkening back not just to plot threads from Justice League, but also Superman: the Animated Series. And in any case, Darkseid, as always, is more plot device than actual character, the ominous, single-minded ultimate threat in the DC universe that can't be reasoned with. So we'll talk about him later.

Because, man, there's so much ground to cover here. Luthor and Grodd have both been built up throughout the episode (and, really, throughout all five seasons of Justice League) as the major players in the villains' side, and Tala has been this relatively major side-character with the hilarious gimmick of sucking up to whoever's in charge, and that ends up being important here.

Luthor has always been a more effective leader than Grodd, the questionable bit of that Roulette episode aside. It's not that Grodd is stupid, it's just that Luthor is just so much more effective and has so many contingency plans in action to prevent treachery that the other villains follow him... but Luthor has always been more stick than carrot, and and his huge, overbearing ego has always been his downfall. Even when he was the leader of the original Injustice League, the fact that everyone was only sticking around for money and didn't really care for Luthor's goals (his one-track revenge then, his one-track Revive Brainiac now) and any excuse is about good enough to toss Luthor out of his throne.

Which is where we go back to Tala. Tala has always been happy to suck up to people more powerful than her, and loyalty is something she doesn't really care about. Amanda Waller and Felix Faust when she worked as a member of Cadmus, and now she easily goes back and forth between Luthor and Grodd. While Grodd isn't the nicest of people, he knows how to be polite, how to make deals, while Luthor is openly derisive of Tala, being way, way too obsessed with Brainiac. (There's a love triangle joke there somewhere) So as the Legion of Doom flies off into space in their skull-base-starship, and Luthor's open mockery of Tala reaches a climax, she decides to spring Grodd out. And, well, a lot of people -- especially crappy ol' Goldface, who got the brunt of Luthor's "anyone else wants to try to talk back to me?" speech earlier in the episode -- are happy to stand behind Grodd.

And my god, just as how the JLU fighting the Ultimen were thrilling as we jump from one power to the next, seeing the Secret Society (I use the terms Secret Society and the Legion of Doom interchangeably, bear with me) just collapse and unleash all sorts of superpowers is just amazing. We have major recurring villains like Killer Frost and Parasite fighting alongside characters who never even got a single line of dialogue like Merlyn and Hellgrammite, and it's amazing. There are, obviously, some stand-outs as we jump from one character to the next, as some of the villains aren't even sure that there's a fucking coup d'etat going on on the top floor.

We have characters just launching all sorts of awesome powers. Heatwave shoots fire blasts. Rampage and Bizarro go on a full-on super-powered beatdown. Electrocutioner blasts electricity. Giganta goes full-on giant and unleashes the fury that which hell hath no upon Grodd, and Tala knocks her down with a simple shot to the face. KGBeast shooting guns. Silver Banshee screaming. Evil Star doing some weird energy absorbing thing. Fastball throwing explosive blasts. Toyman hides from the conflict, gets chased around by scary ol' Killer Frost and her huge ice slides and stuff, before showing that, holy fuck, this dude has some really scary yo-yo skills. (Also, how wince-inducing was that crack on Toyman's face?)

Which DC Villain Are You?Actually, can we talk about how awesome that Killer Frost/Toyman fight was? Between the scary, creepy music, to Toyman's switch from hiding into just calmly walking and doing yo-yo tricks, turning Killer Frost from the confident ice psychopath to someone desperate to make just one more ice wall to stop Toyman?

And in it all, Luthor and Grodd just rampage around and try to beat each other. Obviously, Grodd being a gigantic gorilla with a huge space cannon he has the advantage, but Luthor's a lot faster, jumping around and using Fastball as a hostage, then relying on his loyalists as a distraction while he goes around trying to do something. Though he did try to whack Electrocutioner in the head with a fire extinguisher, and causes Tala's magic to backfire onto herself with his contingencies.

But while the supervillain fight climaxes pretty quickly with A takes out B, then C takes out A, then D takes out C and I will never get tired of rewatching that because I have the mentality of an eight-year-old, the final confrontation between Grodd and Luthor is amazingly crafted. It's a fight a long time coming, and both Clancy Brown and Powers Booth are just amazing voice actors that brings so much gravitas into these two characters. Luthor attempts to put up a fight with some fancy as metal glove things, but Grodd overpowers Luthor and could've easily snapped the bald man's neck, but Luthor knows how to goad Grodd, and tries to get him to use his mind-control powers on him...

Upon which Luthor activates a contingency that turns Grodd's mind control powers back on himself, forcing him to walk into an airlock and flushing him out. And as Luthor regains control of the Secret Society, Killer Frost decides to cut her losses and join the winning team, freezing a large chunk of the Grodd loyalists solid -- and it's not shown on-screen, but the implication is definitely there. These people are dead, and it's shocking, too, because while you may not care about KGBeast or Hellgrammite, the ranks of the people frozen by Killer Frost includes long-runners like Parasite and Shade. Yes, it's the finale two-parter and it's rather wise to clean up the slate of unnecessary characters before we move into the finale.

To make long story short, in his relative desperation to get Brainiac back, Luthor uses Tala and it's this desperation that probably fucks him over. We also get a brief bit of warning when a mysterious dude in a chair, the enigmatic Metron (I squeed when I saw him -- always liked Metron) and warns Luthor, a warning he very predictably ignored.  Whether Tala intentionally did so, or if it's just a side effect of trying this untested fact, Brainiac was not the only major Superman archenemy that died in this particular plot of space. Darkseid is reborn, and immediately kills everyone on board. Or so we think -- Sinestro, MVP of the Secret Society, manages to save the Luthor loyalist and slowly bubble-float them back to Earth, where they end up showing at Justice League headquarters with Luthor giving the mother of all understatements: "we have a little problem."

But in-between Darkseid swiftly putting an end to the already fractured Secret Society, he's actually a decent contender for a great 'final boss', so to speak.  While part of me is sad that we're never getting a proper Justice League versus Secret Society mega throwdown, the conflict that happened within the Society did make sense -- how else is a supervillain alliance that keeps exchanging one crazy bully for another really going to stand? -- at least we did get to see the entirety of the Secret Society in action, which is something. And Darkseid, within literal seconds of his rebirth, quickly booms his way to Apokolips, puts into halt the on-brewing civil war there (these villains and their civil wars...) and it's an amazing scene to see every single person there, actual characters if you've been following the show's long history, just stop whatever the fuck they're doing and bow down. And Darkseid clearly gives no shits. He has a fancy new armour, he's not going to care about treaties with New Genesis because, well, that's going to be next.

So yeah, it's definitely a thrilling conclusion. A good chunk of the Secret Society is wiped out, including Grodd, and Luthor and the tattered remains has to return to Earth to warn our heroes about the fuck-up that he's made. While some people deride the decision to turn Luthor into a one-note man obsessed with getting Brainiac back, I'd also argue that it's a very in-character moment for Luthor -- he has always wanted knowledge and power, and he has had a track history of being obsessed with Superman to the point of ridiculousness. Thankfully he seems to be back in form by the end of the episode. And in any case, this episode still remains one of my all-time favourites to just boot in and rewatch, because, shit, supervillains fighting!


Secret Society Roll Call:
  • Speaking Superheroes: Metron
  • Non-Speaking Superheroes: Superman, Captain Atom, Red Tornado, Green Lantern, Dr. Fate, Orion, STRIPE, Metamorpho, Atom Smasher, Batman, Wonder Woman
  • Speaking Supervillains: Lex Luthor, Gorilla Grodd, Tala, Darkseid, Atomic Skull, Bizarro, Brainiac, Sinestro, Weather Wizard, Killer Frost, Toyman, Giganta, Bernadeth, Kanto
  • Non-Speaking Supervillains: Cheetah, Blockbuster, Bloodsport, Volcana, Heatwave, Fastball, Rampage, Evil Star, Major Disaster, the Key, Silver Banshee, Angle Man, Parasite, Crowbar, KGBeast, Monocle, Merlyn, Electrocutioner, Lady Lunar, Star Sapphire, Dr. Cyber, Neutron, Hellgramite, Shade, Copperhead, Dr. Destiny, Virman Vundabar, Mantis, Lashina, Mad Harriet, Stompa, Granny Goodness


DC Easter Eggs Corner:

  • Here's a bit of a little list of how the Legion of Doom civil war was split up:
    • Luthor's loyalists include Giganta, Cheetah, Atomic Skull, Toyman, Sinestro, Star Sapphire, Bizarro, Heatwave, Volcana and Evil Star. Oh, and Killer Frost defects to Luthor at the end.
    • Grodd's loyalists include Tala, Blockbuster, Goldface, Fastball, Bloodsport, Rampage, Weather Wizard, Major Disaster, the Key, Silver Banshee, Angle Man, Parasite, Neutron, Shade, Copperhead, Crowbar, KGBeast, Monocle, Merlyn, Electrocutioner, Lady Lunar, Dr. Cyber and Hellgramite. Plus Killer Frost, initially.
  • Among the supervillains that definitely survive we have the 11 Luthor loyalists (bar Evil Star, though he shows up next episode), and while it's pretty unlikely for any supervillain to survive the cold vacuum of space and the explosion of the Legion's base, special mention goes to the ones that are frozen by Killer Frost and are definitely dead. This includes long-running characters like Parasite, Shade, Copperhead and Weather Wizard, but also relative nobodies like Fastball, Rampage, Blockbuster, Goldface, the Key and Hellgramite. Several of the Grodd loyalists for whatever reason stand and interact with Team Luthor during this scene, but other than the 11 who fought alongside Luthor, none of them are shown within Sinestro's safety bubble.
  • Giganta refers to Grodd's betrayal by frying her brain in "To Another Shore", as well as Grodd basically quickly setting up shop with Tala. Luthor's power-nullifying belt is last seen used against Dr. Polaris in "The Great Brain Robbery". Darkseid was killed within Brainiac's main body in "Twilight", all the way back in Justice League's second season, and his death plunged Apokolips into a civil war which we see in "The Ties that Bind".
  • Luthor's quote, "meet your new lord and master", was the same line that was used by Kanto to introduce Darkseid in the final episode of Superman: TAS's season finale.
  • A bit of a more obscure Easter Egg, Luthor's passcode is 06-06-69, which is the reference to the day that Warner Brothers first merged with DC comics, and is one of the reasons the DCAU was made possible.

Justice League Unlimited S03E11 Review: Romeo & Juliet

Justice League Unlimited, Season 3, Episode 11: Ancient History


The third season of Justice League Unlimited didn't quite try to be as serialized as its second season, but it does know that it is the last entry into the DC Animated Universe. (Batman Beyond was produced and concluded way, way earlier before JLU entered play) So while the Legion of Doom plot was running, we still had to conclude a couple of outstanding plotlines, and this one decides to tackle the tricky business of concluding the Hawkman/Hawkgirl reincarnation storyline. And while we didn't quite get much in lieu of a definite conclusion, it's a definition that felt so much more well done than the 'well, I guess I'm going off with my new love interest' that last episode did with Supergirl and Brainiac 5. At the end of this episode, Shayera picks neither Hawkman or Green Lantern, and neither does Green Lantern break up from Vixen. I guess the moral of the story is a big "fuck you" to destiny and let things play out naturally, whether it happens to sync itself with destiny or not? Both Lantern and Shayera are beholden to different kinds of destinies. Lantern knows that in the future he's 'supposed' to get together with Shayera and make Warhawk. Shayera is being told by Carter Hall that she's 'supposed' to get together with him to fulfill the whole reincarnated lovers destiny they have. And the show makes it clear that both couplings have a not insignificant amount of chemistry behind them.
Image result for hawkman hawkgirl cover
Still, though, it's an episode that's a bit bizarre. We've gotten the first part of this flashback in Egypt all the way back in "Shadow of the Hawk", but here we learn that even in ancient Egypt, the Thanagarian pharaohs Katar Hol and Chay-Ara had a bit of a complication in the form of Bashari, a soldier that looks suspiciously like John Stewart. It's an awfully weird plot 'twist' that seems to imply that, what, Shayera/Chay-Ara's destiny is always with Bashari, the man she cheated on her husband with? It makes it so that whoever she chooses it seems awfully muddled that Shayera is always stuck with someone from her past.

Add that to the weird combination that apparently reliving her Chay-Ara days via the plot device called the Absorbicron, Shayera suddenly decides to relive the part of her destiny that she ends up with Bashari/John, and goes all in on wanting a baby -- especially when the future existence of Warhawk is revealed to her, as she tries (though not as upfront as Bashari in the past) to renkindle the romance she used to have with John. Because whatever the case of destiny and true love and whatever, trying to come in the middle of an established relationship is something that still doesn't sit well with me because it'd be a dick move, whether it be Bashari in the past or Shayera in the present. Thankfully, Shayera still understands her boundaries when it comes to John as he's still in a relationship with Vixen, and the sparring session she has with Vixen makes it clear that at the very least, Shayera likes Vixen enough to respect her, and while they both acknowledge that Shayera still has feelings for John, but won't be that huge of a thorn in the current John/Vixen relationship (despite her little joke about how in Thanagar she could assassinate her love rivals)... up until the weird Absorbicron flashback.

Compounding the odd direction the writers chose to take with Shayera is the fact that "Shadow of the Hawk" ended beautifully with Shayera deciding to create her own path in life and rejects any kind of this mystical mumbo-jumbo. And yes, actually reliving her past life via plot device is a different and more significant event compared to Hawkman's words, but will it really change Shayera's personality that much?

Or maybe this is all a commentary on how real-life relationships tend to be absolutely messy with all those pesky feelings getting in the way of the bro code (or sis code, in this case) and you can use anything as a justification for your love? Maybe why Shayera is so affected here is because the new information about Bashari-x-Chay-Ara and Warhawk shows her destiny with John, who she wants to be with, whereas the past talk about destiny involves Carter, who Shayera doesn't want to be with? It's weird, it's messy, but it is in this messiness that the episode actually works to some degree. It's not the worst character change that I've ever seen, but in a show as well-written as Justice League Unlimited it's a bit annoying that Shayera's final journey didn't end in a high note. It's not bad, it's just... oddly underwhelming, that the love life that Shayera finds in John outside her supposed reincarnation cycle ends up actually being part of it, just to slam down the John-x-Shayera thing as being the one true ship.

I suppose I have been bitching a bit too much about the ending of the episode, that I'm ignoring the rest of the episode. It was actually decent, with the episode first being set up to uncover Hawkman's secret, only for the Shadow Thief -- here revealed to be the personification of Carter Hall (or Katar Hol)'s deepest, darkest desires, and has been setting it all up, kidnapping Green Lantern and Carter Hall, and luring Shayera to the place where the three of them could be placed in the Absorbicron together. After defeating Shadow Thief in a bit of a silly 'deny the evil demon's power by not fighting' trick, Carter leaves, acknowledging that he and Shayera are not meant to be together.

And I suppose that John still stays with Vixen, though his note to Shayera that if/when they get together it'll be on their own terms rings a little hollow considering the fact that now destinies both past and present are even clamouring for Shayera-x-John. And while we never actually get to see Shayera and John get together (since the show ends) the final scene of Shayera going to Batman for information about Warhawk that she's going to be a little bit more proactive in nailing down her man.

I dunno. It's a bit muddy, and while it's not necessarily bad -- scripting, action and the beautiful artwork used in the flashbacks are all well done -- it's an episode that left a bit of a strange taste in the mouth. It's not bad, it's just... confusing more than anything and really even ten years after I've watched this episode when it aired, I still don't know whether I like this episode or not.


Justice League Roll Call:
  • Speaking Superheroes: Green Lantern, Hawkman, Hawkgirl, Vixen
  • Non-Speaking Superheroes: Batman
  • Speaking Supervillains: Gentleman Ghost, Shadow Thief

DC Easter Eggs Corner:
  • A fair amount of the flashbacks pay homage to previous episodes. Bashari and Chay-Ara's kiss replicates, frame-for-frame, John and Shayera's first kiss in "Wild Cards", while Hath-Set's interactions with Chay-Ara and Katar mirrors Kragger's role as someone trying to ruin Shayera and Hro Talak's romance by implying that a third party is involved. Hath-Set even shares the same voice actor as Kragger.
  • Shadow Thief paraphases the Green Lantern oath when he says that 'blackest night beats brightest day'.
  • Gentleman Ghost (a.k.a. Jim Craddock), one of my favourite minor villains, actually makes sense as someone to be included in this episode even if he doesn't have much relevance beyond being the villain that Hawkman helps to take out early on. Jim Craddock was killed by two gunslingers in the 19th century, and promises to haunt the Earth until the spirit of his killers has moved on to the afterlife... but his killers happen to be the ever-reincarnating spirits of Khufu and Chay-Ara, which means that he's trapped on this plane of existence as the Gentleman Ghost ever since.
  • Katar briefly mentions Teth-Adam as the leader of a neighbouring country. Teth-Adam is the real name of the anti-hero Black Adam, who is Captain Marvel's biggest archnemesis and his predecessor as the wielder of the powers of the wizard Shazam. 

Monday, 10 July 2017

Justice League Unlimited S03E10 Review: Whirlwind Romance (with Time Travel!)

Justice League Unlimited, Season 3, Episode 10: Far From Home


CoverI have to admit that despite being a huge, huge DC fan... I never cared that much of the Legion of Superheroes. Oh, sure I know who they are. I've read some stories in them, even. I know Saturn Girl, Chameleon Boy, Brainiac 5, Bouncing Boy, Lightning Lad, Proto the weird Ditto creature, and I even cheered when the Fatal Five showed up here (having remembered seeing fascimiles/clones of them when I read the 90's Superman comics). I even recognized who Valor is to get relatively excited when Mon-El revealed his identity in Supergirl's second season. But I've never really cared for them all that much. I'm not sure why I didn't care for them. Maybe it's the insanely large amount of rebots that the Legion has had over the years. Maybe it's because their status as being detached from the 'mainstream' time period makes it hard to think of them as part of the overarching DC universe, despite them being one of DC's more iconic (if less mainstream) parts. I dunno.

Maybe I'll watch that Legion of Super-Heroes cartoon that debuted in 2006, to orient myself to the characters. We'll see.

But it is indeed true that Justice League Unlimited's mission statement would eventually bring them to the Legion in the 31st century, as it explores all of the DC universe. But it honestly gives the Legion itself second billing, because the main character here is Supergirl, co-starring her two makeshift uncles, Green Arrow and Green Lantern. Supergirl is one of those characters,a little  like Huntress last episode, whose character has been built up across all of JLU, yet this is a chapter in her story which I felt was underwhelming, especially since this is Supergirl's last appearance in the series.

Granted, the action sequences is nothing short of amazing. There's the first fight between Supergirl, Green Lantern and Green Arrow against the Fatal Five, a very colourful group of baddies (I always loved Validus's weird looking design), but most epic would be Supergirl single-handedly taking on two dozen Leaguers all at once.

But the episode itself, I feel, fell short. The big thing that the episode tries to do is to give Supergirl an exit on the show as a metaphor for growing up and forming your own identity away from your parents (or larger-than-life cousin, in this case), but it didn't really feel that well-done. Brainiac 5 and Bouncing Boy are just kind of there, with Bouncing Boy just being a hilarious side-character, while Brainiac 5 is just kinda nice. There's the brewing mystery of something that the Legionnaires are not telling the Leaguers, and that mystery is the fact that Supergirl never returns back to the 21st century in the history books. Of course, despite the fake-out and the Crisis homage as Green Lantern cradles Supergirl's seemingly-lifeless body, it's apparently because Supergirl falls in love with Brainiac 5 and decides to stay in the future with him.

It's... a bit weird, really, and while the show does give some mutual flirting between the two ("maybe I was just trying to cop a feel") it never really feels that organic and unlike the show's previous attempts to inject a love-interest-for-the-episode in Hawkman, Brainiac 5 showing up as Prince Charming and charming Supergirl away from her family is just weirdly done. B5 is nice enough, of course, and while there's the underlying current that it's supposed to be a metaphor for falling in love with a nice person that your family doesn't approve of thanks to his backstory, other than a few brief lampshades by Green Lantern and Superman's "does this boy have a name" bit at the end, there's not much really made out of that.

It's not that the episode is completely devoid of any strong moments, mind you. Supergirl seeing how much she can unleash herself in the 30th Century is well-done, as is how Green Lantern notes there's nothing he can teach her anymore, but beyond the lack of Superman I don't feel like the show does enough to really justify having Supergirl  just literally abandon every single friend and family member to stick around with a bunch of kids, of whom she's only met two of for the duration of a day or two. All the talk about not really fitting in doesn't work because Supergirl just exchanges one army of superheroes for another, and her 'growing up' has already been explored with her many solo adventures -- be it teaming up with Green Arrow or Stargirl, or her one-woman fight against Galatea -- it's a bit odd, really.

I dunno. I guess in this setting if Kara wanted to go back and forth between the 21st and 31st century it's just barely any more inconvenient than someone taking an intercontinential flight, but at the same time I can't feel that this felt a little weak. Maybe it's because the Fatal Five, despite their colourful designs, doesn't have much in lieu of a personality beyond being evil. Maybe it's my personal apathy for the Legion. Maybe it's because I felt like the huge plot of the episode didn't entirely make sense and neither did the ending. The Supergirl/GL/GA chemistry works amazingly well, though, with Lantern and Arrow acting like Kara's two surrogate uncles or elder brothers, both supportive and protective at the same time. Yet maybe if I've seen Superman actually being an overbearing parental figure towards Kara, the episode would pack more punch, but as it is, it feels like a huge plot development that didn't feel like it needed to happen.

But hey, after Justice League Unlimited's near-perfect streak of great episodes, it's about time that one or two didn't entirely hit the mark, right?


Justice League Roll Call:
  • Speaking Superheroes: Brainiac 5, Bouncing Boy, Supergirl, Green Lantern, Green Arrow, Superman
  • Non-Speaking Superheroes: Saturn Girl, Lightning Lad, Cosmic Boy, Phantom Girl, Colossal Boy, Chameleon Boy, Blok, Shadow Lass, Ultra Boy, Timberwolf, Wildfire, Steel
  • Speaking Supervillains: Emerald Empress, Mano, Persuader, Tharok, Validus
  • Non-Speaking Supervillains: Robotic holograms of Queen Bee, Dr. Cyber, Atomic Skull, Blockbuster

DC Easter Eggs Corner:

  • The Legion of Super-Heroes are a team of young super-heroes operating in the 31st (sometimes 30th) century, and were most famously featured in Golden/Silver-Age stories when a young Superman (then Superboy) accidentally traveled into the future and became a member of the team. Each member have a Legion Flight Ring, which explains how every single person appears to be able to fly. Over the years, real-life reboots both hard and soft has given many, many variations of the 31st century setting, and I admittedly have never really been interested in the Legion's history enough to research them. The Legion previously appeared in DCAU canon in the Superman: the Animated Series episode "New Kids in Town".
    • Brainiac 5, a.k.a. Querl Dox, is the descendant of the original Brainiac. Which is a bit weird because in DCAU's canon Brainiac is a supercomputer that went wild, but in the original comics Brainiac started life as a Coluan, a different alien species. In the comics, too, Brainiac 5 has had romances with Supergirl, who herself has also became a member of the Legion in some stories.
    • Bouncing Boy,  a.k.a. Chuck Taine, is a superhero with the powers to turn into a giant ball and bounce around, and honestly there's not much else beyond that.
  • The Fatal Five is a group of supervillains that menaced the Legion of Super-Heroes, though I'm sure I've seen them transported into the present day once or twice in the comics. Their ranks consist of the Emerald Empress, Mano, Persuader, Tharok and Validus, and various different versions of each character have appeared in the many, many reboots and revamps that the Legion of Super-Heroes has had, in addition to more traditional successors of a mantle.
  • The shot of Green Lantern cradling a thought-to-be-dead Supergirl is a homage to the iconic cover of Crisis on Infinite Earths #7, where Supergirl was killed by the Anti-Monitor and was picked up by Superman in a similar fashion.
  • The team of Green Lantern, Green Arrow and Supergirl harkens back to their team-up in the first episode of Justice League Unlimited... sans Captain Atom, but he's a bit of a dick.
  • While Green Lantern cuts off Bouncing Boy's talk about how he's the father of someone, it's totally a reference to Warhawk, who Green Lantern met during his last time-travel escapades during JLU's first season finale, which he briefly references. 

Sunday, 9 July 2017

Justice League Unlimited S03E09 Review: Lady Superhero Cage Fight

Justice League Unlimited, Season 3, Episode 9: Grudge Match


It is so, so welcome to have Question, Black Canary and Huntress back in an episode again. Also, Hawkgirl and Vixen. This is an episode filled with relative callbacks to previous episodes, both relationship wise (the rivalry between Hawkgirl and Vixen, Question and Huntress's relationship, Canary and Huntress's old rivalry) and setting wise (Roulette returns!), one that once more demonstrates that you can make a story about girl power without going into ham-fisted strawman feminist rants. Live action Supergirl, take note. For the superhero genre, the depiction of female characters have been... a long and hard road. Sure, it's been a lot better now, in no small part thanks to the internet having a trigger-finger at going batshit angry at any depiction of women that's stereotypical, but perhaps that's a necessary evil. And even then, it's not quite enough -- the Marvel Cinematic Universe has been a decade-old juggernaut, but even their big-name female character, Black Widow, still isn't good enough to get a movie for herself, and Captain Marvel keeps getting pushed back and back even more.

But looking back on the however many decades have passed since superheroes were introduced to children via old comics with simplistic dialogue, to this cartoon released in 2004, and now, as of the time that I'm writing this review, it's 2017 and the first real good female superhero movie has finally graced the silver screen. It's a long and hard path to get there, where back then your typical women are the likes of Lois Lane and Julie Madison alternate between being eye candy, love interests, damsels in distresses... and on their worst, like poor Katma Tui or Kyle's girlfriend, they get killed off to have our male heroes punch the air and declare grief-fueled vengeance. Even Wonder Woman, a rarity among the male-filled superheroes of that time, was reduced to a secretary in the early pages of the Justice Society, and had the embarrassingly sexist weakness of losing all her powers if bound by a man. Yes, things eventually got out of that peahen and strong female characters began to rise up and define themselves, but it's still an uphill battle.

Which is where Justice League shined. Wonder Woman and Hawkgirl are amazing characters, Shayera Hol in particular having one of the most solid story arcs throughout the five season run of the show. But they're not content with just having their two primary female leads be strong characters, and when the cast expansion happened in Unlimited, female characters both old and new get a chance to shine. Supergirl, Huntress, Black Canary, Galatea... the show isn't afraid of putting them in important roles. Important action roles, at that. And I cannot believe how amazing the portrayal of women are in an episode that has scantily-clothed women fight in a cage fight tournament, which sounds like someone's weird fetish fantasy. Yes, there's a degree of fanservice in all this, but that doesn't take away from the fact that all the women involved are powerful warriors in their own right who just happen to be wearing slightly more revealing clothing.

But it definitely delivers. Yes, some of the women are dressed in questionable scantily clad costumes, but the fights are still amazingly crafted and animated, with the great concept that Roulette has mind-controlled some of our female heroes, and the different battle styles that a brawler like Black Canary has, or the more feral, primal animal-based Vixen, or the walking juggernaut that is Wonder Woman, is amazingly done. Mind you, the setup to get there is a bit suspect. If Roulette, and by extension, the Legion of Doom, has fucking Wonder Woman under her control, you'd think that they would do something more productive other than forcing them to fight in a cage fight to earn money from the betting viewers. And if it's money you want you really could be doing something more productive with that, surely?

But after we get past that bit of ridiculousness (and Luthor mocks Grodd for 'turn men into apes' plan?), Roulette sets it up in a rather neat way. We know the Legion has been asking for cuts from their members, and we know that Luthor's main goal is to revive his buddy Brainiac, so Roulette and Tala getting angry at each other gives Roulette an idea -- all-female fight!

This leads to Huntress, who's now independent since her estrangement from the league last season, seeing Black Canary struggling to fight a couple of random pickpockets, and after a brief discussion with the Question, Huntress decides to go off an investigate on her own, finding Canary participating in a cage fight against another female Leaguer, Fire. Which leads to the first of many awesome superhero fighting scenes. It helps, mind you, that Fire's abilities is just so damn well-animated despite it just being her shooting green fire.

Huntress asks Canary what the meaning of this is, and I love how clever the show quickly acknowledges that Huntress doesn't just angrily beat Canary up without questioning her. Is this a sting operation? Is she being blackmailed? Turns out mind-control is the name of the game, and while Huntress manages to break Canary out of her thrall, Roulette's right-hand-man, Sonar, shows up to whack them and incorporate the two into Roulette's latest match.

Again, there's the question as to why Roulette doesn't try to mind-control the two, but I guess Luthor gave her only so many mind-control chips? They fight, as Huntress and Black Canary have to tag-team against Vixen and Shayera. Again, the show does very well at portraying the different fighting styles. Obviously Vixen and Shayera use their powers to their advantage, with Vixen jumping around like an angry animal, while Shayera uses her 'flying charging mace-to-the-face' fighting style. But even Canary and Huntress, the two 'normal' people in the episode, are once more contrasted. Huntress's fighting style is less acrobatic, far more judo and aikido-esque as she makes use of her opponent's faster momentum to whack them around. Canary is far more violent, charging in and using high kicks to barrage her opponents.

And as much as I question the long-term validity of this Metabrawl model as something Roulette is doing to get money, god damn if it isn't really entertaining. And then the score and Roulette's hammy announcement picks up and Wonder Woman is unleashed upon the four other leaguers, and just like Evil Flash last episode, Evil Wonder Woman is a walking force of nature. The 'we are soooo fucked' face on the faces of Canary and her friends is amazing to behold, and she just absolutely destroys everything in her path. Good thing she can be shut down by shutting off the same mind-control device, or Hawkgirl's probably dead in that fight.

Canary and Huntress end up being the ones that take down Roulette and Sonar, and it's amazing to see that Roulette can pull off a pretty cool action scene on her own. Sonar, that loser, ends up losing in a scream-to-scream fight against Black Canary. The villains are down, and that final scene where Canary and Huntress decide to have one last match is as awesomely shown as that first Green Arrow vs Flash crossover -- two powerful characters we've grown and love, who's just mucking around with each other and sparring just for the hell of it.

Add that to the amazing scripting in the episode, and it's easily one that's very fun to watch once you get over the ridiculousness of Roulette's master plan. And the Question might have only shown up for like two minutes, but he makes the most of it. Between his absolutely shitty attempts at phone sex ("What are you wearing?" "Blue overcoat. Fedora." "You really stink at this." -beat- "Orange... socks?") and the sheer ridiculousness that they snuck in a phone sex joke into a cartoon, to Question suddenly interrupting Huntress's introdump about Canary with the hilarious line of "Ah ha! 32 flavours, as I suspected!" because Baskin Robins is totally part of some giant conspiracy, to Shayera's deadpan lines when she's freed of the mind control, to the pants-shittingly hilarious lines that everyone has when Wonder Woman enters the field, the episode's just so fun and action-packed that I can overlook its shortcomings.


Justice League Roll Call:
  • Speaking Superheroes: Black Canary, Huntress, Question, Fire, Vixen, Hawkgirl, Wonder Woman
  • Non-Speaking Superheroes: NIGHTWING!
  • Speaking Supervillains: Roulette, Lex Luthor, Tala, Brainiac, Sonar
  • Non-Speaking Supervillains: Shatterfist, Hellhound

DC Easter Eggs Corner:

  • The events of "Double Date", where the Question and Huntress fought Black Canary and Green Arrow, as well as Huntress's expulsion from the League in that episode, are brought up by various characters in this episode. Shayera and Vixen also take note of their brief passive-aggressive quarrel in "Hunter's Moon" and how they have gotten along since then. Black Canary also notes of how she last tangled with Roulette's underground arena in "The Cat and the Canary".
  • The team-up of Black Canary and Huntress is an allusion to their role in the then-running Birds of Prey series, a team of female superheroes that primarily stars Huntress, Black Canary and Oracle (a.k.a. Barbara Gordon/the first Batgirl).
  • Nightwing! The city that Huntress and Canary investigates is explicitly called Bludhaven, which, in the comics, is where Nightwing operated out of in his solo miniseries after he quit the Teen Titans. In the DCAU canon, Nightwing showed up after the ambiguous timeskip between Batman: the Animated Series and The New Batman Adventures and the show keeps it relatively ambiguous what Nightwing has been doing, although hints at a superheroing career outside of Gotham City. As always, the Batman Embargo has kept all Batman-related characters other than Batman himself from appearing in Justice League Unlimited, so it's a neat bit for them to sneak Nightwing in, mullet and all.
  • Sonar, a.k.a. Bito Wladon, is seriously one of the more pathetic villains I've seen in DC comics lore. He's nominally a Green Lantern enemy, and he waves around a magic tuning fork that absorbs and unleashes sound waves, whose big motivation for his crimes is to make his small country of Modora be famous in the media. He would later have his technology stolen by a second villain called Sonar who wears a skintight orange-and-blue outfit under a lab coat.
  • The two pathetic fighters in Roulette's first brawl are Hellhound & Shatterfist. Hellhound is a Catwoman antagonist, who trained under the same martial arts master as Selina did and adopted the Hellhound mantle as a silly 'dog-beats-cat' metaphor. We briefly saw Shatterfist before in "Clash" as a member of the Cadre, a supervillain team that Batman and Superman didn't even care enough to acknowledge properly as they discuss Captain Marvel while beating them up.

Saturday, 8 July 2017

Justice League Unlimited S03E08 Review: Flashor? Lexsh?

Justice League Unlimited, Season 3, Episode 8: The Great Brain Robbery


One of the biggest strengths of Justice League Unlimited is that it's not afraid to embrace humour, something that modern DC endeavours seem to forget. By its definition, superheroes and comic books should be fun and enjoyable, not just high-tension darkness and grimness all the time. Even in Justice League's darker episodes (Starcrossed and the season two's Cadmus storylines, respectively) episodes still have time to work in some comedic one-liners or awesome rousing moments. And this episode is another example of that kind of humour extrapolated well into an episode that still felt like it had an insane amount of tension and plot relevance going on.

So I can't believe Justice League went so long without doing the Freaky Friday body swap episode, which is among the list of many, many 'obligatory episodes' in a sci-fi/fantasy setting. It's been some time since I watched Superman, Batman or Batman Beyond, though I can't on the top of my head remember an episode where this particular plot point is used. So of course one of the more plot-relevant episodes for the Legion of Doom storyline involves this. But at the same time, it doesn't fully embrace comedy and reducing the show into nothing but slapstick ha-ha jokes for all comedy, but rather still has a genuinely engaging plot.

So, basically, Luthor's takeover of the Legion ends up not really satisfying anyone. Luthor's still obsessed with bringing back Brainiac and the ultimate enlightenment he received from their bond, but none of the Legion really cared, leading to Dr. Polaris making vocal disagreements towards Luthor. Luthor decides to probe Grodd's mind for answers, right at the same time that Mr. Terrific attempts to track Grodd by hijacking the psychic link that Grodd used to mind-control Flash way back in Justice League. Of course, this ends up causing them to switch their minds, with both characters finding themselves within each other's bases, trapped in each other's bodies. It's also the exact opposite spectrum of characters to choose from, as far as personality goes. Luthor is all business, whereas Flash is all about making a fool out of himself.

And things get absolutely better from there on as we hear Michael Rosenbaum's chipper Flash voice vocalize Luthor's clinical, dry thoughts and dialogue, whereas Clancy Brown's scary baritone has to deal with a panicking young kid who's improvising and attempting to bluff his way through an entire secret base full of villains. I would obviously be doing the episode a disservice if I tried to clinically go through why this is funny, but both voice actors and the script are just so amazingly well done that it's just a riot to watch.

At the same time, the League's investigation towards the existence of a new version of the Secret Society -- a far, far larger conglomeration of villains than they ever suspected -- is confirmed at the end of the episode, both by Luthor's presence hijacking Flash's body and what Flash himself saw. Meanwhile, the Legion itself gets to see that Luthor himself is a threat and it's a nice, amazing display of just the sheer raw power of a speedster, something the DCAU canon never got a chance to do since they never introduced Reverse-Flash. Seeing Luthor-in-Flash unleash insane amounts of power -- breaking down doors, taking down entire squadrons of superheroes, threatening to use Reverse Flash's iconic vibrating-hand trick... all set to Green Lantern telling the others that, no, it's not that Flash is an idiot that he can't do any of these. Rather, everything that Luthor-in-Flash is unleashing upon the superheroes are dangerous things that will hurt those on the receiving end, which, as we saw a couple of episodes back, is the exact opposite of a superhero like Flash will do.

Flash-as-Luthor is also amazingly awkward, trying to figure out who he is and trying to maintain his cover to avoid being lynched by three dozen supervillains. Going from hilariously mundane situations like talking to Dr. Polaris in the bathroom ("Are you going to wash your hands?" "No. Cause I'm evil.") to the hilarious and disastrous way that Flash-in-Luthor tries to give a leadership speech in front of the entire Legion (and ends up actually discovering the Legion's plan when he pulls off a 'well, can anyone in the class tell me what we're going to learn today?' trick)... and, in one of the DCAU's most overt innuendo scenes, Tala, the resident seductress, pulls Flash-in-Luthor into her room and it's all but directly stated that they fuck in which apparently Flash is so much more 'attentive' than Luthor ever was.

Grodd, meanwhile, knows what's going on, but pissed off at the Legion for betraying him and pissed off at Flash for being, y;know, his arch nemesis, he's just going to sit back and watch the show. Oh, Grodd.

Luthor-in-Flash is a lot more action-oriented, of course, and is more awesome than funny, although it does give us the hilarious treat of Luthor attempting to discover Flash's identity in the bathroom (always the bathroom with these switcheroos) and takes off Flash's cowl... only to find out that he has no idea who the fuck Wally West is. It's one of the high points of the episode, with Rosenbaum delivering the deadpan Luthor method of speaking, neatly filling a plot hole of what a supervillain would do if he entered a hero's body, and a nice rib at superhero secret identities in general.

The plan that Luthor made (and Flash-in-Luthor has to go through to avoid blowing his cover) is stealing a shipment of money, making the 'greatest single robbery' in history according to Polaris, who takes up the role of the most prominent voice in the Legion's forces. A combination of Flash-in-Luthor attempting to sabotage the operation and Luthor-in-Flash's rampage in the Watchtower allowing him to send out a message. We get a pretty awesome fight scene in which Dr. Polaris makes use of his magnetism to fuck up poor Steel, whereas concurrently in the Watchtower Mr. Terrific makes a pretty great use of gravitation tricks and Luthor-in-Flash's lack of restraint to whack him onto the ground. Dr. Fate (who previously had his bell-helmet rattled with vibrations in another hilarious bit) gets to reverse the mind-switch.

Luthor, back in his own body, sees that Dr. Polaris is attempting to take over with the excuse that, shit, maybe Luthor's still mind-hijacked, and either way he's bound now so Polaris is pulling a Luthor, basically. But Luthor shows that, well, he's really Luthor, because with a press of a button he quickly reverses Dr. Polaris's power, causing him to fuck himself up and puts him in the brig. Unlike Grodd, Luthor has contingencies for every single supposed-ally, and his whole 'augment my fellow villains' powers' thing that Grodd had him doing throughout the season has allowed Luthor to have contingencies... for all the villains. So yeah, Luthor's reign is settled.

It's a fun story filled with action and comedy bits, and even minor characters get their bit, be it awesome or funny. There's Grodd not giving two shits about the whole thing. There's Polaris being an awesome Starscream-esque character throughout it all. There's Mr. Terrific outsmarting Luthor. There's Green Lantern, who makes his close friendship with Flash very evident in various scenes. There's Bizarro's hilarious "am you Bizarro's mommy?" line. There's Tala's constant gravitating towards whoever's the strongest leader, as well as her visible disappointment that the actual Luthor (who's not as good in bed) is back. There's Sinestro using his ring in an actually creative way... and that's not to mention the large amount of villain cameos... I so love Legion of Doom centric episodes.
It manages to be funny, epic and awesome all at the same time, and also actually move the plotlines forward. Luthor solidifies his reign over the Legion of Doom, while our heroes know some measure of the Legion's power if not the specific locations of their base.


Justice League Roll Call:
  • Speaking Superheroes: The Flash, Green Lantern, Mr. Terrific, Dr. Fate, Red Tornado, Dr. Light, Steel
  • Non-Speaking Superheroes: Booster Gold, Ice, Elongated Man, Stargirl, Captain Atom, Starman
  • Speaking Supervillains: Lex Luthor, Tala, Gorilla Grodd, Dr. Polaris, Sinestro, Rampage, Angle Man, Bizarro, Evil Star
  • Non-Speaking Supervillains: Brainiac, Lady Lunar, Giganta, Copperhead, Puzzler, Mirror Master, Parasite, Silver Banshee, Star Sapphire, Livewire, Psycho-Pirate, Cheetah, Shark, Neutron, Queen Bee, Black Mass, Shade, Atomic Skull, Dr. Destiny, Merlyn, Dr Cyber, The Key, Toyman, Dummy, Puppeteer, Gentleman Ghost, Sportsmaster, Thinker, The Top, KGBeast, Goldface, Nightfall, Shark, Weather Wizard, Dr. Spectro, Sonar, Monocle, Tattooed Man, Crowbar, Electrocutioner, Bloodsport, Blockbuster, Javelin, Heatwave

DC Easter Egg Corner:

  • The episode's title is a homage to The Great Train Robbery, a Michael Crichton novel, and the Legion actually does a great train robbery themselves, hijacking a train.
  • Michael Rosenbaum, Flash's voice actor, is also the live-action actor for Lex Luthor in the then-airing TV show Smallville, which was apparently the genesis of this particular plot point.
  • Mr. Terrific refers to how Grodd took over Flash's mind in "The Brave and the Bold", which left a psychic resonance between them. In addition to that, events of the previous episode, "Dead Reckoning", is mentioned by various members of the Legion of Doom.
  • Grodd makes a brief reference to Charlton Heston, who's an actor that starred in Planet of the Apes.
  • Luthor-in-Flash at one point threatens to vibrate his hands, posed as a gun, through someone's head, which is the signature move of Flash's iconic archnemesis, Reverse-Flash.
  • While in the DCAU Green Lantern's ring doesn't display its comic counterpart's weakness to the colour yellow, here Luthor-in-Flash makes use of yellow jelly to get past Lantern's shield.