Wednesday 18 March 2020

Gotta Review 'Em All, Part #37: Obstagoon to Runerigus (ft. Galarian/G-Max Forms)

Hoo boy, I wondered about how I was going to tackle this segment of the Pokedex, and I decided to just stuff every single Galarian form and new 'regional evolutions' in the same page. Because this generation kind of goes all wild on new forms. We've got new regional forms (which were relatively standalone and I reviewed in a single batch last generation), we've got new evolutions and alternate evolutions, all of which are associated with a Galarian form, and we also have a bunch of brand-new Gigantamax forms for old Pokemon -- I debated strongly if I would rather just put Gigantamax forms all in the same page, but then it'd be real weird if I talked about Orbeetle and Drednaw and Corviknight and the rest of the Gen VIII boys and basically wink-wink-hint-hint that there's going to be more to their evolution down the line when it's the same generation. With Mega Evolutions, Diancie's the only one who got it, which makes it a lot less headache-inducing to order. This generation's doing its dang best to throw any proper ordering of Pokemon reviews out of whack!

So whereas in Generation VI and VII I grouped both mega evolutions and regional forms into a batches, because Obstagoon, Cursola, Perrserker, Sirfetch'd, Mr. Rime and Runerigus all actually come in the pokedex at this point, I decide to talk about all of them and their regional form pre-evolutions, and then talk about the other Galarian forms below. We'll save the other non-Meowth Gigantamax forms later on after that.

Because I kind of need to say it again -- I shorten the names of "Gigantamax Pokemon" into "Giga Pokemon". Because Gigantamax is really long and annoying to write and G-Max is a bit irritating since I have to press the Shift key twice. I kinda like the far simpler and less tacky name of "Giga Charizard" over "G-Max Charizard". Basically I know what it's supposed to be via official means, but I'm going to use the terms interchangeably. 

Also, I'm probably going to include Slowpoke and the other DLC-associated Galarian and Gigantamax forms in a separate one.

Previously on:

Click here for the previous part.
Click here for the next part. 
Click here for the index.
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#263-264; 862: Galarian Zigzagoon, Linoone & Obstagoon
  • Types: Dark/Normal [all three]
  • Japanese name: Jiguzaguma, Massuguma, Tachiusaguma
  • Category: Tiny Raccoon [Zigzagoon], Rushing [Linoone], Blocking [Obstagoon]

So good ol' humble Zigzagoon and Linoone from Hoenn apparently also exist in Galar, but here they aren't just raccoons that run weird, but are freaking glam rock fans. Galarian Zigzagoon keeps so much of the original Zigzagoon's design, only changing the brown to black, giving it a more frenzied face and swapping its bandit eye markings into star-shaped ones. It just looks so much more energetic with such a slight change in appearance. I kinda like this a lot more than regular Zigzaggon! This entire line has became Dark/Normal, which is not the best typing out there mechanically but a pretty neat one nonetheless. The pokedex notes just how aggressive this is, and apparently Galarian Zigzagoon is the 'oldest form of Zigzagoon', so the Zigzagoon we're more familiar with and we've seen in Hoenn and other regions are actually the regional variants? Like, they got imported everywhere outside of Galar, and they subsequently turn into the Hoennese Zigzagoon and Linoone we are more familiar with? Considering that Zigzagoon and Linoone were based on European Badgers, I guess that's true? 



Galarian Linoone also goes through the same changes that Galarian Zigzagoon does, looking a lot more energetic and feral, getting star-shaped eye tattoos and being black-and-white. I'm not sure why it gets these weird donuts around its forepaws, though. I love the detail that Galarian Linoone specifically uses its long tongue to taunt its opponents (totally a Gene Simmons nod, isn't it?), before charging them. Anyway, one that takes a relatively solid animal-based design and adds enough flair without changing too much. An all right one. 


Unlike Hoennian (Hoennese?) Zigzagoon and Linoone, Galarian Linoone is able to transform into a final form, Obstagoon, and... While I'm not usually a fan of just anthropomorphized animal-people as Pokemon, just like Pangoro before it Obstagoon gets a thumbs up from me for being just so over-the-top at portraying a specific style -- this time being glam rock or punk rock, with the light brown fur being a jacket, and Obstagoon's markings all making it look like a KISS fan. I do kinda wished that it was a wee bit more bestial, because jumping from Linoone to fur-suit badger man is a bit of a wild jump, but on the other than that, I honestly don't quite feel the same sort of "ehhh this is whatever" feel that I do when I see some of the other anthropomorphic-animal Pokemon? I dunno. I guess Obstagoon feels 'wild' enough that it still feels like an actual werewolf-style beast-man instead of ending up with the feeling of 'dude in a fursuit'. 


And if the KISS homage is intentional, apparently Gene Simmons approves of it -- hooray! Obstagoon's noted to be extremely loud, and its whole deal is that it's the 'blocking' pokemon with the signature move called 'Obstruct'. Unlike other protecting moves like Protect, King's Shield, Baneful Bunker or Spiky Shield, this isn't characterized as Obstagoon putting up a shield, but apparently it taking a threatening posture and shouting so loudly that the enemy stops in its track. Presumably it then proceeds to belt out a KISS solo. Anyway, not my sort of thing -- Obstagoon is one that I feel would've annoyed me a lot, but it's also so over-the-top that it loops around to me kinda liking it as some sort of were-badger rockstar.
 As a whole, though, the line's pretty neat enough and kind of an interesting take on the Zigzagoon line that I think they deserve a 4.

 4/6.

#052 & 863: Galarian Meowth, Perrserker and Giga-Meowth
  • Types: Steel [both]; Normal [Gigantamax Meowth]
  • Japanese name: Nyasu, Nyaikingu
  • Category: Scratch Cat [Meowth], Viking [Perrserker]

Good ol' Meowth gets yet another regional variant, and that's not all it gets in this generation either! We'll talk about Galarian Meowth first, which goes on a completely different direction compared to the default Kantonian Meowth or last generation's Alolan Meowth. Galarian Meowth is absolutely bizarre when you first see it, looking like a huge chunky thing until you realize that the big bushy face is actually a massive bearded face, like a Viking or a Tolkien dwarf -- the 3D model makes it clear that Galarian Meowth's body structure is still identical to regular Meowth. Apparently, Galarian Meowth is bred by a savage, seafaring people, and has evolved into a pure-Steel type. It's a Viking Meowth, and Meowth is easily the last Pokemon I would think would be adapted into a Viking. It's even got a pair of curved horns near its coin. It's sort of a odd direction to take Meowth in, but okay? Apparently those black forehead-coins function sort of like trophies in battle, with Meowths that have harder coins earning more respect among the clan. 



Galarian Meowth doesn't evolve into a Galarian version of Persian, but rather into a whole new form called Perrserker! Someone at Nintendo's localization team had too much fun making up this name. And I've always felt like the stylized, cartoon-y Meowth loses something when it evolves into the just-a-cat Persian, and an alternate regional evolution (instead of just a regional variant evolution like Marowak or Exeggutor) is something that I've honestly never realized was a thing that could be possible, taking a Pokemon with a pre-established evolution into a completely different direction... which would be interesting! Perrserker is basically Galarian Meowth with its features a bit enhanced -- extra black fur to resemble Viking fur armour, a more helmet-like head, and... lazy-looking eyes? Why so unmotivated, Perrserker? I do love the little detail that Perrserker's able to combine its three cat-claws into a massive steel blade, that's pretty cool. 


Ultimately, I'm still not the biggest fan of these two, but they're pretty manic-looking crazy kitties, and I can respect that they look pretty different. 

 3/6 for Galarian Meowth and Perrserker.


Meowth doesn't just get a regional variant in this game! Regular Kantonian Meowth is one of the early-game exclusive downloadable content thing, and the special Meowth you get can't evolve into a Persian, but can Ggigantamax... into a long, stretched-out Meowth with no pupils, and.. it's based on the Long Cat meme, which originated in Japan. it's kind of a silly joke that I kinda hate, but at the same time the visual look of such a ridiculous stretched-out kitty is also so silly that I can't help but like it just a bit. There's a brief blurb about how the pattern scribbled on its coin is the key to the dynamax phenomenon, or something. Ultimately, though, it's kind of just there, neat for a laugh but otherwise a silly design. Giga Meowth, however, is particularly useful for one thing -- making money. Its Gigantamax form basically allows it to unleash the move Pay Day on steroids, making it actually a fun way to spam money once you get your Meowth to a high enough level to survive battles in dynamax dens. 

 2/6 for Longcat Meowth.

#222 & 864: Galarian Corsola & Cursola
  • Types: Ghost
  • Japanese name: Sanigo, Sanigon
  • Category: Coral

Coral reefs are dying all over the world due to pollution and whatnot, and apparently this is also true in the Pokemon world, because Galarian Corsola is a sad sad coral ghost! It's probably not just pollution and climate change, but all those nasty Mareanies chomping on regular pink Corsola, too. Galarian Corsola is found in the Wild Area, a large expanse in the Galar region that was implied to be covered by the oceans in prehistoric times, and while the official art and sprites show Corsola as looking like a variation of regular Corsola, in-game you actually stumble onto them with all the ghostly appendages retracted, basically running into a small rocky fossil or sphere that turns out to be a ghost! Look at this bleached-white thing (a reference to bleached coral, which are half-dead coral who's lost their symbiotic algae), and I really love just how the little horns and even two of the arms are all ghostly and transparent. Sad little Galarian Corsola hates everything, and even after being dead, some random dude just happens to kick it? It's going to curse the shit out of anyone who kicks it, and will absorb the life-force of those who touch its branches.  



Galarian Corsola then evolves into Cursola, and... that's pretty much the perfect name, isn't it? Corsola, Curse-ola? The Japanese name is also pretty punny, going from "Sunny-go" to "Sunny-gone". It's hilarious! And apparently, the egg-like original body of Galarian Corsola's shattered, leaving only the bottom half, and the ghostly spirit is now rising up like a more malevolent-looking ghost with tree branches that point outwards, and I do really love the sad face with red eyes plastered to the middle of the ectoplasmic blob... and there's a second pair of eyes cut into the ghostly body. Is that hollow eyes the real face, and the Corsola face just the ripped-off face of the original Corsola body? Regardless, it's a pretty awesome look for a ghostly Corsola evolution, and apparently it's even got some interesting powers, like the ability to turn anyone it touches into stone. Or, well, basically dead coral, I guess? Its animations are very cool, too. When you send it into battle only the 'vase' and the 'head' shows up, and the spectral coral tree thing shows up much later. And in attack animations, the coral horns all fly off from its body. Very cool! 


Anyway, a creepy ghost critter that doesn't go too overboard, and has a pretty neat theme!

 6/6.

#083 & 865: Galarian Farfetch'd & Sirfetch'd
  • Types: Fighting
  • Japanese name: Kamonegi, Negiganaito
  • Category: Wild Duck [both]

So Farfetch'd in Galar are apparently nastier motherfuckers, being darker-feathered with angry eyes... and they have far, far bigger leek-swords. Instead of being tiny hand-held swords, Galarian Farfetch'd go around with gigantic leeks that would make Kurosaki Ichigo proud. Galarian Farfetch'd also drops both of its original typing -- Normal and Flying -- in favour of being pure-Fighting. It's a decision I thought was absolutely bizarre, but I guess the wild ducks that Farfetch'd are based on aren't particularly good fliers, and this one certainly isn't going to be flying anywhere soon with that gigantic leek. It's interesting that one of the dex entries note that Farfetch'd adapted to the massive leeks, meaning that the change in their physical form and even their typing is simply because Galar had giant leeks. I'm not too impressed with Farfetch'd, although I find the giant leek hilarious.



Sir
fetch'd, on the other hand... everyone has been asking Nintendo to take a look at poor, abandoned Farfetch'd, one of the few remaining Generation I Pokemon which had sub-par stats, no evolution, no mega evolution, no signature move, nothing other than the fun gag of being based on a Japanese proverb. But Farfetch'd in Galar, once they score three critical hits in a single battle (an evolution method that I tried to figure out myself and only bumbled into by dumb luck) become a massive duck-knight! Look at this thing. Sirfetch'd is a goddamn knight, wielding a massive lance made up of its leek, and also a shield made up of the chopped-up top half of said leek. It's so silly, it's so ridiculous, and it's also so awesome. A Sirfetch'd's life is apparently tied to the state of the leek, and if the leek withers it will retire from active combat. Another dex notes that the 'leek stalk is both weapon and food', so, uh, I guess it's possible for a Sirfetch'd to retire because it got a bit too hungry? 


And honestly, Sirfetch'd basically being a lance-wielding knight whose evolution focuses mostly on the leek is just such a fun concept, and a far, far cry from the samurai-based fan evolutions everyone thought Farfetch'd was going to get, or from 'Madame' from the beta Generation II games. I am certainly far more appreciative of Sirfetch'd for the simple reason that he's a goofy duck knight, and I like him so much that he's basically the reason I picked the Sword version. 

 6/6, very subjective. Could be 5/6.

#122 & 866: Galarian Mr. Mime & Mr. Rime
  • Types: Ice/Psychic
  • Japanese name: Bariyado, Barikoru
  • Category: Dancing [Mr. Mime]; Comedian [Mr. Rime]

So instead of being a mime in Galar, Mr. Mimes are... tap-dancers? And Ice/Psychic types instead of Psychic/Fairy types? Okay? I'm not quite sure just what's going on, and why pantomiming is considered a 'Fairy' thing to do and tap-dancing is a 'ice' thing to do. Galarian Mr. Mime has particularly lanky limbs that look pretty unsettling in 3D, and I guess it means that the entire family is basically based on different sorts of dancing and entertainment methods? I dunno. I do like the weird ice-tipped boots that Galarian Mr. Mimes have, and the little ice crystal tie is spiffy. Instead of creating psychic walls with mimes, Galarian Mr. Mime creates ice floors by tap-dancing, which it proceeds to kick up to use as a barrier. Pretty neat, I guess, even if it's not my thing... I... I dunno. It looks like it's having a grand old time, and I'm not going to judge Mr. Mime for that. 


I can say, though, how appreciative I am about the amount of work given to make Galarian Mr. Mime's animation look great. It's just tap-dancing all the while, it has a fun little tap-dance walk animation, and the little clap it makes when it's spinning around when you start an encounter with him does a long way to make him a fair bit more charming. I also do appreciate how... different Galarian Mr Mime's anatomy looks, while also still recognizably looking as a Mr. Mime variant. From the proportion of the skinny limbs to his horns to how the size of the legs to even the proportions of the eyes and mouth, a lot of the features in Galarian Mr. Mime is changed, but it still looks recognizably as a design extrapolated from the original Mr. Mime. 


Galarian Mr. Mime evolves into Mr. Rime (still keeping the "Mr." title in the English despite still being a 50% male/50% female species), which gains a top-hat, a mustache, creepy Rinnegan eyes, a coat that vaguel resembles a clown face, Mickey Mouse boots and an ice cane. It's a bizarre ice-themed tap-dancing Charlie Chaplin. I think that face on its belly is meant to have blinking eyes, too? I'm not sure. It's certainly a direction to dake Galarian Mr. Mime towards. But for me, Mr. Rime is just kinda there. I don't think I'm a fan of either of these. They're kinda cute I guess, but if they weren't in the game I probably wouldn't really care all that much. If nothing else, both Mr. Mime and Mr. Rime have some neat 3D animations with how they tap-dance around as they walk, clap and caper around the world of Galar. They're neat, even if I don't like them. 

 2/6.

#562 & 867: Galarian Yamask & Runerigus
  • Types: Ground/Ghost [both]
  • Japanese name: Desumasu, Desuban
  • Category: Spirit [Yamask], Grudge [Runerigus]

After being mostly left out of both the mega evolution and Alolan form party, Generation VIII finally allowed Unovan Pokemon to share in the spotlight! And one of my favourite Generation V Pokemon has always been creepy ol' Yamask, who are canonically the spirits of dead humans holding the masks of their past lives. Spooky, and perhaps one of the more unsettling pokedex entries. But Galarian Yamask takes that even further! Remember these cute little vaguely bird-like spirits that used to be human? Well, in Galar, instead of golden masks of their past human lives, they carry around a weird slab with the drawing of a tail. And it's also Ghost/Ground. Not sure why it's Ghost/Rock, but okay... and then you read the Pokedex entries. It's formed when "an ancient clay tablet was drawn to a vengeful spirit". So an angry Yamask joined together with some sort of cursed tablet? Okay, that's interesting. And then... "a clay slab with cursed engravings took possession of a Yamask. The slab is said to be absorbing the Yamask's dark power." Wait, what? So in search of vengeance, Galarian Yamask is now possessed by the plot device it's trying to use? And now the slab itself is stealing Yamask's inherent dark powers? That's so... that's kind of fucked up! Yamask itself is already a sad, crying human soul who didn't get to go to the afterlife, and now it gets consumed by a random cursed slab? What is that cursed slab, even? Is it a Pokemon? Created by a Pokemon? So many questions, but it doesn't look good for poor Yamask. 



Because just like poor old Paras, Galarian Yamask gets absolutely consumed by the parasitic cursed slab, being transformed not into a Cofagrigus (which could be read  as Yamask becoming stronger to take revenge on the people trying to rob its tomb), but into a brand-new evolution called Runerigus. Which is an awesomely-animated 3D model that constantly shifts around the runic markings, but Runerigus, in no uncertain means, is the cursed painting who has "absorbed the spirit of a Yamask", and presumably reformed the rest of its painting. What the fuck, poor Yamask. I'm not sure if that serpent-like drawing is supposed to reprsent a specific Pokemon (Eternatus?) or if it's just a generic representation of a cursed runic painting, but the fact that it's broken up and it's using those ragged-looking shadowy tendrils to operate other chunks of its stone slab body... yeah, the look of Runerigus is pretty dang creepy, and that's before you see it move around, rotating its pictures around with that creepy eye looking out of the socket. Of course, if you touch the picture on Runerigus, you get shown horrific imagery straight out of hell. And when you have it run around, you realize that when it runs around it just folds everything in and it's just this creepy-cute slab of coffin-like rock floating and following you around. It's already so creepy-cool, but even cooler when I see him moving with the 3D animation. 


The worst thing about Runerigus is the way how you evolve it in-game. You, the trainer, have to actively fuck Yamask up even further. Everyone joked about how Nintendo needs to make a Ghost-type evolution of like Eevee or someone who evolves after it faints in battle, and they kind of do it, in a way, for poor Galarian Yamask. You have to get Yamask to barely survive a battle, presumably representing the core Yamask spirit being weakened enough for the slab to take over. And then you take Yamask to a specific spot under a specific standing stone in the Wild Area, at which point the runes take over and Yamask gets consumed and gets turned into Runerigus. You, the trainer, have killed poor Yamask just to get an additional boost of power. 

Ultimately I think the visual look of Runerigus isn't  the most interesting way they could've done this. But I kinda think it works in the "this intentionally looks kind of fucked-up" way. Such an unexpectedly creepy concept and Pokemon. One of my unexpected favourites for sure, and I used Runerigus and Cursola a lot in the DLC for this game.

 6/6.
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And now, for the rest of the Galarian forms that don't come with a brand-new evolved form in the pokedex.

#077-078: Galarian Ponyta & Rapidash
  • Types: Psychic [Ponyta], Psychic/Fairy [Rapidash]
  • Japanese name: Ponita, Gyaroppu
  • Category: Unique Horn [both]

Ponyta and Rapidash are among some of the Galarian forms who were revealed pretty early in the lead-up to Sword and Shield, and... and they're interesting. I've never quite realized just how oddly specific "unicorn on fire" was to Pokemon, considering that regular (or, well, "Kantonian") Ponyta and Rapidash has been around for a couple of decades. Galar's variant for Ponyta goes for a far, far more cutesy look, replacing Ponyta's fiery mane with what can only be described as cotton candy, which is oh-so-cute-and-adorable, and I do love the more prominent coloration of Galarian Ponyta's horn, really hammering home how these specific incarnations of Ponyta and Rapidash are emphasizing their unicorn inspirations -- Kantonian Ponyta doesn't even have a horn! Galarian Ponyta basically has a pretty basic unicorn set of powers. It's able to heal with its horn, and it can look and detect evil in someone's heart, escaping and hiding itself from those that are evil. You'd think that this very fairy-like unicorn is going to be pure-Fairy... but Galarian Ponyta is... Psychic? Yeah, that doesn't make that much sense. I guess it's the mind-reading powers that classify as psychic? Eh.



Galarian Rapidash is at least Psychic/Fairy, but honestly with both of these designs the "Fairy" part really gets hammered home a fair bit. I'm not that big of a fan of Galarian Rapidash, which looks less like a majestic unicorn with flowing locks of hair and more like an oddly-posed My Little Pony toy. It's still a relatively pleasant design, even if it's not really not my thing. Apparently Galarian Rapidash is noted to be especially notable for its psycho cut attack, able to 'punch a hole right through a metal sheet'. Rapidash doesn't actually gain an advantage to Steel-types, though! Rapidash's dex entries note that its speed is enhanced by the psychic power stored in the fur of its fetlocks, which is such an odd place to store your psychic organs, but I suppose that's what that trailing purple-pink things around Galarian Rapidash's legs are. 


They're cute and pretty solid designs, and over time I think I ended up liking them more than I would've thought I would.

 3/6.

#110: Galarian Weezing
  • Types: Poison/Fairy
  • Japanese name: Matadogasu
  • Category: Poison Gas

We don't get a Galarian Koffing to come with this dude, but Galarian Weezing is a glorious Poison/Fairy and y'know what? I guess it kind of sort of makes sense maybe? Galarian Weezing is apparently an adaptation that Weezings in Galar go through, because industrialization is a theme that the Galar region is sort of trying to touch upon (and by touch upon, I mean 'mention once or twice in a cutscene and completely ignore'), Galarian Weezing is one of those species that's transformed by the changes in the environment of Galar. Instead of being more poisonous as you'd think this thing is, though, Galarian Weezing is actually an air filter. Instead of leaving toxic waste, it consumes the particles that contaminate the air, and expels clean air -- that white smoke is actually healthy for you! Just like Alolan Muk, it's a creature that traditionally spreads pollution, but now helps to clean it up. A very interesting direction to take Weezing in, and that's without taking in its appearance or typing...


Because, shit, Galarian Weezing's... it's almost like a joke, yeah? And for every 'serious' regional form it's clear that the design team is having a lot of fun making designs like Alolan Dugtrio, Alolan Exeggutor or Galarian Weezing. It keeps Weezing's basic look, but changes its colour from toxic purple to gray, gives it massive smoke-stacks that also look like top hats, and also it's got like-a-sir facial hair made out of green smog. Like, it's such a bizarre way to adapt a Victorian-era British gentleman, and honestly, the more I look at Galarian Weezing, the more I like it. I'm not sure how the sad expressions and the conjoined-tumour-twin look works, but Weezing wouldn't be Weezing without that, so yeah. I'm still not sure why it's Fairy-type though. Neither smokestacks, air purifiers or gentlemen are especially Fairy-esque! Again, it's not my favourite design, and I don't think it's quite as charming as, say, Alolan Exeggutor, but it's still a pretty neat form I don't mind. 

 3/6.

#554-555: Galarian Darumaka & Darmanitan
  • Types: Ice [both], Ice/Fire [Darmanitan Zen]
  • Japanese name: Darumakka, Hihidaruma
  • Category: Zen Charm [Darumaka], Blazing [Darmanitan]

Okay, this one was unexpected! Good ol' Darumaka has always been a critter that I always thought was kinda neat, but ultimately not the most memorable Pokemon. Galarian Darumaka ends up apparently adapting to life on Galar's icy mountains, becoming an adorable little snowman (our first snowman Pokemon!), replacing all of Darumaka's golden Daruma-doll ornaments with ice crystals. Why a snowman, though? It's a pun that only really makes sense in Japanese, because the Japanese word for 'snowman' is 'Yuki-Daruma', or snow Daruma. It's noted that Darumaka's fire sac has 'cooled off and atrophied', which is a neat little detail explaining its utter type change, and it's replaced the fire sac with a cold-generating organ that makes Darumaka a lot more energetic if it's colder. Darumaka's noted to freeze their breath to make snowballs and they love pelting each other with snowballs! What's up with all the 'snow variant' regional variants, though? Like, it's pretty cool (ha) but why don't we also get like, variants adapted to other terrains?

If you think Darumaka looks sad, that's sort of intentional, because the expressions on both Galarian Darumaka and Darmanitan are the exact opposite of their regular Unovian looks. Where Unovian Darmanitan is grinning and angry, Galarian Darmanitan is a calm-looking dude, looking pretty... interesting with that huge snow mustache and that huge snow-bulb on its head. Galarian Darmanitan apparently stores food on that massive head-snowball -- it's not my favourite design, though it does look kind of awkward -- neat, but nothing too spectacular.


Where it gets interesting, is Galarian Darmanitan's Zen Mode! Instead of becoming calm, Galarian Darmanitan's Zen Mode turns into a crazy-looking bouncing snowman, complete with the original Darmanitan's manic, crazy-looking grin. It's certainly an interesting design with a secondary snowman-head that constantly shoots fire out of its nose, and the little tiny clapping hands, and Galarian Zen Darmanitan is our very first Ice/Fire creature! Not too 'Zen', but that's one of those things where the original name for 'Zen Mode' never actually referred to 'Zen' but simply calls it 'Daruma Mode'. To be fair, the Generation V team couldn't have predicted that they would make a regional variant that's constantly being crazy and shoots around fire and shit! 


Instead of being driven by calm emotions, Zen Galarian Darmanitan is super-duper angry, and this has re-ignited its atrophied flame sac, causing it to rampage and shoot flame everywhere even as its snow-based body starts to melt. I guess this is sort of a neat Poke-adaptation of atavism, where an ancestral trait reappears after being lost after evolutionary changes in previous generations? I certainly wouldn't expect the daruma doll Pokemon of all things to adapt this! All of it makes for a pretty interesting concept to what would otherwise be kind of a forgettable regional variant. I still don't like these guys as much, but they're neat, just not right up to my personal preferences.

 2/6.

#618: Galarian Stunfisk
  • Types: Ground/Steel
  • Japanese name: Maggyo
  • Category: Trap

Our last Galarian variant (Galar's been good with updating Unovan Pokemon, huh?) is none other than good old Stunfisk, everyone's favourite derp-faced lightning-shooting mud flounder. Instead of being Ground/Electric, Galar's version of Stunfisk is now Ground/Steel. Because instead of just being an electric flounder hanging around in bogs and marshes, Galarian Stunfisk is... a bear trap. That's actually quite hilarious, and as you see from the shape of its new beak, Galarian Stunfisk's beak is also coloured in the shape of a Pokeball. Galarian Stunfisk has joined Voltorb and Foongus in the small group of Pokemon that mimic Pokeballs in order to trick trainers, except Stunfisk straight up springs up and tries to chomp on trainers with its bear-trap-like fins! That's actually kind of hilarious, someone in Galar probably lost a leg to this dumb-looking thing. I feel like having a bunch of fake green footprints on Stunfisk's body is perhaps a bit too much and I'd rather have it be a lot  more simplified, but that's a minor complaint. I do like the little reason that Stunfisk evolved into a steel-type because Galarian mud has a high iron content. I'm not certain if it's true for actual British soil, but okay!

Anyway, a metal land flounder that's also a bear trap and also uses mimicry to lure humans is kind of a ridiculous concept and I love it. 3/6 is a fair score, I think, 
all things considered. On its own it's more of a 2/6, but the fact that this is just such a clever alternate form, I'm giving an extra point. 

 3/6.
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Gigantamax forms for older Pokemon now! I know the term is technically, like, "Gigantamax Charizard" or "Charizard (Gigantamax Form)" but that's so long to write and "G-Max Charizard" or "Charizard-G" is pretty awkward-looking. Not a big fan of hyphens. Which is why I've been calling most of the Gigantamax forms just "Giga Charizard" within the body of the reviews or something along those lines.

#006: Gigantamax Charizard
So here we cover all of the other Gigantamax forms given to pre-Generation-VIII here, which actually isn't that many, something that I do appreciate compared to Mega Evolutions. Back in Generation VI, only a grand total of one Gen-VI Pokemon received a Mega Evolution, whereas every new Mega was give to mostly older-generation Pokemon. Here, the one that take the center stage for Gigantamax is a neat mixture of older and newer generations, and not all of them are Gen-I old fogies either! Although, of course, everyone's favourite money-making mascot Charizard gets one as Giga Charizard, a Pokemon that's obviously prominently featured in the promotional material and in the plot itself as the ace Pokemon of the regional champion Leon. At this point, it's basically obligatory, isn't it?

It's an... interesting direction to take Charizard to, in so much that we've already seen not one but two attempts at making a 'super saiyajin' Charizard form with its two Mega Evolutions in Generation VI. Giga Charizard goes for a completely different route, which I kind of dig -- Mega Charizard Y focuses more on the flying lizard aspect, while Mega Charizard X focuses more on just making it a souped-up super mode that changes. Giga Charizard, meanwhile, focuses on the 'fire' part of Charizard's typing, and his wings are on fire now! So are his horns, and everything is on fire, there's fire on his chest, his mouth is a pretty cool quasi-molten-rock thing going on... and I kinda wished that they could've gone a bit more over-the-top. Charizard's design does lend itself into looking like a kaiju, though, so yeah, it works well. Not my favourite thing to come out of this game, but I appreciate that they kept Charizard's iconic silhouette and pot-belly. I don't hate it, but we've had so much exposure and super forms for Charizard that I'm honestly mostly indifferent to this one. 

 3/6.

#012: Gigantamax Butterfree

Butterfree is among the early-Kanto Pokemon that surprisingly didn't get any sort of attention in Generation VI, and I was genuinely surprised that it ended after giving Butterfree's buddy Beedrill a Mega Evolution while Butterfree itself remained just sort of sub-par. Well, at least for this generation, Butterfree gets to go big and go full-on Gigantamax and become a titanic giant butterfly. Since the G-Max forms are all based on kaiju, that makes Butterfree our Mothra, I guess? And I do like that for the most part it's just the wings that expand into giant, glittering giant wings while the core body just gets a bit fatter but ultimately remains the same. Judging by that artwork, I think it's meant to be a massive wing made out of tiny individual scales or something? Giga Butterfree's dex entries all talk about how Butterfree's filled with poisonous, toxic scales. Despite the love they gave one of my original favourites, this is a form that I genuinely kind of felt is sort of just there. Part of me like that they didn't change too much from the basic Butterfree design, but comparing this to the change that Beedrill got when he got a mega-evolution (or any of the native Galar Pokemon that got Giga forms) Giga Butterfree's just there, with bigger wings and not much else. I like that it's not too threatening, but at the same time it's honestly just kinda there. 


It's especially evident in the game models, but all Gigantamax forms have this weird aura of red overlay around their forms as well as three puffy clouds that float around their heads. It sort of works for maybe one or two of the G-Max forms, but for the most part the aura do look ugly and tacked-on.


 3/6.

#025: Gigantamax Pikachu
These Gigatamax forms are also an excuse for Nintendo to just give us exclusive Pokemon in the same vein as old-school mythic legendaries or whatever, while also having the leeway of going "well it's just a form". Giga Pikachu here, by the way, is only available if you've got a save file of Pokemon Let's Go Pikachu in your Nintendo Switch, where you get a special Pikachu that'll never ever evolve and instead of turning into a Raichu it turns into an even bigger Pikachu. A big, fat, chunky Pikachu with a massive tail that zigzags like a long lightning rod as it points up. I do love the return to the original concept of Pikachu as a big chunky boy, and I guess making Pikachu stronger while ignoring its evolved form is inevitable considering how much more Nintendo loves to market Pikachu over Raichu. I'm just surprised it took eight generations. I wanted to give it a lower mark for not changing a whole ton, but chunky Pikachu is a neat callback and I like the deep PEEKA-PEEEHHH voice it makes when it enters the battlefield. 

 2/6. Would have been 1, but the PEEKA-PEEEEEEHHH won me over.

#068: Gigantamax Machamp

I remembered speculating that Machamp's 'burst form' super mode in the Pokken Tournament game where it glows red with steam and enters a state comparable to Mega Evolution for other Pokemon in that game is hint that Machamp's going to get a similar ability in the future. Giga Machamp's not quite that ability, but it's a neat update nonetheless. With its briefs turning into full-on gymnastic pants, Machamp has lost its pupils, swapped out its proportions a bit, and its arms have cracked and look like they're molten magma or something. Apparently that's because a Giga Machamp's punches are "like bombs" according to a dex entry. And... I dunno, it's kinda boring. Again, considering that a regular Machamp can already become a giant kaiju in the game, a minimal-change form like Giga Machamp feels pretty lackluster, and it's not like the bomb/lava knuckles actually add anything into the gameplay -- another reason why I feel a lot of the Gigantamax forms just feel like they're just there to me. A combination of Dynamax being available to everyone, and some of the Gigantamax form not really altering that much... you'd think that adding extra arms to Machamp would be obvious -- at least it'd be different, y'know?

On one hand, the concept of a giant, kaiju-sized bodybuilder wrestler with four arms is funny, but you don't even need to add a new form for that to happen, just dynamax your regular Machamp... and I think that's probably one of the failings that the G-Max vs. D-Max gimmick for me. Everyone can dynamax, so the ones with special forms really felt like they should really look different or do something different. On its own, Giga Machamp is an all right super form, I suppose. None of these forms impress me all that much, but they're mostly 'all right'. 

 2/6. Remember these scores for G-Max forms rate them as variants. 

#094: Gigantamax Gengar

Gengar's another one of the Pokemon fandom's darlings, and is the only other Gigantamax that has previously obtained a Mega Evolution. And I still prefer the sleeker, meaner and more sinister-looking Mega Gengar, but there's also something to be said about the sheer absurdity of Giga Gengar! Just... just look at this giant thing. It's Gengar's big fat body, half-submerged into the ground like Mega Gengar was, but instead of a sleek spiky ghost monster, this thing is a gigantic... how do you even describe this? It's a giant mountain. A doorway. A gigantic mouth leading to some vague vortex with Gengar's gigantic-ass tongue lolling out. And those two ineffective-looking nubby hands poking out also looks particularly ridiculous. This thing looks so dumb! I love it.

And leave it to Pokemon to give Gengar some of the spookier dex entries in this generation! Regular Gengar now has the lore as a ghost that has the modus operandi of straight up "stealing the lives of those who get lost in the mountains". Well I guess someone has to deal the killing blow so all those kids can become Phantumps. Giga Gengar, on the other hand, has actual lore about how the gigantic mouth doesn't lead into Gengar's body (how does a ghost body even work) but straight into the afterlife. This isn't just a huge grinning happy ghost blob, it's the goddamn doorway to hell. The Shield dex entry is even more spooky, noting that Gigantamax Gengar hopes to steal the lives of those it catches, and "if you stand in front of its mouth, you'll hear your loved ones' voices calling out to you." That's some pretty scary stuff and not the sort of lore I expected from something that looks like the Cave of Wonders from Aladdin

 4/6. 

#099: Gigantamax Kingler

Y'know, I absolutely love it anytime Pokemon takes a very under-appreciated creature and gives it either a new evolution or mega evolution or special form or whatever, but never in a million years would I think that Kingler of all people would be on the shortlist for older Pokemon that get a Gigantamax form, but I'm all for it. I guess this is our Ebirah or Ganimes homage? Instead of just being a chunky, mean-looking fiddler crab, Kingler's limbs have stretched out to be spindly and knobbly, an unmistakable reference to the massive long legs of deep-sea crabs like the Japanese Spider Crab or the Alaskan King Crab, and I'm all for those specific animal inspirations. Not content at just being a bigger crab, though, Kingler's used those frothy bubbles that crabs blow to make an absolutely smashing dapper mustache. Apparently, according to the dex, those bubbles are incredibly caustic and they will melt anything. Death by mustachioed crab spittle, that's got to suck. There's just enough here  to make Giga Kingler feel like a different, enhanced super form instead of just the same thing but bigger,k I feel. 

 5/6. I debated between 3/5 and 4/5 for the longest time here.

#131: Gigantamax Lapras

So as of Generation VIII, the club of "Generation I Pokemon that only has a single stage and Nintendo never bothered to do anything with" has shrunk down to exactly Tauros and Ditto, because now Lapras gets a Gigantamax form! Always one of the more imposing among the awkward single-stage Pokemon, I've always thought Lapras deserved to be a lot more badass than the rather sub-par stats and moves they gave it, but at the same time Lapras sort of looks 'complete' enough that giving it an evolution probably isn't the answer. Giga Lapras basically goes all out and turns Lapras's conch-shell backpack into... a fortress or a ferry or something, I don't know. It looks imposing, at least? Lapras's neck also gets super-long, and as someone pointed out, Lapras's prominence in Galar is probably based in part on the legend of Loch Ness. The little aura of ice crystals in the formation of something resembling a musical sheet is sort of a bit too much, but it actually works relatively well in the 3D model. Not really my favourite update or design, but I do appreciate that Giga Lapras looks a lot more imposing and impressive.

 2/6.

#133: Gigantamax Eevee

Like its Let's Go co-conspirator, Eevee also gets a Gigantamax form, and... I can't really get into this? Like Pikachu, Eevee just becomes big and chunky, but in Eevee's case it appears that it's her massive neck-floof that gets the biggest upgrade (apparently Giga Eevee uses the floof to 'capture and captivate' its opponents. Sure), and... and Giga Eevee just looks kind of like it's on the verge of toppling over, y'know? Like a dog with one of those collars of shame or whatever? There's the sheer hilarity of turning your little pet Eevee into a gigantic titan that delivers the most demonic-sounding cry of EEE-BOAAAHHHH as it crashes onto the battlefield, and to quote Giga Eevee's dex entry: "having gotten even friendlier and more innocent, Eevee tries to play with anyone around, only to end up crushing them with its immense body." What the fuck, Nintendo, seriously, what the utter fuck.

 3/6. Would have been 2/6, you get that bonus one ball for flavour text. 

#143: Gigantamax Snorlax

In older generations, Snorlax blocks the route. NOW SNORLAX IS THE ROUTE! Anyway, yeah, Snorlax's big-ass belly ends up becoming a route as it lays back down. It's a bit of an odd thing since Gigantamax forms are meant to be temporary power-up forms, because if this was a regular Snorlax evolution you could have the flavour of a Snorlax that has slept for so long that plants have started growing on its belly and someone went through the trouble to even carve out a path through Snorlax's belly-vegetation, but as a random Gigantamax form it just feels bizarre. Apparently, the Gigantamax energy flows not into Snorlax, but into the "seeds and pebbles" on Snorlax's fur, but that doesn't really explain the neatly-trimmed grass and whatnot on Snorlax's belly. I dunno. It's funny as a one-off gag or whatever, but I'm not super enthused about this one, and it's nowhere as funny as big fat chunky Pikapi. 

 1/6.

#569: Gigantamax Garbodor

Wait, was that all of the non-Galar Gigantamax forms? Is good ol' Garbodor here one of the handful of Pokemon outside of Generation I and VIII to get a Gigantamax form? I'm surprised they didn't go for Muk or something as the obligatory Hedorah reference, but Garbodor got a fair bit of love here and... and Giga Garbodor is always how I sort of wished Garbodor would actually be in the first place. I've never had problems with Garbodor as a concept and even liked some parts of its design, but the execution of him as a formless blob with vague little details doesn't really communicate that Garbodor is a giant walking pile of sentient refuse and trash particularly well. 

Well, Giga Garbodor certainly fixes that, growing into an absolutely massive form and instead of random formless blobs, we get to see just the sort of trash that makes it! At a glance, the kaiju-sized Giga-Garbodor looks like it's absorbed a bunch of boats, cars, planes an buildings into its massive trash heap form and that's badass and all, but a closer inspection reveals that these are actually the toys that form Garbodor's garbage-pile body! That's a Lego building, a wind-up boat, and we even get a fish-bone sticking out of Garbodor's side. And that's a Poke Doll and the Substitute Doll as a neat little easter egg among Giga Garbodor's form! I'm a bit sad that they kept the weird pom-pom Mickey Mouse ears that still doesn't work for me, but I do love how they nixed Garbodor's visible legs and just have him presumably just goop around like a slug in this new form, and I love just how much more dead-and-mindless that expression looks with the simple change of eyes from white to pink. This is how you do a badass giant junkheap titan, and a surprisingly pretty cool monster. Yes, I unironically call Garbodor 'cool', because when you actually go all-in with the trash-monster concept, he does look pretty neat!

A bit of a spoiler for the games' storyline, but one of the characters you meet in Sword/Shield is a prim-and-proper lady called Oleana whose team is comprised of all traditionally 'pretty' and 'graceful' Pokemon like Milotic and Froslass, but her ace, her most powerful Pokemon that she chooses to dynamax and she even has a loving pat on the ball, and dialogue tells us that apparently Garbodor is a Pokemon from before Oleana "changed her image"... but despite revamping herself to be a sharp dresser and getting a team of pretty creatures, she refuses to part with this pile of junk because she just loves it that much. That's a great story, and with Garbodor being the fandom's punching bag for "worst Pokemon", I do love that the game designers and in-universe characters certainly don't think so, bringing Garbodor back even in a generation where they take out 60% of the roster.

 4/6. Also another one that I debated between 3 and 4 a lot. 

#804: Gigantamax Melmetal

I'm honestly surprised that Sword and Shield doesn't even have Meltan and Melmetal as part of its roster considering how everyone and their mother took Meltan as the herald for the next generation, but it's just got a huge role in Go, a neat bit role in Let's Go, and sort of petered out. Remember how everyone saw the screenshot of the geoglyph and thought that has something to do with Melmetal?

Gigantamax Melmetal is... it's there. Mostly it gives Melmetal a pair of longer legs and a more prominent 'cyclops' look (I do like that the liquid metal wraps around the hex nut head), the arms get chunkier, and the end result really ends up looking a lot like Giga Melmetal could show up and menace Ultraman or something. It's not my favourite design, and I honestly kind of like the bulkier, more unconventional "liquid-based creature trying to approximate a humanoid form" that the original Melmetal has, but Giga Melmetal is cool. I do like the pokedex entry noting that Giga Melmetal apparently inspired legends of a giant cyclopean monster in some distant land or whatever. He's kinda boring. So boring that I was utterly unmotivated to pick him up during the event where they gave him out.

 2/6. 

And... I dunno. A lot of the actual designs for the G-max forms are all right. But at the same time, I still think that they really should've made Gigantamax feel more of a huge thing in-battle, because of that whole 'if everyone is super, no one is' syndrome. A lot of them are fine, and I might be praising them if they were pitched as Mega Evolutions or regional variants, but the sheer oddity of the dynamax/gigantamax stuff does make me feel kind of cold about a lot of these. I've gone back and revised them since for the most part I do feel kind of neutral (which is 3/5) to a lot of them and I was very salty in my first iteration of this article. 

14 comments:

  1. Been kinda surprised how much the G-Zig line has grown on me. More personality than original Zig line and predom black/white w that little pink is pleasant to look at. Obstagoon also has waaaay overperformed my expectations from a comp perspective, saw 90 base Atk and was dissapointed in spoiler season, but w Guts the lad is still chilling in OU rn with stuff like Aegislash, Terrakion, and Hydreigon. Also never realized G-Linoone has those donuts until now though and will probably never be able to unsee it.

    Learning G-Meowth and Perrserker weren't giant balls of fluff was sad when seeing them ingame the first time. Oh well, still a neat concept. Is a lil weird how much attention the Meowth line has gotten as of late compared to how it previously got very little until Gen 7.

    In another example of ingame animatin elevating a mon, seeing G-Corsola retract makes it sooo much less boring. Some really solid regional variant choices this gen again, the mons all needed it. Cursola is a neat design, good way to go w the line.

    Sirfetch'd just a beast. The fact it gets First Impression the cherry on top. Funny that you mention Ichigo with the double recent news from Kubo.

    Speaking of animations really helping a mon pop...another mon that was uuuber aided by ingame animations. Don't love these guys but don't dislike them, which I thought I would when seeing Mr. Mime-G initially.

    Ghosts this gen(as the past few gens) are so sweet. Fun fact, Yamask needs to take 49 damage to evo and Runerigus can learn TM49(Sand Tomb) whereas Cofagrigus cannot. Doubt it was intended but neat.

    Wish Pastel Veil gave G-Rapidash a immunity to poison types attacks in addition t getting poisoned. Not like its breaking the bank power lvl wise anyways and it would further emphasize the anti-poison unicorn thingy. Oh well.

    While the typing being given to G-Weezing is weird, it is a cool typing so yay? Also neutralizing Gas is such a sweet ability.

    Yea between Mime, Sandslash, Ninetales and this, there really are a ton of ice variants. Guess it's that irl adaptations cold environments are well known and that ice gives a distinctive look from the original. Never realized that G-Darm was meant to be calm, neat. Snowman Darm is awesome.

    Imagining living bear traps just being around the world is kinda terrifying. You just wanna pick something off the ground and BLAM THERE GOES YOUR ARM. Hopefully they easier to tell apart by humans in world and its mostly to catch other pokemon. Still scary, though I guess pokeworld has a lot of that. Dunno why the bear trap triggers that more than the ghosts, maybe because it's like explicitly a trap? Idk.

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    1. I knew I really liked the Galarian forms for Zigzagoon and Linoone the first time I saw them -- they added so much more to what's already a solid (if bland) design. The added spikiness and personality really work very well, and I'm genuinely surprised to end up liking Obstagoon as an actual design -- it's one that I didn't hate, but it took me seeing Obstagoon animated before going 'yeah, I kinda like this raccoon metalhead'.

      I kinda loved the feeling of seeing Galarian Meowth from behind the first time and going 'wait what?' which was hilarious, but at the same time part of me does really want them to just be a giant ball of fluff. I guess that'd deviate a bit too much from the original Meowth design? But then it's a regional form, and there are many different kinds of cats.

      Galarian Corsola and Cursola are pretty top-notch designs. Honestly, I'm not even sure why I gave it 4/5. It's just top-notch from the standpoint of animation, visuals, concept, variation from the original concept and a great combination of spooky and cute. Let's fix that score.

      I used Sirfetch'd in my playthrough and I loved it. I also loved going in blind and trying to figure out how to evolve this dumb duck and then realizing that it's such a ridiculous way to do so.

      Galarian Mr. Mime is... It's definitely meant to be unsettling, yeah? And from a combination of animation and design, it sure is. I just can't bring myself to like it, it's just the sort of unsettling and creepy that doesn't appeal to me at all.

      Galar Rapidash being part-Psychic could even be the in-universe reason why Rapidash is a Fairy-type that's immune to poison. Oh well.

      I kinda really wished that they emphasize the 'fairy' part of Galarian Weezing a bit more. Maybe instead of going for a ha-ha-funny (and it IS funny) top hat chimney and posh beards, maybe have the smoke form like, I dunno, fairy wings or a witch's hat or something? Something to make this weird smoke-ball actually feel like a fairy.

      I guess part of the large amount of ice-variants is also due to the fact that ice is also one of the types in Pokemon with the least amount of Pokemon? Eh.

      I do like associating G-Stunfisk with bear traps. It's so out there and so ridiculous, but in all the good ways.

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    2. Yea Obstagoon definitely a design that works better in motion(though that applies to a lot of Ge 8 designs, as it should I suppose)

      Ah, that's a good up boost, G-Corsola line definitely deserves that 5/5. It was a really nice redemption of the normal Corsola.

      It is nice that the player, even if going in blind, will likely be able to get Sirfetch'd IF they seek out the Leek. For one of the weirder evolution methods, its nice that there's potential to getting it done organically(unlike something like Runerigus evo)

      That's fair, the G-Mr. Mime line(as well as original Mr. Mime) deeeefinitely have a bit of a creepy aura. Personally don't mind it, but get not liking it-can see it being offputting.

      Yeaaaa, a lil more of a hint towards being fairy woulda been nice. I like the idea of like mini Fairy wings on it.

      That makes sense as another explanation, regional variants do have tested designs by nature so filling the ice slots make sense.

      G-Stunfisk bear trap is definitely a creative design, cool to see.

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    3. A vast majority of the post-Generation VI designs do really look a lot better in motion, yeah? Not just the 3D models either, they also look relatively good in the anime. For Generation VII it's mostly just the Ultra Beasts and Tapus that look awkward in still images but look far better in motion, whereas Gen 8 has a lot that I really, really didn't like when I first saw still sprites of them and only warmed up to in motion. Raboot, Chewtle, Rolycoly, the Toxel line, Galarian Meowth, Grapploct, Impidimp, Obstagoon, Mr. Rime, Runerigus, the Cufant line, the fossils... none of these look particularly good in still images, but are a lot better in motion.

      After I finish editing the Urza Saga posts, I do want to take a brief look-back through all of my Pokemon reviews and fix some of the scores that perhaps are slightly mis-attributed. Cursola was always meant to be 5/5, though, I'm not sure why it got the 4/5 score. I guess I copy-pasted it from Obstagoon's score?

      As someone who went in blind, I very nearly didn't get Sirfetch'd even while seeking out the Leek, it was by sheer dumb luck that I kept Sirfetch'd in during one of the many Hop battles and scored the three crits required. But unlike Runerigus, at least it's far, far more likely for me to keep around Farfetch'd (with a Leek) in a long battle as opposed to the hilariously over-the-top complicated way you need to do to get a Runerigus.

      I kinda *get* Mr. Mime/Mr. Rime being supposed to be creepy, I really do, but unlike most other creepy Pokemon the dex entries don't even try to emphasize the creepy aspects of the line (like, say, Hypno or the Hattena line or a lot of the ghost-types) so it's just kind of unsettling.

      I dunno. I know that fairies don't always have to fit the Tinkerbell style cute, fluttery adorable sprite thing. I guess Galarian Weezing could be a fairy in the way that, oh, bearded leprechauns or dwarves or gnomes are considered fairies in some folktales? They just try to do too much with the Galarian Weezing, though, from the gentleman thing to the chimney thing to somehow also making it a fairy-type and it just doesn't quite work.

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    4. Ooh, hadn't thought about them in the aniem context as well, yeah you right. Guess they getting more used to building mon designs with the assumption that they are gonna be in motion in the game.

      Huh, it is a little odd that the Mr. Mime-G line doesn't have lines about them being creepy. Especially since they're ice/psychic types, lots of nasty stuff could be done w mental/freezing and they've shown both before ie Froslass dex entry.

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    5. Yeah, the fact that all the designs are basically designed to be dynamic with the anime and 3D games really does mean that a lot of the designs are probably designed with motion in mind. Looking at some of the design concept art for Sun/Moon, their character design models and drafts do employ a lot of "motion" animations.

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  2. G-Max Zard does have a siiiick animation for its sig Max Move atleast.

    Yeaaa, in comparison to the shift from Beedril, Butterfree is a lil boring. Atleast its pleasant looking.

    Chonkachu.

    Idk, well it''s by faaar not my fav Gmax I do like the molten arm thing. Def sticksout more than Butterfree to me, though a 20 armed Machamp would have been preferable.

    G-Gengar is neat. Like how it comes up from the ground when maxing. Big ol mouth door variant Yama like Naruto. Glad they kept the improved shiny color scheme from mega. Feels weird Alakazam got ditched from the Fighting/Ghost/Psychic trio, not only not getting a Gmax but not even being in the game. Tbf, Machamp got ditched in the Mega cycle(though Machamp always felt a lil like the 3rd wheel to me, like Jynx in the Jynx Electabuzz Magmar cycle) Maybe in DLC Gmax Zam shall come.

    I looooooove Gmax Kingler. Wish it was a true evo, it looks like a logica evolution of Kingler. Oh well.

    I think the thing on the back of Lapras is a musical instrument? Looks neat anyhow. Gonna be weird seeing Lapras all over VGC.

    I did nooooooot know Gmax Eevee's dex entry. Well that's a liiiiiil fucked up. Scary fluff.

    Yea I do agree that Giga Lax would work better as an evo flavor wise. I still like it though, is cool looking in the Torterra esque way.

    Yea Garbodor is the only non Gen 1/8 released Gmax Mon(arguably the only one overall since Melmetal's gen kinda sketchy)I feel like someone had this passionate appeal for Garbodor and got the green light for it. Is fun.

    Max Melmetal kinda odd. I dunno, prefer normal Melmetal's look. Eh.

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    1. Gmax Charizard looks cool, I don't deny it... but I really do wish that they did a bit more other than 'let's set parts of him on fire and give him a belly tattoo!' I do like what they did with the face, though. That half-melted jaw looks neat.

      I like the idea of G-max Butterfree, and so far it's the only Gigantamax Pokemon I actually ended up trying to use, but design-wise they really could've gone for something a bit more creative. Like, it's bizarre how much effort they put into designing something like Galarian Stunfisk or Runerigus to be 'familiar but so different', and then with Butterfree they just went 'let's make the wings big'.

      If Gigantamax worked like mega-evolutions and actually had type changes and ability changes that mattered, Giga-Machamp could be, like, Fighting/Fire because his punches are so hot that they start melting the arms or something. But nope, all you get is a minimal-effort change to a single move. (Ditto for Giga-Snorlax, really, who could've been a Normal/Grass regular evolution)

      I'll bet anyone that Gigantamax Alakazam's going to be one of the new Pokemon in the DLC. They're keeping some of the classics out from the base game for the DLC, after all. I've never actually considered Machamp, Gengar and Alakazam as a trio, but you're absolutely right -- they are basically a trio, huh?

      As far as Jynx goes... you can probably attribute her not getting any focus when Electabuzz and Magmar got evolutions in DPPt due to the whole racism thing.

      So much of my problem with Gigantamax is that so many of them could've worked so well as regular evolutions, actually becoming new, permanent buffs to these under-used Pokemon while also guaranteeing that they at least will end up showing up in the next generation when Nintendo inevitably junks Dynamax/Gigantamax like they did Megas. Kingler, Lapras, Sandaconda, Drednaw, Toxtricity, Alcremie, Snorlax...

      It's downright hilarious what they decided to assign to little ol' Eevee. "It's gonna murder you with its friendship!"

      I have a feeling that despite the fact that a majority of the fandom really dislike Trubbish and Garbodor, they keep actually showing up in the base version of every single game since their debut. And I don't just mean that they survived the Galar purge either -- they're available in the wild without having to import or use friend safaris or whatever in both Alola and Kalos, two generations that didn't exactly utilize Generation V Pokemon particularly well. I guess they decided that Trubbish is the new 'face' as the gross, icky slime-junk Pokemon? Which is definitely a suitable niche for good ol' trash-face. It's a neat underdog story either way, though.

      Giga Melmetal... I feel like it would've worked better if its limbs aren't like, these giant spheres? I dunno. On the other hand, it is kind of a creature that's made out of liquid metal, so I guess shapeshifting is part of the deal?

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    2. Yea that's fair, we have lots of burning fire mons, something more distinct or drastic woulda been nice to make sure Gmax Zard stood out.

      It is a little weird they can blow the regional variants outta the park and make them so great but then fall short w some gmax forms. Oh well. Type changes(or really just more mechanical differences from Dynamax variants of the mon in general) would've been greatly appreciated. While the visual difference is cool, the difference in the function is negligible for the vast majority of Gmax forms-hell, multiple gmax forms are WORSE than their Dmax versions. It also, moreso than Megas even imo(though they had their fair share), really had so many that felt more like they should've been evos rather than Gmaxes. Gonna hurt even more when they dissapear in Gen 9.

      Yeaaaaaa Jynx's racism controversy did mess it up w/ being part of the trio.

      Huh, never really thought about how Garbodor was in each subsequent Gen. Odd, I've used it in 7 before too. Guess you're right, cool to see later gen mons become the face of an archetype then. Kinda shows how little GF cares about fan opinion sometimes, for better or worse. Reminds me of when after Dexit was revealed some people focused in on "every pokemon matters" and that not just fan favorites should be kept then went ballistic when fan favorites were cut(which in hindsight makes sense, as keeping popular mons gated behind later releases or DLC prevents them from blowing their load on desired mons early) Works out well for lil Trubbish though, kinda weird to think the next gen of pokefans gonna have it as the default image of poison type instead of Koffing/Grimer.

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    3. It's not just that, we already have two different 'super' Charizard forms with the two Mega-Evolutions. Throwing in a third that doesn't really alter much of Charizard's design really ends up making me just sort of sigh and shrug. It's cool, I suppose, because the base Charizard is already inherently cool (it's a fire-breathing dragon kaiju!) but did we really need it? Nah. Unfortunately, judging by the trend we're getting, we're likely to see way, way more alternate forms for the oh-so-marketable Charizard, Pikachu and Meowth before this franchise is over.

      I dunno, I really do wonder if some of the Gigantamax forms were originally simply meant to be regular evolutions in the design phase that the designers were then told to 'soup up' for the whole kaiju gimmick? But then Gigantamax ended up kind of being so bland because everyone else can Dynamax in the game as well, robbing the G-Max as being anything special beyond the visuals. And I personally loathe the way we even obtain these G-Max forms in-game, which really shouldn't affect my ratings for these critters, but I can't lie, it does make me really not care as much for the G-Max forms as I probably would if they were regular megas or something.

      I really think it'd be a bit interesting if I took a look back and tried to figure out just which Pokemon Nintendo felt was 'essential' and tried to include in the base game (or at least before post-game) of most of their games. I just kind of notice Garbodor a bit more because of how much hate he got -- which I didn't feel it deserves. But that'd take a bit too much work.

      Honestly, while the National Dex controversy was terribly ugly for both sides of the equation, I'm definitely leaning more towards having all the Pokemon available in some way or another. Everyone has their favourite popular Pokemon and everyone has their favourite underdog Pokemon. Like, shit, I absolutely adore things like Cradily and Kricketune and Malamar, but that doesn't mean I can't like more popular creatures like the Charizards, Tyranitars and Joltiks of the Pokemon world. It's just that the design teams for the various Pokemon games spent so much time making us care for these different creatures that if you cut some of them out, someone out there's going to be upset. But looking at how unpolished Sword/Shield is as a whole, I also concede the point that, yeah, it's less the game-makers' fault and more thanks to the studio mandate forcing them to churn out the game by Christmas 2019.

      The DLC at least is making the old Pokemon available via trade to everyone who has Sword/Shield via a patch, which is a mighty good way for them to make amends. I just really hope that when Generation 9 comes around, the backlash from this will allow them to introduce all the pre-existing 890 Pokemon in the game. Hopefully, the development time that they needed to convert the 3DS models for the Switch is done while they were doing Sw/Sh's DLC, y'know?

      Trubbish does kind of deserve to be the mascot of the poison-type, huh? At least the more 'elemental' poison-pokemon. It's honestly kind of interesting just the amount of variation the poison-type has, going from ghostly poisonous gas to just a regular dumb ol' snake to poisonous plants to whatever the fuck Eternatus is...

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    4. So more of an issue of overuse? Fair enough. Kinda weird how Meowth has joined that group due to basically getting a massive amount of support over just 2 gens.

      I feel like Gmax was proooobably always planned? Just that when making a "upgraded form" for a mon, some of them end up feeling like they could just be an evo. Gmax feels like a replacement for Megas and Dmax for Z crystals but when you make them part of the same mechanic then the ones you can apply to everything kinda just...win out(with the exception of REAAAAAALLY busted Gmaxes like Lapras. Though even that will probs die down once we get more broken mons that can abuse Dmax better)

      Oh yeah totally, want all mons available. Just was irritated when some people went from talking up how each mon was valuable then saying that GF chose shit mons over their favs. Would rather the game just took more time to come out and had everyone though. I mean, as someone who loved the UBs(like 3 are in my top 20 fav mons) watching them all be cut sucked. I do like regional restricted comp formats, but you don't have to cut mons to do that sort of format(they've literally had regional dex VGC formats in the past gens)

      I do hope they'll change it in Gen 9 and having the DLC not hostage mons is a positive sign. On the other hand, the games sold really well and they haven't changed their statement that this is the why going forward so I'm not optimistic. Can hope I guess.

      Yea, poison type variety is great. I do feel liek pokemon is geeeenerally pretty solid in giving species variety for most types, though part of that is just the sheer number of pokemon meaning a lot in each group. Even if water has a few too many generic fish and fire has a tad too many random animals that are fire typed because they are literally on fire it's mostly solid.

      Side tangent since thinking about variety in each type's design-variety in each type's experts designs(like gym leaders, E4, trial captains) Ghost is really awesome at it-creepy old person, dancer, actress, librarian, whatever Morty is meant to be(seer according to bulbapedia?) The only double up is 2 creepy children w/ Acerola and Allister and even they delve into diff variants of the trope.(Happy and outgoing vs shy, last of royal line vs *spoooooky* mysterious past, patchwork clothes vs mask etc.) On the flip side, Water has a lot of scantily clad swimmers(not all of course, with Juan and the Gen 6 E4 dude(on a side side note forgot this guy existed until I looked up water type type experts maaaaan Gen.6 had a lot of unmemorable bosses to me) Lana who is more fisherman focused) which is a lil unfortunate. Not like those swimmers are all bad designs or anything and personalities differ, just wish that it didn't feel like the default.

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    5. Less of overuse, really, and more like, 'okay, this isn't even *that* different from the last couple of times you did a super-Charizard form'. Compare it to Meowth, where I don't have any problems with it getting extra forms two generations in a row because original, Alolan and Galarian Meowth are such different-looking takes on the same concept.

      It's not that I dislike Giga Charizard, though -- I do appreciate some things about it, like emphasizing the old-school tokusatsu-suit pot-bellied kaiju look, and the half-molten mouth is cool, and emphasizing on the 'fire' aspect instead of the whole dragon-y bit is a nice way to diverge itself from the two megas, but I dunno, I just hope next generation's inevitable new Charizard form gets to be a bit more different.

      Yeah, that, I think, is kind of the problem. G-Max as a replacement to Megas is neat, but the fact that it's slotted into the whole 'everyone can do this' bit, and the terrible balancing they did around the G-Max exclusive moves, means that G-Max ends up being quite literally just a pretty thing you look at for three rounds.

      I absolutely LOVE the Ultra Beasts, although when they talked about dex cuts, I knew that the Ultra Beasts would be first on the chopping block -- they just don't really work in a story sense if we're not going back to Ultra Space, y'know?

      I really don't like the justification that the dex cuts are for 'competitive' reasons like a TCG expansion cycle or whatever, because, well, clearly the game designers making this game and the people who actually understand and organize the competitive scene are not the same. Besides, y'know, like you said, the regional dex tournaments exist.

      Speaking of type varieties, I am working on a draft on a special edition of 'Gotta Review 'em All' focusing on types. It was something that I was about to do before the release of Generation VIII, and I pushed it backwards until after this. It is... it is very interesting to sit down and look at the list of all the representatives of each types, and look at just how variable some of the less-standard-in-other-media types (like Poison and especially Dragon) are.

      Oh, yeah, absolutely. Ghost has such a wide variation in their human representatives... although I'm actually surprised we never actually went full creepy-necromancer in the style of the Channelers from Generation I. Water's got a lot of repeats in scantily clad swimmers, I agree, but with Juan, Lana, Wallace and Siebold, I guess there's enough outliers? It's Fighting that I always found the most repetitive, though, with Bruno, Brawly, Chuck, Maylene, Marshall and Bea all being some sort of crazy kung fu bodybuilder who hangs out in gyms. Hala's the only exception, I suppose.

      ... maybe at some point in the future I'll do a special 'human characters' segment for this? Hmmm.

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    6. Oooookay, think I finally get your position now. Yea A-Meowth vs G-Meowth are diff takes in most every way-typing, stat spread, texture. Guess they're the "right" example, in that aspect atleast of how to repeatably do a mon.

      Yeaaaa, UBs were an expected cut. Pity though. Not certain if they're even gonna get a chance in the DLC, maaaaybe the 2nd one? Seems like weird stuff going on in the 2nd one w/ temples and legendaries so a portal to Ultra Spcae might not be the farthest reach? Ehh Guess we'll see.

      Ooh, review 'em all focusing on types sounds sweet. Yeah, pokemon has been more creative than some other franchises with some types.

      Huh, maybe because necromancers bring up death so directly? Still though, not that much diff from ghost connection. Maybe we'll get it next gen. Fighting is pretty bland yea. Korrina is a bit more focused on specifically scating atleast, so that's some degree of seperation I guess. Mostly mentioned water since it was on my mind from thinking about which types have a liiil to much of some things, but it's really not that bad compared to fighting.

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    7. It's not just the typing and stat spread and whatnot either, it's just how they feel as variations of the same basic form. Hell, I'll even throw in Gigantamax Meowth as another way to expand on the Meowth design that still looks recognizably as Meowth, but with something added to him.

      Not following any of the news with the DLC, I'll just kind of shrug? I wouldn't put it past them if the Ultra Beasts are just lumped into an Ultra-Space-style minigame where you travel around Ultra Space or something.

      I completely forgot that Korrina was a Fighting-type expert! I kept remembering her as the "Mega Evolution girl". Being a roller-skater isn't a career I'd associate with the Fighting type, but it sure does make her feel far more unique!

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