Let's start off with a pair of cards that are pretty significant to the climax of the story, and it's a neat way to show that the Black mana cards aren't always evil. The
Pillar Tombs of Aku is meant to be the huge floating city created by the Shadow-Guild of Zhalfir, meant as a mausoleum and nothing that's too sinister... despite, y'know, being a goddamn floating Necropolis. Very
Warcraft III-y, I approve.
Meanwhile, the
Aku Djinn are the creatures that ended up being instrumental in Kaervek's defeat, and just as how it was in the story, while the Aku Djinn are powerful, it also allows the opponent to buff their own creatures. All of them, apparently. Silly Kaervek, read the descriptions of the cards before you take control of them! Design-wise, the Aku Djinn is a stark departure from the more benign and humanoid looking djinn from the
Mirage block, looking positively demonic with exposed ribcages and a very fucked-up-looking arm.
Brood of Cockroaches and
Crypt Rats are another bunch of "swarm of X" Black creatures, and Crypt Rats in particular is the sort of swarm-of-rats monster we see almost every expansion. The Brood of Cockroaches is
really unsettling because I've never really seen cockroaches as a carnivorous, all-consuming horde the way things like locusts or whatever are, y'know? It's gross. Also, there's an asshole cat just looking, not helping, its master.
I thought the
Nekrataal was meant to be a specific character, a legendary creature of sorts, but apparently according to the MTG Wiki it's just a type of djinn that takes a more humanoid form. Okay, then. Apparently it's got swords with runes that look like crude drawings of beetles.
Tar Pit Warrior is a pretty creepy looking cyclops, although part of it is likely due to the very painting-like art style. Absolutely love how gaunt and tortured he looks with that massive bulging eyeball, and I absolutely love the little flavour text noting that the cyclops can take physical blows, "but casual insults made him weep". That sounds like something straight out of a children's story, and, well, apparently the Tar Pit Warrior will just straight-up die when you target him with any spell.
WHAT THE FUCK.
Urborg Mindsucker looks pretty fucking gross, man! Later retconned to be a "Horror", the Urborg Mindsucker is apparently Kaervek's pet, and it's this hunched-over, creepy-looking humanoid with gangly arms and a face that's... how do you even describe that? Kinda like a flat squid with extra eyes? Feeding upon someone's mind is creepy enough, but when you look like that? Ew! Definitely a creepy looking monster.
Mirage and
Visions are actually relatively light on actually weird looking monsters, mostly just being restricted to generic undead or the nightstalkers in
Mirage, but man, there's this one dude that just looks so weird.
Breezekeeper would've been a pretty generic angelic warrior dude if not for that head. And, like, there's nothing wrong with being a twin-bladed warrior that floats and flits through the breez,e but when your fucking head or mask is like, a weird stylized snow-bird with a crude face drawn in the stomach of the bird? The Breezekeeper's a weird looking fellow, and I love him.
Hey, we get another Atog! And this time, it's the
Chronatog, who, as his name implies, fucking eats time. And since Blue is the colour most associated with Teferi, I guess it's appropriate that the Chronatog is blue? Design wise he looks like a bizarre mixture of frog and worm, with two beady eyes and that grinning mouth full of teeth. Have we actually seen what an Atog's full body is like at this point? I don't think so, and that makes them feel a bit more bizarre and weird. The Chronatog eats time itself, and, well, it eats your next turn to gain a +3/+3 buff. Which, I dunno, seems pretty damn self-destructive, but apparently it's part of a one-two combo to basically mill your opponent out of cards in combination with cards that cause your opponent to basically be unable to do anything but draw cards in their turn.
Cloud Elemental is a pretty neat looking monster. It's just this mass of rolling red clouds that have taken the form of an angry fat baby, but I'm not sure what that little creature next to it is supposed to be. Some sort of weird... fly-like bat creature with two long legs? Whatever it is, it's probably fucked. Cloud baby's going to blow that thing away.
(Portuguese)
Man-o'-War isn't
technically a true jellyfish, and more accurately it's a hydrozoan, but eh, potato poteto, right? I'm not sure what it is about these jellyfishes that make me really love them and end up choosing it as one of the cards I want to talk about from
Visions. Maybe it's the art? That art's hauntingly neat.
OVINOMANCER! Hell yeah, I guess this is the dude that caused the hilarious Polymorph sorcery from
Mirage. Ovinomancer, of course, is basically a "Sheepmancer" in somewhat questionable Latin, and, of course, its ability is to turn a creature into a motherfucking sheep, like that one random dude in the background. Look at that assholish grin on the Ovinomancer's face, too. He knows what he's doing is both horrifying but also hilarious, and he knows it. Like, out of all the magic in Dominaria you could use, you don't shoot fireballs or lightning blasts or cause a time flux. No. You turn someone into a fucking sheep
just because you can.
Blue doesn't get quite as many dragons and drakes this time around as they did in
Mirage, but they did get
Shrieking Drake, which looks pretty hilarious. From that dead fish-eye, to the angry yelling pose, to the name "Shrieking Drake", to that random dude running away from the angry drake... I just imagine this drake is shouting the dragon-language equivalent of "get off mah property!"
Blue this time gets a fair amount, proportionally speaking, of djinn and efreet cards. We've basically sort of ignored the original intent of efreeti as fire spirits, yeah?
Shimmering Efreet looks like a particularly assholish dude, and I assume he's going ooga-booga-booga to scare that random traveler as he pops into existence behind him.
GIANT CATERPILLAR. Man, what is it about caterpillars that make them so hilarious looking in fiction? Real-life caterpillars are gross looking, whether it's the squishy-looking ones or the hairy ones. But this one just looks hilarious as it rises up above that massive tree and just om-nom-nom's away. Those little zebra-antelope things are just looking, absolutely confused at what the shit's going on. Apparently, it's not just wurms that move around in the forests of Jamuraa. Absolutely love the flavour of the card, too, which basically summons a flying butterfly token when it dies.
The
Panther Warriors are basically cat-men people that serve Purraj and was mentioned in some
Mirage stuff, but they don't actually get to appear in card form until now. Again, whether it be D&D's Tabaxi or Elder Scrolls' Khajiit or those anime catgirls, you can never escape cat-people!
Uktabi Orangutan is famous for two things -- one, it's apparently a powerful tool at that time for Green, which traditionally had no way to destroy artifacts, and is powerful enough to be listed among the 'notable cards' of this set. Two... it's got
two monkeys fucking in the background.
Lichenthrope is a hilarious pun on 'lycanthrope', and it's... it's a dude made entirely out of lichen, apparently, arranged into a bulb-headed humanoid creature. I'm not sure if he's meant to look horrifying, or friendly, because he's like, waving hello, right? We don't get any sort of flavour text for the Lichenthrope, but as a creature that's actually quasi-creative, and a pretty rarely-seen fungus monster to boot, I like this dude.
Yep, from the hyenas, the meerkats and the lions in
Mirage, and now to those asshole
Stampeding Wildebeests that killed Mufasa and Pumbaa the
Warthog, someone on the M:TG team pdefinitely really likes
Lion King.
Oh, hey, it's another gorilla card!
Raging Gorilla isn't quite the same thing as the sentient gorilla tribes-men from
Alliances or something, but it's still an angry gorilla. I do like the little detail of the local myth about how every time someone gets a temper tantrum, a gorilla is born. Okay, then.
Bogardan Phoenix is a pretty neat-looking phoenix. Out of hand, I can't remember if we've had any phoenixes before -- and I wouldn't be surprised if we had. But I do like how this specific one can come back to life... exactly once, before being completely removed from the game. The "Bogardan" moniker refers to one of the Burning Isles, so the Borgardan Phoenix is actually one of the creatures brought to Jamuraa by Kaervek.
Hooray goblins!
Goblin Swine-Rider just looks so hilarious. That pig looks like it completely doesn't give a shit, the goblin in front looks so happy and pleased, and the one behind just looks so unenthused as it shakes that maracas. "Yay. Great idea, Ulchrok. Hooray. The pig is taking another step. Yay." He's like the big brother roped into a boring merry-go-round ride by a far younger sibling.
Goblin Recruiter has got a pretty hilarious card art. That goblin on the left has been shot in the ear by the archer dude. Silly goblins, memorize your CV and your resume before you come for the interview. Next!
So we get a pair of wacky cards that work in conjunction with each other, which is hilarious! The first is the bandaged
Keeper of Kookus, an insane-looking goblin that apparently is one of several goblins that answered the ad for "guarding mean ol' Kookus", and that this dude must like fires and must heal quickly. That's funny! And his ability, of course, is to temporarily gain protection from red, which explains why Kookus can't hurt him.
And who is
Kookus, you ask? It's a fire djinn that apparently is kept in chains by the Keeper of Kookus. And it's apparently somehow enslaved by these goblins, and will fight for you... so long as its Keeper is around. once its keeper isn't around, it's going to rampage wildly, dealing damage to you. It's a pretty interesting and fun little mechanic, and hey, the goblins at least manage to win against this one powerful-looking creature! (Kookus, of course, is a mondegreen of "cook us").
For all the mentions of the Viashino in the
Mirage and
Visions storyline, even if they aren't like the main characters, we didn't get a lot of them, yeah? There's a total of four in the two sets, and two of those are legendary creatures. Again, future sets would be a lot better in trimming away cards that aren't as flavourful or tied to the setting in favour of those that are.
Viashino Sandstalker is a pretty neat, card. The art's pretty standard lizardman warrior stuff, but the idea is that the Sandstalker keeps jumping in and out of the sand, which is why it keeps "bouncing" back into the controller's hand after attacking post-summoning.
Army Ants is a dual-colour creature, and a Red/Black one, interestingly, instead of being part-Green. A massive migrating carpet of nomadic Army Ants is an actual real-life phenomenon and a menace that can actually cause relative damage to the ecosystem as they pass through. It's probably not as drastic as what this artwork shows, though, with one side of the forest being completely nothing but leafless tress, but it's a neat enough exaggeration.
Not too many White creatures to pick from, I'm afraid.
Archangel is a neat looking angel lady, and
Daraja Griffin is a neat looking griffin, but we've seen a lot that are more interesting than these two. Especially griffins! We had a lot of cooler, non-standard griffins in
Mirage.
We do have a couple of interesting part-White cards, though. I'm not sure what that huge green demon-dragon creature whose body seems to be made out of a writhing mass of snakes is supposed to be in
Righteous War, and likewise, I'm not sure what that angel is supposed to be. I mean, I guess it's Asmira the Holy Avenger summoning that angel to fight one of Kaervek's demons?
Tempest Drake is a very cool looking artwork. From the thin body of the drake, to the massive, almost insect-like large wings, and the tornado and weather just swirling around in the background... it's such an interesting contrast, the inherent fact that tornadoes and twisters are meant to be destructive, but for the Tempest Drake, it's just so peaceful looking, y'know?
We have a bunch more dragons!
Viashivan Dragon is another one of those dragons that look like the artwork's based more on the more lizard-like classic European artwork, and as much as I do prefer more modern-looking European dragons, I do appreciate that these lumpier, more animalistic dragons exist as cards.
Firestorm Hellkite is a badass name, and I absolutely love just how its wings is just this massive, almost
Tron-like cloak that extends back into the horizon. It's got a neat pterodactyl-like mouth, and I absolutely love the teeny tiny elephants in the foreground. Curiously, it's Red/Blue? The red part, I kind of see, it's a fire dragon. But I'm not sure what part of this creature is Blue from a mana/thematic sense.
Scalebane's Elite are meant to be the elite dragon-slaying party gathered by Rashida Scalebane to fight against the Viashino and their dragon soldiers. The actual Scalebane's Elite aren't apparently as dragon-murder-happy as their boss, though, being satisfied to just be regular soldiers who have protection from black. While
Mirage does have a fair bit of story-tie-in cards,
Visions... really doesn't, yeah? Where are all of Teferi's phasing experiments? Where is the destruction of the cities, or Hakim's reality-warping spell? Again, not every card needs to tie in to the story, but it's kind of a hit-and-miss at this point on just how much you get the gist of the story from looking at these cards.
Pygmy Hippo is just here because I love that we keep getting these random adorable hippo cards in M:TG. This one just looks so happy to be around, y'know? It's no Pheldagriff, but it's a hippo doing hippo things!
Visions actually has a lot of artifact creatures I like, including a pair of Phyrexian monstrosities. Which is kinda weird, because, well, Phyrexia doesn't really have anything to do with Jamuraa, other than that one card in
Mirage where Kaervek at least knows of Phyrexia. I guess a couple of Phyrexian constructs just got through? The
Phyrexian Marauder is an interesting creature of metal that seems to have multiple limbs, and looks like it's an approximation of a jackal or some sort of four-legged mammal, but as alway, it doesn't
really have eyes or mouths or anything like that, just a bunch of metal murder-parts arranged together in the shape that sorta-but-not-really resembles a wolf's head.
Phyrexian Walker, meanwhile, is a massive crab/spider robot with massive floodlights... and it's a mere 0/3 vanilla creature. Okay? I guess despite the very impressive looking artwork, it's meant to be tiny and non-threatening? If nothing else, apparently the presence of the Phyrexian Walker is enough to freak some dude called Kasib Ibn Naji the fuck out, mostly because it confirms that all those scary tales about the realm with "metal that screams" are true. We'll get to see Phyrexia and Phyrexia-corrupted locales pretty soon!
And now we get a set of four "Chimeras", artifact creatures that are all 4-mana 2/2 with different effects, all drawn by the same artist with some funky Leonardo da Vinci style schematics in the background.
Brass-Talon Chimera is perhaps the goofiest out of the four, looking like the artificer was about to build a robot based on a lion's head... then ran out of budget and just slapped a pair of spindly chicken legs onto it. Look at that silly ass thing, it looks so goofy! It's like the AT-ST from
Star Wars, but even sillier because it's got even spindlier feet and a goofy ass half-open lion head!
Tin-Wing Chimera, on the other hand, is clearly where all the budget went to, presuming all of these are created by the same inventor. The Tin-Wing Chimera does have a couple of ersatz metal pulleys and doodads jutting out of its shoulders, but it's otherwise a pretty impressive giant robot dragon. The gimmick with all of these Chimeras is that you can sacrifice them and turn them into a buff as they combine with a fellow Chimera, granting their keywords and stats. It has absolutely nothing to do with the Mirage War storyline, but it's pretty cool!
Lead-Belly Chimera is this fun contraption vaguely looking like a bull, but with a lot of pulleys, no real head, and I love that it's got immediate forwards-pointing horns, and a more anatomically accurate curved bull-horns on the side. Love those pistons in the front legs, too. I'm not sure what those spikes that run the Lead-Belly Chimera's belly are meant to do, but I guess if the horns fail to gore the enemy to death, the Lead-Belly Chimera can just jump and stab the enemy with his belly-spikes?
Iron-Heart Chimera, meanwhile, is the most interesting looking one out of the four, looking like the contraptions that would be designed by those World of Warcraft goblins and gnomes. It's likebasically a wacky looking furnace with wheels, but that's not it at all -- it's got little spindly bird legs that spin around on the wheels, and the front of the furnace appears to open into some sort of dragon-like mouth. Okay, then! That's certainly an interesting looking artifact creature.
Matopi Golem is a mud golem monsters, and it just looks so, so tormented. It's screaming in anger, and apparently, some potmakers had the bright idea to make bowls out of the clay from these screaming and clearly sentient Matopi Golems... and then they get surprised when the bowls scream when fired. Why, potmakers, why? Look at that thing. Look at that Matopi Golem. Does that doodoo-looking mud look like anything you would want your bowls to be made out of?