Thursday, 26 March 2020

Reviewing Magic: The Gathering #16 - Urza's Legacy

The second part of the Urza block, Urza's Legacy.
Urzas Legacy logo.png 
Not really much to say here other than a repeat of what I said before -- all three parts of the Urza block were originally written as a single article by me and split apart due to length.

I really don't have a whole ton to say about Legacy, really. We'll discuss the storyline before the break this time, because I simply don't find enough cards that are interesting enough to justify the normal length of these 'reviewing monsters' articles.
  • Click here for the previous part, Urza's Saga.
  • Click here for the next part, Urza's Destiny.
  • Click here for the index.
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Radiant, ArchangelAnthroplasm
And one of the secondary characters gets a legendary card, and that's Radiant, Archangel, who ends up filling the antagonistic role of what initially appears to be an obstructive bureaucrat with a point -- that the planeswalkers are fucking up the artificial Serra's plane by dragging it into the Phyrexian war. But then turns out she's either insane, or corrupted by Phyrexians, or both, which is kind of a pretty lame 'out' of writing a morally ambiguous character. Oh well.

Anthroplasm is just such a horrifying creature! Ron Spencer seems to be M:TG's go-to artist for the gruesome shapeshifters, particularly in the Rath block, and the Anthroplasm (anthro means 'man', so this is a protoplasm made out of man) looks pretty horrifying! From the way that the creature just bursts out of the otherwise-normal waist and legs of a human but then twists and melts into this horrifying mass of gore and sinew... complete with that fucked-up looking hand and a pitifully screaming face. Pretty nasty!

Bouncing BeeblesPalinchron
BEEBLES! We don't really get to see much of the Beebles after this cycle because apparently people out there hate that one out of the hundreds of cards in a single expansion could be a cutesy, jolly kiddy bit with little pink meat-fairies. But honestly, I love it! Bouncing Beebles are far, far more fun than yet another generic Blue-mana wizard sitting in his laboratory anyway, and I do love the bizarre swarm just fucking around with the artifacts in some poor mage's laboratory. They're neat.

I have no idea what Palinchron is supposed to be. It's this weird-ass pelican with the consistency of rock, and the ability to contort its neck and spine in unnatural ways? And it has some unreasonably buff wing muscles? It's certainly a bizarre-looking illusion creature. And honestly, at this point I'm just guessing that "illusions" are just any utterly bizarre creature born out of a mad wizard's imagination. In this case, it's a bizarre rock pelican contortionist that will activate entire lands and refill mana when it arrives on the battlefield.

Walking SpongePlague Beetle
The Walking Sponge is a pretty fun creature! It's clearly based on those crabs that walk around with anemones and whatnot on its back, but man, what a pretty fun artwork! The massive crab is walking around with a bunch of volcano-esque sponges, and apparently it shoots out these mutant, electrical fishes out like cannonballs? I think? It's also considered as a "Sponge" creature as opposed to a crab, which makes me think that it's either meant to show a sponge that has mutated a bunch of crab-like limbs, or that the crab is the accessory mind-controlled by a sponge.

Plague Beetle is such a bizarre, creepy beetle, and I really do love just how nasty this creature's face looks. There's just something unnatural about plopping on a maw full of demon fangs onto a giant beetle monster, y'know? I really do love the colours on this piece, too. It's colourful while at the same time still screaming that this thing is likely unnaturally toxic.

EvisceratorPhyrexian Broodlings
And more Phyrexian monsters! The Eviscerator is a somewhat more humanoid example of a Phyrexian, and I think it's meant to represent Kerrick, a Phyrexian agent that shows up in the storyline for Urza's Legacy. It's not the most exciting creature out there since it's just a gangly cyborg-ghoul, though it's still pretty neat.

The Phyrexian Broodlings looks really mismatched, and its flavour text notes how Kerrick "used parts from one beast to build another", which really does sell the hodgepoge nature of these creatures, and why they look so oddly mismatched. My favourite grisly detail has to be the painful-looking way the shoulder of the foreground creature seems to be attached. There's a lot of bizarre details going on with random bits and bobs of machines all over the place, and the creature in the background's head just looking so wrong.

Phyrexian DefilerPhyrexian Debaser
Phyrexian Defiler is another giant cyborg-titan, leaning more towards the 'robot' part of things. It appears to be some sort of massive plague-carrier, because the Phyrexian cards in this set have a slight plague bent to them, and I do love the screaming face under that massive dome. Those scythe-arms look pretty neat, too, and I do like the random bits of wires and whatnot. There's a squad of these things in the background, too.

The Phyrexian Debaser, on the other hand, seems to be the airborne version of the Defiler, and we see the specimen in the foreground actually using some nozzles to spread the gas contained on the massive green sphere on its body. I do like the bat wings, and that 'head' that could either be interpreted as an animal skull or just a fancy boat-front does look neat. Again, another pretty neat Phyrexian design.

Both the Defiler and Debaser have flavour text that detail the horrifying effects that happen from a certain illness, presumably the plague they're spreading.

Phyrexian PlaguelordBone Shredder
And the Phyrexian Plaguelord is presumably the dude that's responsible for this plague, and I'm actually not sure what's going on here. I mean, sure, he's a more humanoid figure than most Phyrexians, but where's the "head" or the head-equivalent? What is that bizarre contraption jutting out of his left shoulder? The anatomy of this dude is just so all over the place and really sells this thing as not being human at all, it just shares the vague body shape.

And I'm not even sure what the fuck is going on with Bone Shredder. It's got a bunch of purple wings that resemble some sort of beautiful sea slug, while the rest of its body is like an upside-down wasp with approximately three dozen crab-claws that's apparently in the process of grinding some poor dude's arm bones into dust. Is that what this creature is meant to be? Just a massive mutant upside-down crab-wasp that goes around crushing bones? That's a pretty weird-looking Phyrexian creature. I like it.

Goblin WelderGoblin Medics
We've got a Goblin Welder, and I really do like that apparently he's being moved down by a pulley system that's attached to his pants and hat while he's going around doing some wacky goblin tinkering on these robots' faces. It's very old-school cartoony, and you just know that there's going to be some hilarious slapstick going on here. And failing that, apparently the goblin welder broke the robot and turned it into an ashtray. Okay!

Goblin Medics has a pertty fun artwork, although they're not doing too poorly of a job, actually. They have little ambulance hats and are evacuating the goblin in the middle! Hilariously the cards actually just deal damage to people.

Viashino CutthroatPygmy Pyrosaur
There are a fair bit of Viashino in this set, but none of them are doing anything particularly noteworthy, just generic 'cool lizardfolk' poses. Except for Viashino Cutthroat, who apparently earned his stripes by killing a particularly lazy goblin scout that's fallen asleep. Very cutthroat of you, Viashino man.

Pygmy Pyrosaur is here because I kind of enjoy the artwork of this little spindly lizard that breathes fire. It's a pretty neat creature that doesn't necessarily fall into the "obligatory Red-mana hydra/ogre/cyclops/roc/goblin" that has became kind of stale as of late.

Multani, Maro-SorcererMight of Oaks
We got the sentient Swamp-Thing-style nature spirit Maro back in Mirage. And now we get a named Maro, Multani the Maro-Sorcerer, who's pretty neat! It draws from the basic Maro artwork while having a neat, stern expression. He's a guardian of the forest that come to blows with Urza due to some past sins, or something... and honestly, I'm just happy that some non-humans actually end up seeing play as legendary creatures.

Might of Oaks! MIGHT OF OAKS! Run from your lives, it's fucking squirrelzilla, and it's going to crush all civilization! Bow before its might and despair!

Thran War Machine
The Thran War Machine actually looks ridiculously clunky, but I love it for it. I think the idea is that unlike the Phyrexians, the Thran, being their predecessors, are a lot more just dudes in mechanical suits of armour? I do love the absolutely wacky proportions on the Thran War Machine, as well as that.... 'face', which is sort of embedded within the 'chest' and the 'shoulders' of the robot. Admittedly, this War Machine looks like it'd probably topple over if a treefolk tackled it a bit hard, but it's still neat!






AND THE STORY CONTINUES!

RebuildSlow MotionPhyrexian DenouncerRivalry
...and here we go with the story of the second expansion, Urza's Legacy! As its name implies, it basically involves Urza creating the Legacy artifacts. Urza returned to the Tolarian Academy under the guise to oversee the rebuilding, and there he learned that a Phyrexian sleeper agent called Kerrick had made it onto Tolaria, but was trapped in one of the many time bubbles in the academy (Slow Motion). While trapped, Kerrick was able to create powerful machines like the Eviscerator and the Phyrexian Broodlings (covered above).

Not shown here is Urza's failed attempt to destroy the Phyrexians. A Tolarian student, Jhoira, assisted him in this endeavour, and while they did not destroy Kerrick, they managed to rescue a fellow student, Teferi. (Who we would meet later on as an ancient mage in the Mirage block).

CrawlspaceImpending DisasterDefense GridTreefolk Mystic
Urza brings Jhoira and Teferi back to Shiv, in order to get them to help out to operate the Thran mana rig. While there, he finds the Viashino at war with a goblin tribe (Rivalry), although Urza quickly managed to managed to realize that the goblins were actually naturals at fixing the Thran Mana Rig (Crawlspace). Urza and the Viashino begrudgingly operated with the goblins to help fix the Thran Mana Rig (Impending Disaster, Defense Grid).

Defense of the HeartWing SnareSubversionNo Mercy
Urza then goes off to the forests of Yavimaya to gather wood in order to construct a ship able to travel through planes. However, he is attacked by the mighty Maro sorcerer Multani, and imprisoned by Treefolk Mystics. Multani imprisons Urza, blaming him for the past destruction of Argoth (Defense of the Heart; Wing Snare).

Kerrick, meanwhile, expanded his influence, blighting the land on Tolaria (Subversion), and eventually unleashing a massive swarm of mechanical horrors, taking advantage of the time fluxes of the land (No Mercy; Brink of Madness).

Brink of MadnessWeatherseed TreefolkCloud of FaeriesSecond Chance
Not shown in the cards; Urza manages to talk down Multani, who recognizes Urza's greater purpose, and with the help of the mighty elemental, Urza was able to destroy Kerrick and his forces. Multani then presents Urza with a mighty Weatherseed from a Weatherseed Treefolk (Cloud of Faeries), which would provide the material for the unique ship Urza is trying to create.


Urza's BlueprintsOpportunityPeace and QuietKnighthood
Given a second chance to right his wrongs, Urza then continues researching and building the mighty planeswalking ship.... the Weatherlight. (Urza's Blueprints; Opportunity)

Afterwards, Urza travels to Serra's Realm, now ruled by Radiant, in order to find a power source for the Weatherlight. Serra's Realm has been collapsing, and Urza means to use the Weatherlight to evacuate the plane, while simultaneously using the energy of the collapsing plane to power his ship.

Hope and GloryAngelic CuratorBlessed ReversalPlanar Collapse
The Archangel Radiant, ignoring the signs of the plane's destruction, has been intent on bringing peace and quiet back to the realm and purging every single trace of Phyrexian corruption. Radiant is openly hostile at Urza's return (Knighthood; Hope and Glory) and rallies her forces against Urza, who she blames for 'bringing the dark ones'.

Urza, however, quickly discovers that Radiant's targets are the people of the realm, and that Radiant and her angels themselves have been tainted by Phyrexia, and are actually funneling energy towards the realm of Phyrexia. Urza's attempts to beseech Radiant to release those that are innocent was met with resistance. (Angelic Curator) With the aid of Jhoira, Karn and the Weatherlight, Urza planeshifted the refugees (Blessed Reversal), but ended up facing Radiant herself in combat. Radiant rips the two mighty Thran stones from Urza's eyes, the Mightstone and the Weakstone, and was annihilated in the resulting explosion. Urza then uses the resulting energy from the collapse of Serra's plane to escape with the refugees in tow.

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The rest of the expansion of Urza's Legacy.

Defender of LawDevout HarpistExpendable TroopsSustainer of the Realm
Buncha knights.

Karmic GuideMother of RunesRadiant's DragoonsMartyr's Cause
Buncha holy looking people.

Burst of EnergyCessationEraseIron Will
Buncha angels doing angelic stuff.

Opal AvengerOpal ChampionRadiant's JudgmentPurify
Buncha Opal things.

Tragic PoetArchivistFleeting ImageKing Crab
Okay, Giant Crab's neat. So is the weird little imp-gremlin thing on Fleeting Image. 

Raven FamiliarThornwind FaeriesWeatherseed FaeriesVigilant Drake
A bunch of faeries, plus a drake and a raven.

Aura FluxDelusions of MediocrityFrantic SearchIntervene
"Delusions of Mediocrity" is such a fun little name for a card. Like, that poor mage has such a low self esteem that even in his delusions, the best he could come up with is mediocrity. Poor dude.

LevitationMiscalculationSnapTinker
Man, Karn's face in the artwork for Miscalculation is just so expressionless and contrasts so hilariously to those other two mages who has got those "shit something blew up in my face" anime hair.

Fog of GnatsGiant CockroachTethered SkirgeUnearth
Tethered Skirge is kinda like the other Skirges, and I wanted to make the 'rest of the cards' all sort of organized. Fog of Gnats and Giant Cockroach are cool insects, but they're basically the two ways to show an insect monster in fiction -- a massive all-consuming swarm, or a single big example.

Engineered PlagueLurking SkirgeOstracizePhyrexian Reclamation
I'm not sure why Lurking Skirge is an enchantment. Eh. Phyrexian Reclamation has a pretty nasty-looking ghoul in the foreground.

Rank and FileSick and TiredSleeper's GuileSwat
More Black spells. Honestly, these all kind of have pretty cool artwork, too.

Treacherous LinkAvalanche RidersGhitu Fire-EaterGhitu Slinger
Bunch of Red dudes! The Ghitu tribe shows up here. They're fire-dancers. Okay!

Viashino BeyViashino HereticViashino SandscoutDefender of Chaos
Also, there are more Viashino.

Molten HydraShivan PhoenixAbout FaceGhitu War Cry
A bunch of obligatory Red-aligned animals. It's kinda-sorta obligatory that we have a hydra and either a phoenix or a roc in each block's Red lineup, huh?

Granite GripLava AxeParchPyromancy
Bunch more red spells...

Last-Ditch EffortRack and RuinSluggishnessBloated Toad
And a bunch more red spells. And a bloated toad. 

Gang of ElkMultani's AcolyteSimian GruntsLone Wolf
More Green-aligned animals...

Weatherseed ElfDeranged HermitYavimaya GrangerDarkwatch Elves
...and more Green-aligned elves.

Yavimaya ScionHarmonic ConvergenceHidden GibbonsMultani's Presence
Yavimaya Scion has such a nonplussed expression on his dumb tree face, like he's sure he's going to fuck up these lumberjacks' saw. Hidden Gibbons show that the elves finally recruited animals scarier than an elk.

RancorRepopulateSilk NetCrop Rotation
Even more Green spells. Rancor's artwork looks pretty badass.

Yavimaya WurmBeast of BurdenJhoira's ToolboxTicking Gnomes
More artifacts! I really love that Jhoira's Toolbox is this weird robot-beetle thing, which is neat. Beast of Burden apparently gives poor Karn some existential crisis.

Damping EngineGrim MonolithIron MaidenScrapheap
Even more artifacts...

Memory JarQuicksilver AmuletRing of GixThran Weaponry
And artifacts.... Thran Weaponry is kinda cool, I guess.

Thran LensWheel of TortureAngel's TrumpetTreetop Village
Wheel of Torture is brutal. And then we've got lands, I guess.

Faerie ConclaveForbidding WatchtowerGhitu EncampmentSpawning Pool
I never have anything interesting to say about lands beyond "the art is purdy". And the art is sure pretty!

4 comments:

  1. Morally ambiguous characters getting later turned into some binary position(whether it be author "brainwashing" them into either going way extremist or some sort of random repent to our heroes and fervent follower mode or literal brainwashing to evil) is always unfortunate.

    I never saw the face in Anthroplasm before. Wow that is fuuucked up. Feel like this art coulda been on a black card and it wouldn't be outta place(I mean it works solidly here too thanks to the blue tinted background but still)

    Bless the beautiful beebles. Damn edgy kids preventing these guys from returning. Someday sweet prince.

    I perpetually forget and re-realize that Palincron has a bird head, with my default state when seeing the card being thinking that the the neck curve/elbow is the head and thinking the beak is a pair of horns sprouting out the side of the head. Also have a similar relation to Kitchen Finks(which I see as a skull creature-pan as the eye, under arm of the finks as the under jaw, water as space in between the moutH), Seizan Perverter of Truth(again view as a skull head, though this one is more understandble-I see the skin hole under the horn as a eye socket and don't see the actual tiny eyes) and Dromoka(view as massive face mask beak, actually a ENOURMOUS CHIN. I wish it was really a face mask beak thingy)

    My view of it was that the Walking sponge electrocutes the fish and then grabs them fitting into the catching flavor text. Shooting out fish cannonballs sounds much cooler though.

    Yea, Plague Beetle does a nice job of incorporating color instead of just being dark and black with human pink skin. Like warning color toxic.

    Minor thing, but wonder how many cards say Kerrick vs K'rrik. Based off flavor text I think eviscerator is a diff thing than Kerrick and Kerrick is just talking about it?

    Like how each stage of disease flavor text has the corresponding creature do -x/-x where x is the disease stage. Phyrexians have such a neat distinct look.

    Yea I have noooooo clue what Bone Shredder is but it fits.

    Mildly funny is that while Goblin Welder is portrayed as incompetent here, as far as actual usage goes he's turning random trinkets into Blightsteel Colossuses(Colossi?). Flavor fail, but he's still subverting expectations I guess.

    I thiiiiiiink the stretcher in the art of goblin medics just broke. The dissonance between the name and effect/flavor text is lovely. Good ol gobbies.

    Goblin incompetence, shining through even on non-goblin cards w/ the sout that stayed back.

    Multani, upgraded Maro. Was this the dude that put Urza in a tree or was that a diff Treefolk who was angry at Urza? Idk.

    Big ol squirrel.

    Weatherseed Fairies have some wild hair.

    Delusions of Mediocrity is a nice counterpart to Illusion of Grandeur. Like the idea of DoM more, but the art of IoG w/ the bunny comes out on top.

    What are those lil folk in Intervention? I would say fae but I don't see wings.

    That poor dork in snap

    Lurking Skirge is neat and all, but what is it eating? Strange dog thing.

    Kinda weird that Engineered Plague which only hits one creature type shows Viashino and Goblins here. Guess its more of the effect failing to hit the lore then? Shoutout to Plague Engineer calling back to this effect in the future.

    Wonder what the sleeper agent in Sleeper's Guile is doing. Looks cool though.

    Rank and File a clever name for a zombie creature.

    Lava Axe flavor text nice and simple for the job.

    Poor Vark(Sluggishness)

    Deranged Hermit has a bunch of Squirrels atleast. Never gonna turn down a squirrel lord.

    The pun in Hidden Gibbons flavor text...

    Yavimaya Wurm not into play I guess

    Wonder if Quicksilver Amulet really had the commision mention a lion or if the flavor text was made up after art already gained.

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    1. It's one of my biggest pet peeves in any sort of fiction. Okay, this character that is all shades of gray... turns out to be brainwashed, or possessed by a demon, or possessed by an alternate personality, or is just insane, and by defeating this 'corruption', the heroes can completely redeem this character! That, and convenient-instant-amnesia tropes, are two tropes that I absolutely loathe in fiction.

      There is also a face sticking out the tongue on the hand, that poor Anthroplasm! (And then the flavour text is a hilariously terrible pun)

      Like, jeez, the Beebles aren't even that much more ridiculous compared to how goblins tended to be depicted.

      Oh, shit, you're absolutely right, the sponge is totally zapping and frying those fishes... although the artwork for the fishes looked so grotesquely deformed that I totally thought that the Walking Sponge itself was shooting these out. The flavour text fits your interpretation a lot better for sure.

      A lot of times -- and, again, it's understandable why -- Black M:TG artwork just fall into the same trap of making everything dull and black and maybe black-and-red and some flesh tones strewn here and there, but, y'know, Plague Beetle shows how as long as something is sufficiently scary, doesn't matter if they're part neon green and purple, they're still fucking scary.

      Yeah, that's kind of hard to make sure without googling, because when doing these reviews I just try and pull up the 'tie in storyline' part in M:TG wiki and then try and guess if these cards actually depict the characters from the story, or are just borrowing their names for the flavour text.

      The Phyrexians are easily the reason why doing these expansions as 'reviewing monsters' segments are feasible at all.

      Bone Shredder is classified as a 'Minion', which is easily one of the most unhelpfully vague labels you can slap on a creature!

      I just love how "Goblin Medics" have absolutely nothing to do with healing and instead just does damage.

      Yeah, that Viashno Cutthroat might be a creepy lizard-man, but I absolutely love that he's raising one of his hands to his face like he's giggling like an anime character about to pull a prank or something.

      Big ol' squirrel will murder you flat.

      Bunnies just make any given artwork better.

      They are like... I dunno, a weird little hybrid between fae and merfolk with those webbed hands? Maybe just a different subspecies of fae.

      Whatever it is, it's the Skirge's lunch!

      Nah, Engineered Plague's artwork shows that the Viashno is just chained up and isn't even affected by the plague, he just looks absolutely irritated by it all. The two goblins, on the other hand, are starting to get red eyes, noses and the one on the right seems to have lost part of his mouth. It's working as intended on the goblins, but the Viashno is like, a control subject or something.

      Rank and File is actually a pretty cool name for a zombie creature, you're right! I didn't even realize that's a creature instead of an enchantment or an instant.

      Vark's the goblin that got killed by the Viashno, isn't he? Silly goblin, your sloth is your undoing!

      Oh, wait, Deranged Hermit actually summons squirrel tokens? I thought it was just the art! ...I might have to upgrade him to main-body-of-article status .

      'Gibbon take' is such a dad-joke-tier of a pun.

      I mean, from the name 'Quicksilver Amulet', it doesn't really sound like it's something that could summon a lion or do something all that interesting, so it might be something the artist spruced up a bit.

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  2. Oh damn, dunno how I didn't realize that about Engineered Plague. I must have some anti-lizard person bias, I straight up figured that it looked disfigured/nasty but there's no sign of disease looking at it objectively. Sorry Viashino.

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    1. Nah, the Viashino/Lizardman artwork do look pretty grungy and creepy -- a lot of the older M:TG artwork do try to make their monsters look a lot creepier. Mind you, goblin artwork also tended to look pretty nasty-looking too.

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