The Boomsday's Project's 'story', which is basically just things blowing up in wacky science hijinks, is chronicled and told in various outlets:
- Lowering the Boom, a digital comic book.
- A series of Youtube shorts animated by Wronchi detailing a Blizzard intern who is transported to Boomsday Labs while also serving as an outlet for card reveals. (Parts one, two and three)
- A series of blog posts (one, two, three) detailing Boom's robotic minions looking into the other labs in the Boomsday Labs.
Boomsday Labs itself is noted to take place in Netherstorm, a region of Outland (the shattered remains of the orcish homeworld Draenor), which is probably the most unstable part of Outland, consisting of multiple large fragments and rock shards floating in the Twisting Nether. It is the radiation of the Netherstorm that drove the humble gnome Sparky Uberthruster into madness, turning him into a mighty supervillain that the world would know as Dr. Boom. While the Netherstorm isn't a new area for World of Warcraft veterans, note that this is actually the first Hearthstone expansion to take place outside of Azeroth. The Boom Labs is noted to be located near Area 52, itself where Dr. Boom can be found in the World of Warcraft game.
For the sake of completion, even though a lot of the cards just don't plain have much lore (even the non-legendaries in a set like GvG and Gadgetzan had lore about their races that I can talk about), this time around I'll group together huge bunches of original designs to Hearthstone together. But first... the legendaries!
_________________________
THE SCIENTISTS!
Dr Boom, Mad Genius / The Boomship:
We'll be grouping the class legendaries and their associated legendary spells together because, let's face it -- there's not going to be enough lore otherwise. Dr. Boom, Mad Genius is, of course, the infamous Dr. Boom himself. While otherwise a minior NPC in World of Warcraft with a hilarious name, the Hearthstone game, especially the Goblins vs. Gnomes expansion, has made Dr. Boom a larger-than-life character, which is why he's chosen as the headliner of this expansion. In the Boomsday Project, Dr. Boom has created and built a gigantic laboratorium with multiple sub-labs, managing a very tenuously-sane control over the other eight scientists under his employ in his laboratorium. Dr. Boom is responsible for the creation of many of the mechs running around the Boom Labs, as well as a brand-new mech suit that he built and walks around in... although the suit has so many buttons that Dr. Boom sometimes doesn't really know what he's doing -- represented by his hero power changing every turn. Whether it be the comic, the website blog or the animated shorts, Dr. Boom is shown to be erratic, loves explosives, and loves even more explosives.
In the comic, he basically wanders around to see the laboratoriums of Floop, Electra, Flark, Myra and Zerek, being hit with some unfortunate scientific mishaps along the way. In the blogs, Dr. Boom sent out a Faithful Lumi, a Microbot and a Galvanizer to get 'reports' from the other scientists.
Flobbidinous Floop / Floop's Glorious Gloop:
The strange Flobbidinous Floop is a humanoid ooze, and the only recorded instance of one of such. He's got a dapper set of glasses and a neat little lab coat! Flobbidinous Floop runs a laboratory filled with trees and greenery, upon which he creates super-sized vegetation and new plant species (like the Juicy Psychmelon), as well as treants, all of them with the aid of Floop's Glorious Gloop, which is apparently a sort of ultra-powerful fertilizer that apparently dissolves anything but ooze-based organisms like Floop himself. Floop also notes that his glorious gloop stores the potential energy of the matter it dissolves. The true nature of the gloop, or where he gets it from, or if we really want to know where he gets it from, is never elaborated on.
He also has the most gloriously flobbidinously gloopy name ever.
Boommater Flark / Flark's Boom-Zooka:
The Boommaster Flark is an insane goblin who specializes in the creation of explosives, more explosives, and even more explosives. Sometimes he makes fireworks. In other words, basically just like any other goblin. Flark identifies himself as an engineer first and foremost, doing 'practical' things, and his lab is apparently called the Boomatorium. Among Flark's many inventions is the Boomzooka, a device created to utilize rockets in public transit... but most of the time, the passengers explode. In other words, basically just like any other goblin.
Stargazer Luna / Luna's Pocket Galaxy:
Stargazer Luna is a draenei working in an observatory to observe, well, the stars. She notes that the draenei have always had a special kinship with the stars, being one of the few races to have traveled among them, but Luna shares none of her people's view about respecting the Light or the survival of the draenei race, noting it to be too narrow. Luna prefers to open her eyes to the wonders of the cosmos, and notes that every puzzle can be solved with answers from beyond the stars... even if in space lay hints of cosmic horrors patiently hastening the inevitable heat death of the universe. Among the results of Luna's research is an entire simulated galaxy, small enough to slip into a pocket, although it's noted to be 'not quite finished' with some quirks to work out. Presumably those are the one-cost minions that the spell's effect cause. Luna and her laboratory notably appears in the Boom Labs animated shorts, experimenting with 'casting only spells with [her] right hand'.
Crystalsmith Kangor / Kangor's Endless Army:
Crystalsmith Kangor is neither a mech nor an elemental, but some sort of... crystal golem? But not quite the same species as the other crystal/earth elementals. He's a creature-type original to Hearthstone, in any case. Kangor is the reason behind the creation of Dr. Boom's army of mechs, and also moonlights in researching crystals and crystology, with Kangor being able to channel the Light -- the enigmatic, quasi-mystical holy energy that paladins and priests use to heal. Kangor wishes to understand and break down holy power into numbers, and subsequently amplify and enhance it... to make lasers. In addition to that, Kangor uses the crystal harmonics to create artificial life, and years to create a vast society of mechs that are smarter and stronger than any organic, and as eternal as the Light that powers them. Interestingly, Kangor's interview in the blog post notes that Kangor might not be actually evil and/or insane like most of Boom's scientists, he's just baffled that anyone would ever use his research for destructive purposes. Kangor is noted to have built Zilliax, and is shocked that anyone would inhibit the higher processes of mechs and make them non-sentient.
Zerek, Master Cloner / Zerek's Cloning Gallery:
Zerek is an Ethereal, and is one obsessed with immortality. Having lost their physical, corporeal forms long ago, Zerek is obsessed with the survival of his own persona, and has noted that the answer to immortality, at least in his view, is cloning. He runs the mighty Cloning Galleryo of the Boom Labs, allowing him to create a huge number of clones of not only himself, but also his minions at command. Zerek notes that his created clones are at full maturity, but not of full size, presumably the reason why Zerek's Cloning Gallery summons 1/1 copies. Zerek notes that while he can relatively easily clone organics, cloning energy beings like himself is a bit harder than he would've liked. (Apparently, all it needs is a spell cast on him) Zerek was briefly featured in the Boomsday tie-in comic.
Myra Rotspring / Myra's Unstable Element:
Myra Rotspring is an undead working on poisons, with a huge amount of her laboratory (and the Rogue card pool) devoted to poisons. Myra and her laboratory was also featured in both the tie-in comic and the animated short. Recently, however, Myra has apparently moved past mere poisons, and is now researching the mysterious new element Necrium, noted by Myra to be an elementary particle of death.
Dr. Morrigan / The Soularium:
Dr. Morrigan is a Banshee, a form of undead normally associated with the Scourge. She runs the "Soulology" laboratorium of the Boom Labs, where she researches the "emancipation, analysis and practical application of souls". Presumably, the creation of the Soularium was done by Dr. Morrigan as well, and she describes her research as allowing her to develop a way to harvest souls and focus them into their purest essence and thusly harness them, such as the creation of technology like the Spirit Bomb. Dr. Morrigan is also able to transpose her soul, swapping essences with someone where she wishes to be, presumably the basis of her legendary card's ability. She's noted to have a rivalry with Electra Stormsurge, and apparently, really, really, dislikes gnomes. Morrigan's lines in Hearthstone are references to the lines spoken by the Banshee unit in Warcraft III.
Electra Stormsurge / The Storm Bringer:
Electra Stormsurge is some form of a unique air elemental, as we can see from her lower body being a swirl of tornadoes. Her chest and shoulder armour also resemble those used by Al'Akir the Windlord, although an elemental with Stormsurge's specific appearance does not exist in World of Warcraft. She's noted to power the entire Boom Labs with the gigantic 'nether coil collector', the Storm Bringer. As seen in her interview by a Microbot, Electra Stormsurge really, really likes making puns about the weather and of electricity in general. She serves as Boom Labs' head meteorologist, channeling the errant weather of the Netherstorm with the aid of her elemental minions into the Storm Bringer. Stormsurge has also noted that the Nether radiation allows her to change normal creatures permanently, the basis of the legendary's spell's effect.
Zilliax & SN1P-SN4P
The mighty robot Zilliax is designed by Dr. Boom as his bodyguard, and while he does bear a superficial resemblance to the pounder robots or arcane titans from World of Warcraft, Zilliax's head and crystal-shoulders, as well as the 'magnetic' electrical bolts that connect his arms to him, mark him as a unique and Hearthstone-original creation. Interestingly, despite being Dr. Boom's bodyguard, Zilliax is noted to be treacherous, often developing self-sentience and attempting to take down Dr. Boom "every other week", as noted in the Hearthstone site blogs, where during a Galvanizer interview with Dr. Boom, Zilliax barged in and attempted to attack Boom, only to be dispatched by an EMP Operative.
SN1P-SN4P is introduced retroactively into the Boomsday Project during the Rise of Shadows expansion, but like many of the other mechs in the set, it's original to Hearthstone.
Whizbang the Wonderful:
Whizbang the Wonderful is a gnome that's just wonderful! He's original to Hearthstone, and doesn't really have any lore beyond being, well, a wonderful gnome. There are some WoW NPCs sharing similar names to Whizbang (all of them gnomes, naturally), namely the Darkshore questgiver Wizbang Cranktoggle and the Explorer's Guild member Clopper Wizbang, but they clearly aren't meant to be Whizbang the Wonderful, lacking an 'h' and the Wonderful sobriquet.
Harbinger Celestia:
Harbinger Celestia is original to Hearthstone, although she may very well be the mysterious being that Stargazer Luna keeps gazing towards the skies for.
However, while Celestia herself is original to Hearthstone, her species isn't. She's a being created out of constellations and the stars itself, which is seen exactly once in the history of World of Warcraft, the Constellar known as Algalon the Observer. Algalon is the true final boss of the Ulduar raid. The Constellar are a race of god-like celestial beings that are charged by the Titans to observe the worlds they created, and, whenever necessary, the Constellar were also charged with destruction of an entire planet's life should the Titans see fit. The Constellar assigned to Azeroth was Algalon the Observer, and the communication device to summon Algalon was located in Ulduar, guarded by the Titanforged Keeper, Loken. However, Loken was driven insane by the whispers of the sealed old god, Yogg-Saron, and betrayed his fellow Keepers, deactivating the device to summon Algalon or the other Titans. Adventurers who raided Ulduar would defeat both Loken and Yogg-Saron. Algalon arrived on Azeroth, and seeing the taint of the Old Gods, was about to unleash the signal to wipe out all life on the planet. However, the adventurers and Brann Bronzebeard faced Algalon in battle, and his defeated caused Algalon to reconsider his calculations, giving Azeroth a second chance to prove that it deserves to live. Other lesser Constellar were seen in Legion guarding the corrupted world-soul of Argus, and while all Constellars have used Algalon's male model, presumably Celestia is a female version of the race.
Subject 9:
Other than Dr. Boom himself, Subject Nine is actually the only other character to be a pre-existing World of Warcraft NPC, although Nine is likewise a pretty minor NPC. Subject Nine first appears as a raptor hatchling in the K.T.C. headquarters in Kezan during the goblin starting experience, where Subject Nine was one of the experiments being worked on one of K.T.C.'s head scientists, Hobart Grapplehammer (which Hearthstone players might find familiar -- Hobart is a legendary in Gadgetzan).
The fully-grown Subject Nine appears later on in Azshara, in the sub-area known as the Secret Lab. Nine's model was merely a normal raptor with a metallic hat as opposed to the more intricate cyborg, due to the limitations of the WoW engine. The Secret Labs is, well, a goblin laboratory located in Azshara, and when adventurers arrive there, the laboratory is ruined, its goblin overseers mutated or dead, and its raptor experiments running amok, among them the mighty Subject Four. Adventurers would meet Subject Nine, one of these modified raptors, who is able to communicate with them. Nine reveals herself to be intelligent, and asks tells the adventurers that she was bred with Subject Four to create a race of intellectual raptors. Now seeking a place for herself, she asks the adventurers to free her children, and then leads them to the Secret Lab's rocket, upon which Subject Nine and her intelligent raptor children shoots off into space. Whatever happens to Subject Nine in WoW afterwards is unknown, but it seems that in Hearthstone's continuity, she ends up in the Boom Labs. Subject Nine's summon and attack lines are lines of dialogue that she can say in World of Warcraft when spoken to, although WoW's Subject Nine didn't actually have voice acting.
Mecha'thun:
The being known as Mecha'thun was apparently a mechanical version of the Old God, C'Thun. Mecha'thun is obviously original to Hearthstone, and it's honestly even unclear if Dr. Boom rebuilt the dead C'Thun into a robot, or if Mecha'thun is a robot built in the likeness of C'Thun.
Mecha-Jaraxxus:
This dude is technically just a skin, but since we did all the skin heroes in the past, and Mecha-Jaraxxus is definitely meant to tie into the Boomsday Project, we'll include him here. There's really not much to talk about Mecha-Jaraxxus, really -- apparently sometime between his appearance in the Argent Tournament and the events of the Boomsday Project, Jaraxxus somehow arrived at the Netherstorm and was rebuilt as a cyborg by Dr. Boom. Obviously, like Mecha'thun, Mecha-Jaraxxus is original to Hearthstone.
The Lab Assistants:
In the Puzzle Labs single-player content, some of the collectible cards are used as 'assistant' to the eight main scientists. The Lab Recruiter is named Poisonmaster Pollark and serves under Myra Rotspring, and is portrayed as a beleaguered assistant that's way over his head. Lil' Stormy is a Storm Chaser and a huge fangirl of Electra Stormsurge. Astromancer Arwyn is an Astromancer and the absent-minded assistant to Luna. A lone Test Subject is the surprisingly chipper assistant to Zerek. Glow-Tron 2000 is the faithful servitor of Kangor. A Fireworks Tech called Boomnician Breena works under Flark. Dexter is a Dendrologist working for Floop. And finally, a Void Analyst called Demonologist Draan helps Morrigan to siphon souls into the Soularium.
For non-legendary cards, click after the break.
The Mechs:
It's basically tempting for me to just go "all of the mechs in Boomsday Project are original to Hearthstone". Because other than a scant specific few, every single mech here don't even have any visual reference to any of the robots seen in World of Warcraft -- and indeed, most of the robot variants have already been represented in Hearthstone during Goblins vs. Gnomses. And thus, Boomsday's mechs are a celebration of the hearthstone artsists's creativity when they're allows to run amuck. I'm going to start off with the few that actually have lore, and quickly run through the rest.
Mechanical Whelp: The Mechanical Whelp, of course, exists in WoW as craftable pets, and are basically reskinned versions of the whelp model. They tend to be called 'Dragonlings', similar to the pre-existing Classic Hearthstone card. As far as I can tell, surprisingly, no mechanical adult dragon has shown up in WoW.
Coppertail Imposter: The term 'Coppertail' is used in WoW by a type of foxes, but the Coppertail Imposter is clearly a squirrel. Mechanical squirrels were first introduced in Cataclysm as a pet craftable by engineers, as well as Battle Pets. Notable robo-squirrels include Rabid Nut Varmint 5000, Scout-o-Meter Mk. II and N.U.T.Z.
Pogo-Hopper: While none of them actually bounce around in pogos, Mechanical Bunnies actually exist in WoW, appearing in gnome and goblin labs in Cataclysm, as rare tameable pets in some gnome and goblin related areas. The Pogo-Hopper being on a pogo stick is, of course, a reference to the TCG slang of 'bouncing', which is to return a card back to your hand.
Spark Engine/Spark Drill: In WoW, Sparks are a type of formless arcane elementals often seen as minions to more properly formed arcane elementals. In Hearthstone, Sparks are a type of rushing fire elementals summoned by some shaman spells. As seen in the neutral mech cards Spark Engine and Spark Drill, some of them have gained enough sentience to pilot little bubble-shaped mechs to do combat.
Steel Rager: And now I'll be going through a quick lists of mechs based on things in WoW and Hearthstone, but never really appeaered in them. Steel Rager is, of course, a mechanized version of Hearthstone's iconic Magma Rager, held together by the same magnetic sparks that many of the Magnetic minions are held together by.
Piloted Reaper: With its name being an obvious allusion to Piloted Shredder, the Piloted Reaper is clearly meant to be a successor to the Shredder. It has a completely brand-new set of parts, although it still shares the same body layout as the WoW goblin shredder, including the fanged face-like structure on the 'chest' of the mecha, a huge saw for one arm (replaced with a buzzsaw) and claws for another. The design's otherwise original to Hearthstone.
Kaboom Bot: While the Kaboom Bot's design is entirely original to Hearthstone, it's clearly an upgraded version of the Boom Bots, which actually do exist in WoW.
Spider Bomb: Mechanical spiders do exist in World of Warcraft, also known as Arachnodrones, but they don't really look anything like the spider Bomb. Mainly due to the Spider Bomb having a gigantic abdomen bomb.
Annoy-o-Module: This bugger is obviously a variation on the Annoy-o-Tron, one of Hearthstone's most iconic mechs from GvG. Annoy-o-Tron himself is original to Hearthstone, and so is Annoy-o-Module.
Goblin Bomb: While goblins make use of a lot of bombs since time immemorial, in Boom Labs, apparently those in Flark's labs make use of bombs actually shaped like grinning goblin heads.
Blightnozzle Crawler: He's not so much a mech but a huge tube of goo with legs and injection syringes attached to him. Pretty cool critter, though.
Wargear/Venomizer/Missile Launcher/Glow-Tron/Bronze Gatekeeper/Beryllium Nullifier: I'm clumping all the magnetic minions together because, well, they all share the same style of being original, and also having their limbs connected to their body not with actual steel, but with electrical sparks, which is always a pretty cool visual design in robotic characters. In particular, Wargear, Gatekeeper and Missile Launcher really look like they're made with the exact same aesthetic. Worth noting is that an Alarm-o-Bot makes a cameo in Beryllium Nullifier's full art, being brutally shot and destroyed by the Nullifier. No!
Faithful Lumi/Upgradeable Framebot/Galvanizer/Unpowered Mauler/Rusty Recycler/Explodinator/Dead Ringer/Dyn-o-matic: Original to Hearthstone. These are some of the more mundane mechs, without the fancy "my limbs are attached to me by electrical/magnetic force". All of these are brand-new designs and don't really borrow anything from WoW other than the general aesthetic. Both Lumi and the Galvanizer, as well as the uncollectible Microbot, enjoy a brief bit in the spotlight, acting as Dr. Boom's little minions interviewing the other scientists. Dead Ringer, meanwhile, is Dr. Boom's little sidekick in the comic. Faithful Lumis and Microbots are apparently some of the most common robot assistants in the Boom Labs.
Spring Rocket/Bull Dozer/Damaged Stegotron/Mecha-roo/Muclhmuncher/Mechano-Egg: A bunch of robots designed after animals! I'm not 100% sure what Spring Rocket is supposed to be. Kangaroos and hippos, as of the time of writing, haven't appeared in WoW yet. Stegotron is obviously a play on the term 'Stegodon'.
Weaponized Pinata: Original to Hearthstone, although I'm not really sure adding a jetpack and guns to a Pinata makes it an actual mech?
Security Rover/Eternium Rover: The Rovers seem to be these one-wheeled subset of mechs unique to Dr. Boom's Warrior labs. I do like that even within these original designs, some of them still share a lot of similarities with each other.
_________________________
The Minions:
Dendrologist/Tending Tauren/Dreampetal Florist/Gloop Sprayer: Again, I'm just going to group a lot of these together. All of these work in Flobbidinous Gloop's segment of the lab, either tending to the creation of plants, treants or to use Floop's Gloop to make the plants grow.
Fireworks Tech/Necromechanic/Whirliglider: These are members of Flark's explosive hunter laboratories are also original to Hearthstone. I'm including the neutral Whirliglider here because she seems like a good fit in Flark's extremely explosive laboratory.
Astromancer: Astromancer is the name of a blood elven mob found in Tempest Keep, a spellcaster that launches fireballs at raid members. The Astromancers are minions of Grand Astromancer Capernian, one of Kael'thas's four advisors that engage the adventurers besieging Tempest Keep. Other characters with the title Astromancer include Astromancer Darnarian (a quest giver in Quel'danas) and High Astromancer Solarian (a boss in Tempest Keep).
Meteorologist/Star Aligner/Holomancer: Original to Hearthstone, these guys are all astronomy-inspired minions that presumably work in Luna's lab. Both Star Aligner and Holomancer appear to be Nightborne instead of Night Elves -- Nightborne were introduced in Legion and are an evolved race of night elves living in Suramar feeding off the energies of the Nightwell.
Glowstone Technician/Crystallizer: These are all original to Hearthstone, and presumably work in Kangor's lab.
Omega Medic/Omega Mind/Omega Agent/Omega Defender: The "Omega" minions (and one spell) represent an "Omega Project", one of the many concurrently ongoing scientific projects in Dr. Boom's lab. Mechanically, in the game, they are tied to effects that happen after 10 mana. Worth noting that during the original reveal, Omega Defender had a completely different artwork, which was dropped and changed due to confusion on why Omega Defender wasn't a mech, whereas Hearthstone has been consistently depicting 'goblins in shredders' as counting as a mech.
Test Subject: Various zombie-style minions of the Scourge have been given the name "Test Subject" in World of Warcraft. The one in Hearthstone seems to be an unlucky Leper Gnome that is used as a test subject for Zerek's cloning experiments, as opposed to the perfection of the undead plague as with the Test Subjects in WoW.
Reckless Experimenter: Reckless Experimenter is original to Hearthstone, and one of Zerek's staff.
Lab Recruiter/Crazed Chemist/Toxicologist: All of these are original to Hearthstone, and presumably part of Myra's crazy chemistry laboratorium staff, including the neutral Toxicologist. There have been various generic NPC's (Burning Blade Toxicologist; Stormscale Toxicologist, et al), but none really apply to Hearthstone's Toxicologist.
Giggling Inventor/Electrowright/Brainstormer/Microtech Controller/EMP Operative: To some extent, these are all just inventors presumably working in Dr. Boom's lab, or possibly in Flark's laboratorium. The Hearthstone blog posts gave an EMP Operative a brief role in helping to quell and shut down a rebelling Zilliax. The Giggling Inventor is also apparently the creator of the Annoy-o-Tron.
Seaforium Bomber: Seaforium Bomber herself is original to Hearthstone, but the element Seaforium is seen all the way back in original World of Warcraft as either a powder or a putty -- but it is explosive, and is used as the base of the creation of various types of Seaforium Charges by those of the engineer profession. Seaforium, of course, is a play on the real-world explosive C4.
Cloakscale Chemist: The Cloakscale Chemist is a Saurok, a rarity to see in Hearthstone outside of Journey to Un'Goro! He's otherwise original to Hearthstone, as is his fancy new cloaking device.
Celestial Emissary/Cosmic Anomaly: Both Celestial Emissary and Cosmic Anomaly appear to be arcane elementals, although Cosmic Anomaly in particular seem to have the same "made up of a constellation" style that Algalon has, so maybe Cosmic Anomaly is a lesser version of the Constellar race?
Storm Chaser: No mob has the name Storm Chaser in WoW, although this little dude is definitely a Pandarian elemental spirit. Based on the fins around her face, Storm Chaser is a water spirit.
Menacing Nimbus/Thunderhead: Various beasts in WoW share the name Thunderhead -- a type of thunder lizard in the Barrens, and a tribe hippogryphs in Azshara. Both Thunderhead and Menacing Nimbus are just old-school Air Elementals, though, with brand-new names.
Helsquid |
Arcane Dynamo: The Arcane Dynamo is an... interesting creature. It's a jellyfish-based creatures, and both regular jellyfishes and a demonic, hostile variant from Helheim called the Helsquid were introduced in Legion, but neither really match the look of Arcane Dynamo. Arcane Dynamo also has an actual brain within its core and can speak, so it's safe to say that this is a creature original to Hearthstone.
Augmented Elekk: The Augmented Elekk is, well, just a regular Elekk with some robotic modifications done to it -- something seen in various Hunter class cards.
Loose Specimen: The Loose Specimen seems to be an amalgamation of various different beasts, similar to Subject 9 and Expriment 3C (a.k.a. the Nightmare Amalgam, who had a brief cameo in the Witchwood), and one of the many, many insane science projects within Boom Labs. Among the component animals are an Elekk, a gorilla, a tiger and a hawk.
Void Analyst: Demons, now. The Void Analyst is a member of the Man'ari Eredar race, the same race that the likes of Lord Jaraxxus, Prince Malchezaar, Kil'jaeden and Archimonde come from, essentially demonic versions of the Draenei race. While for a long while the only Eredar seen were male, Burning Crusade would show, for the first time, female versions of the Eredar race in the Eredar Twins, Lady Sacrolash and Grand Warlock Alythess, bosses in the Sunwell Plateau raid. For a long while, these two were the only female Eredar in the game until Warlords of Draenor and especially Legion added many, many more.
Doubling Imp: Doubling Imp is obviously an imp, and he's original to Hearthstone.
Nethersoul Buster: Nethersoul Buster is original to Hearthstone and an obvious joke on the Ghostbuster franchise, but like the Void Analyst, Nethersoul Buster is a new type of Demon previously not seen in Hearthstone. Nethersoul buster is a Fel Lord, a larger variant of the Mo'arg race (otherwise known as the Felguards), distinguished by their different style of armour and their penchant for big, burly weapons. Clearly, as part of the Boom Labs, giant technopunk cannons are standard issue.
_________________________
The Spells:
Biology Project: The whole "Project" cycle is original to Hearthstone. However, Biology Project's artwork shows that at least Floop's treant/gloop druid lab is located in an Eco-Dome, huge pink forcefields created by the Ethereals in the Netherstorm, within which, as the name indicates, the Ethereals attempt to recreate the ecology of Azeroth and generally try to see if life can survive in the Netherstorm. There are three Eco-Domes in Netherstorm.
Landscaping/Juicy Psychmelon: Both are original to Hearthstone. Landscaping basically shows the treant-growing process in the druid section. While melons exist in Azeroth, none are called Psychmelon.
Secret Plan/Bomb Toss/Cybertech Chip/Goblin Prank: All of these terms are original to Hearthstone, although some quest titles have variants of 'Secret Plan' within them, and many goblins have attacks that involve tossing bombs.
Shooting Star: Shooting Stars is actually a Druid talent, added in Cataclysm and basically empowering the Druids' Moonfire and Sunfire spells. An item called "Idol of the Shooting Star" was also briefly a possible item drop in WoW's Naxxramas prior to Wrath of the Lich King. The artwork for Hearthstone's Shooting Star depicts a literal star that shoots arcane energy, though.
Astral Rift/Research Project/Unexpected Results: The rest of the mage spells are all original to Hearthstone, although "Unexpected Results" and "Research Project" have been quest names in WoW, albeit unrelated to Dr. Boom or the Netherstorm.
Autodefense Matrix: While Autodefense Matrix isn't a term used by anyone in WoW, Defense Matrix is an ability used by several Clockwork Gnome mobs (specifically, the Parts Recovery Technician) in Ulduar, allowing them to increase the armour of allies around them.
Prismatic Lens: The Prismatic Lens shares its name with an item called the Prismatic Focusing Lens, used in the jewelcrafting profession.
Shrink Ray: The Shrink Ray seems to be based on the Gnomish Shrink Ray, a trinket that those with the Engineering profession can craft. The Gnomish Shrink Ray is able to 'shrink' the enemy and debuff their attack temporarily, although it has a chance to backfire.
Crystology: Crystology is original to Hearthstone.
Violet Haze/Academic Espionage/Necrium Vial/Necrium Blade: Both of these are original to Hearthstone. Necrium in particular is an element invented by Myra Rotspring in the Boom Labs. Myra describes it as "an elementary particle of death itself".
Beakered Lightning/Voltaic Burst/Elementary Reaction/Eureka: All of the Shaman spells are, of course, original to Hearthstone, just representing the elemental manipulation in Electra's lab.
Soul Infusion/Demonic Project/Ectomancy: These three Warlock spells are original to Hearthstone.
Using Rocket Boots |
Rocket Boots: The Rocket Boots are a series of feet armour that you can craft with the engineering profession, with six variations available: Goblin, Gnomish, Xtreme, Xtreme Lite, Super Booster and Rockin' Power Infused. Whatever the case, the Rocket Boots all have an activated ability to, well, increase your speed for a brief amount of time.
Omega Assembly/Weapons Project/Supercollider: These are all original to Hearthstone, although Omega Assembly and Weapons Project obviously play along the 'project' and 'Omega' cycles seen in different classes. Man, it's so quick to breeze through this expansion's lore, huh?
No comments:
Post a Comment