Legends of Tomorrow, Season 4, Episode 1: The Virgin Gary

So... yeah. Legends of Tomorrow is a bizarre beast of a show that is basically the live action superhero TV's version of 2003's Teen Titans cartoon. Far more intent on doing its own bizarre wacky shit instead of actually being epic and stuff. And it's okay! It's good for a laugh.
Still, this episode sort of really attempts to ramp up the laughs to a perhaps absurd degree. Sure, we've got a couple of standard subplots. Sara and Sharpe have a one-note subplot about trust and relationships. Constantine and Sara have a conversation about trust and how Constantine really needs to join their team. We get Ray making excuses for apparently releasing Nora Darrhk between seasons. Nate has this whole mini subplot about his distant parents. But all of these subplots, combined, barely take up five minutes of the screentime, tops.
But hey, this fourth season premiere opens with the revelation that after a quick, truncated bit of stopping a British invasion from killing the Beatles, the Legends have finally fixed time and finished capturing all the aberrations! Maybe they can settle down haha no. This time around, they have to deal with MAGIC time distortions, which they track to a huge hippie convention in 1969 where apparently a unicorn goes around killing people, eating their hearts with uncomfortably razor-sharp teeth and also shoots out hallucinogenic rainbow glitter-goop from its horn. Because.
Honestly, I can't believe that drugs weren't involved in the creation of this episode.

But seriousness? In this show? Preposterous. Honestly, this show is just fucking crazy and I wouldn't want it to change. We'll see how this insane ride goes.
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